Tuesday, August 8th 2023
Dough Announces New Spectrum Black Model Featuring a 4K 240Hz OLED Panel at 32-inch
Dough GmbH today announced a new monitor as part of their Spectrum Black lineup of flagship OLED gaming monitors. It is the first monitor in the market offering 4K at 240 Hz and will be available with Corning's Gorilla Glass, like the QHD Spectrum Black variant. Dough had started development of this model behind the scenes alongside the QHD variant but commented that they had not been able to share it publicly because of now-expired NDA's. They will be reusing components like the motherboard, which has been shared in their newly opened development subreddit r/doughcommunity. Thanks to these advancements in the development, they estimate the release in April 2024, but just as with their current projects, users will be able to follow the development with a live project timeline.
The Spectrum Black 4K will be a 32-inch OLED monitor with a 240 Hz refresh rate and 0.03 ms response time. Dough will offer both a matte and glass version, taking full advantage of the Gorilla Glass with DXC they are using for the QHD variant, which delivers best-in-class optical performance and industry-leading abrasion resistance. In fact, when compared to the glossy coating used in previous Spectrum monitors, ambient contrast ratio is increased by 40%, and reflections are reduced by 70%.Dough has confirmed that they will be implementing Black Frame Insertion like on the other Spectrum Black variants, which enhances visual clarity for fast-moving objects and boosts performance in fast-paced games. This is done by inserting a black frame in between all lit frames. Effectively, the pixels in the panel go black a]er every full refresh, resulting in smoother perceived motion. The company is the first and only manufacturer to incorporate this technology in OLED gaming monitors so far and is expected to be the first to implement it with this panel.As is expected from the Spectrum lineup, the Spectrum Black 32" model will feature a wide array of ports, including DisplayPort, HDMI, and USB C 100 W for the upstream connection, and USB C, USB A, and a 3.5 mm headphone jack for the USB hub.
Dough will start sales for this monitor using their usual pre-order model, with the lowest price being offered to the first backers, and slowly increasing as the final release date approaches. The matte model will start at $699 and the glass model at $799. Both prices will increase until they reach the final retail pricing of $1099 and $1299, respectively. Customers who wish to purchase can subscribe to Dough's mailing list to receive an exclusive invitation once orders open.The monitor will be available at several retailers at launch, including the retailers that currently offer Dough's existing products, like Amazon (UK, Fr, It, De), Digitech Switzerland, and B&H, along with additional retailers Dough is in negotiations with.
The Spectrum Black 4K will be a 32-inch OLED monitor with a 240 Hz refresh rate and 0.03 ms response time. Dough will offer both a matte and glass version, taking full advantage of the Gorilla Glass with DXC they are using for the QHD variant, which delivers best-in-class optical performance and industry-leading abrasion resistance. In fact, when compared to the glossy coating used in previous Spectrum monitors, ambient contrast ratio is increased by 40%, and reflections are reduced by 70%.Dough has confirmed that they will be implementing Black Frame Insertion like on the other Spectrum Black variants, which enhances visual clarity for fast-moving objects and boosts performance in fast-paced games. This is done by inserting a black frame in between all lit frames. Effectively, the pixels in the panel go black a]er every full refresh, resulting in smoother perceived motion. The company is the first and only manufacturer to incorporate this technology in OLED gaming monitors so far and is expected to be the first to implement it with this panel.As is expected from the Spectrum lineup, the Spectrum Black 32" model will feature a wide array of ports, including DisplayPort, HDMI, and USB C 100 W for the upstream connection, and USB C, USB A, and a 3.5 mm headphone jack for the USB hub.
Dough will start sales for this monitor using their usual pre-order model, with the lowest price being offered to the first backers, and slowly increasing as the final release date approaches. The matte model will start at $699 and the glass model at $799. Both prices will increase until they reach the final retail pricing of $1099 and $1299, respectively. Customers who wish to purchase can subscribe to Dough's mailing list to receive an exclusive invitation once orders open.The monitor will be available at several retailers at launch, including the retailers that currently offer Dough's existing products, like Amazon (UK, Fr, It, De), Digitech Switzerland, and B&H, along with additional retailers Dough is in negotiations with.
35 Comments on Dough Announces New Spectrum Black Model Featuring a 4K 240Hz OLED Panel at 32-inch
I think their monitors are good, not amazing but they're mostly using good LG Nano IPS panels, not much can go wrong there, and they also added some cool features like integer scaling on the monitor, the problem is you're tossing an expensive coin at a company known to not keep their promises and known to provide a terrible customer service to the point of it being fraud.
Here's one, TL:DW it's good but it's expensive and shipped so late it's not competitive with what was able to come to market before it.
This supposed 32'' 4k OLED will be more of the same, there's no known panel being made with those specs, they're promising to ship something and accepting pre-orders from it and it's pretty certain others monitors will come to market sooner than them, just like what happened with the 4k spectrum or the new 1440p OLED's.
Put the pre order price in an index fund and whenever this actually is available you'll be ready to pay full price :D
Either way, hopefully 2024 won’t disappoint when it comes to OLED monitors. The 27” 1440p and ultra wide releases this year are just a waste.
1800p 27in is 135ppi 5.76m pixels . . . 2160p 32in is 137ppi 8.30m pixels . . . 2160p 42in is 105ppi 48in is 92ppi . . . 1440p 27in is 108ppi 3.69m pixels
1800p 27in would not only be much easier to run but sit better on a smaller desk too.
My bad, I just wrote all that and realized I can't tell if you think they're a waste because of the size and resolution or something else but I'll leave it anyways. My only real problem with the OLED monitors was the matte finish, terrible choice, price didn't help either. I am a little concerned about the glass screens on the OLEDs from Dough. It'll look sharp but I'm worried about it chipping on the edges or something.
Scaling and ui elements require less fiddling at 32” 4K and are a much better experience out of the box. You make it sound like everyone is using an 18” deep deal with a monitor in their face.
If it's such an overstatement then why push for 32in 4K if they have the exact same pixel density and we can push our monitors back or forwards for our own needs? You could just not push a 27in 1800p monitor back as far as a 32in 4K and have the exact same experience with a higher framerate and less bandwidth needs and probably cost less.
The native experience and desktop real estate is better with a 32” monitor with the upside of not having to mess with scaling if you use your pc for more than just playing games. At a 22-24” viewing depth everything is in my field of view without requiring and sort of physical movement, the more screen I have to use the better
If you’re buying expensive oled, 4K, or high refresh monitors of any size you’re probably spending an equal amount of dough on a top GPU. Most of these GPUs don’t really struggle to cover 90%+ games @4k 120 with a few AAA being difficult to run and potentially being 50/50 chance to be worth playing or buying in the first place.
Anything higher than 1440p at 27” quickly becomes too small.
They have professional monitors that are trash at gaming but great for other stuff. They're designed for a specific use. If it's great at gaming and sucks at the desktop then it's a gaming monitor. Sports cars are rough and confined but that's but the point of them, is designed to perform, that was the whole gaming screen point I was trying to make.
The push for 4K is just too much still is all I'm saying. I'm not saying 4K isn't sweet. We skipped the middle step of 1800p. For us 27in users 1800p would be ideal to me. I think it'd be fine for 32in, it'd be a higher ppi than 1440p at 27in but still be easier to run than 4K especially for the mainstream in long run. The 4K 32in 240Hz screen is cool but it's just pointless currently for gaming, nobody can use that unless they have DP 2.0 and are going to play CSGO.