Friday, September 1st 2023
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Intel Arc Owners Left in the Cold With Starfield as Advanced Access Begins
Starfield Premium owners now have access to the game in full and are testing their internet download limits with its massive 120 GB file size, but a few hopeful gamers are going to have to wait regardless of how much they paid in advance. Intel Arc GPUs currently cannot play Starfield, with varying symptoms ranging from the game not starting to it taking 30-40 minutes before presenting the player with a jumbled cacophany of texture mayhem. Users report that the executable does launch in the background, and that during the half-hour that it's visible in Task Manager it can consume as much as 30 GB of system memory, before either crashing or finally presenting the game menu. If one does manage to get to anything resembling gameplay, their time is short as the game will crash to desktop within only a few minutes.
Intel stated they were aware of the issues shortly after advanced access began opening up, but hopes of a quick fix are not high. In a post by @IntelGraphics on X they state that they are working to improve the experience by the game's full release date on September 6th, roughly a week away. As one might imagine, many Arc owners were not pleased by this. Starfield is an AMD sponsored game and both Bethesda and Microsoft have received some criticism for this. Accusations that this sponsorship "locked out" developers at Intel's graphics division from working on usable drivers have been thrown around the likes of Reddit and X, but no evidence to support them has so far surfaced. Many will be quick to point out that NVIDIA released a preliminary driver for Starfield as early as August 22nd, so such interference is unlikely.Update: Intel has just released its Arc GPU Graphics Drivers 101.4672 Beta, adding support and fixes for Bethesda's Starfied game.
Source:
IntelGraphics on X
Intel stated they were aware of the issues shortly after advanced access began opening up, but hopes of a quick fix are not high. In a post by @IntelGraphics on X they state that they are working to improve the experience by the game's full release date on September 6th, roughly a week away. As one might imagine, many Arc owners were not pleased by this. Starfield is an AMD sponsored game and both Bethesda and Microsoft have received some criticism for this. Accusations that this sponsorship "locked out" developers at Intel's graphics division from working on usable drivers have been thrown around the likes of Reddit and X, but no evidence to support them has so far surfaced. Many will be quick to point out that NVIDIA released a preliminary driver for Starfield as early as August 22nd, so such interference is unlikely.Update: Intel has just released its Arc GPU Graphics Drivers 101.4672 Beta, adding support and fixes for Bethesda's Starfied game.
59 Comments on Intel Arc Owners Left in the Cold With Starfield as Advanced Access Begins
Given that Arc handles Fallout 4 and 76 just fine, it'd be interesting to know what tweaks have been made to the shambling corpse that is Creation Engine/Kit/whatever it's called, that causes Intel's GPUs so much pain. But sadly I doubt we'll ever know that.
I wonder if it will use a third of what people have installed or just use up everything it can?
There are plenty of great games out there to play. It would seem Starfield isn't one of them. 100% agree! That is not only very wild, but seems like blatant carelessness & incompetence, not to mention stupidity..
I hope Intel will quickly comes up with a driver for this game too.
That said, I'm now a dad with a full time job so I don't get to play anything in any reasonable timeframe anymore either! I was so hyped for Baldur's Gate 3 & I've managed to get about 3 hours in it so far. I guess I'll be playing nothing but that for a few years :p