Tuesday, September 19th 2023
Assassin's Creed Mirage PC Spec Requirements Revealed
Assassin's Creed Mirage launches on October 5 - and if you're looking forward to exploring ninth-century Baghdad on a PC, we've got a rundown of specifications to help you figure out the right settings to get the best possible experience out of your machine, as well as a list of additional features you can take advantage of provided you've got the right hardware.
As you experience the journey of Basim to become a Hidden One and undertake elaborate investigations and assassinations, you'll be able to immerse yourself in his world with an uncapped frame rate, even in 4K; simultaneously use a keyboard, mouse, and controller (or other inputs); and get a dazzling panoramic view with HDR as well as multi-monitor and widescreen support. You'll also be able to leverage features like Intel's AI-assisted XeSS Super Sampling, which upscales resolution while enabling hardware to pump out more frames per second; optimization for Intel Arc GPUs and 13th-generation CPUs; synchronize ambient lighting with the game's action using MSI's Mystic Light products; and even experience upper-body haptic feedback with the OWO Haptic Gaming System vest (which is also supported on consoles).Play Assassin's Creed Mirage on PC and fully immerse yourself in 9th century Baghdad. Take advantage of INTEL technology to bring your gaming experience to the next level.
Here's a look at a few possible hardware configurations, and what performance specs to target with them (all require DirectX 12):
1080p, LOW PRESET, 30 FPS
Source:
Ubisoft News
As you experience the journey of Basim to become a Hidden One and undertake elaborate investigations and assassinations, you'll be able to immerse yourself in his world with an uncapped frame rate, even in 4K; simultaneously use a keyboard, mouse, and controller (or other inputs); and get a dazzling panoramic view with HDR as well as multi-monitor and widescreen support. You'll also be able to leverage features like Intel's AI-assisted XeSS Super Sampling, which upscales resolution while enabling hardware to pump out more frames per second; optimization for Intel Arc GPUs and 13th-generation CPUs; synchronize ambient lighting with the game's action using MSI's Mystic Light products; and even experience upper-body haptic feedback with the OWO Haptic Gaming System vest (which is also supported on consoles).Play Assassin's Creed Mirage on PC and fully immerse yourself in 9th century Baghdad. Take advantage of INTEL technology to bring your gaming experience to the next level.
Here's a look at a few possible hardware configurations, and what performance specs to target with them (all require DirectX 12):
1080p, LOW PRESET, 30 FPS
- CPU: Intel Core i7-4790K (Intel Core i5-8400 for Intel Arc with ReBAR) or AMD Ryzen 5 1600
- GPU: Intel Arc A380 6 GB/NVIDIA GeForce GTX 1060 6 GB/AMD Radeon RX 570 4 GB
- RAM: 8 GB (dual-channel mode)
- OS: Windows 10/11
- SSD Storage: 40 GB
- CPU: Intel Core i7-8700K or AMD Ryzen 5 3600
- GPU: Intel Arc A750 8 GB/NVIDIA GeForce GTX 1660 Ti 6 GB/AMD Radeon RX 5600 XT 6 GB
- RAM: 16 GB (dual-channel mode)
- OS: Windows 10/11
- SSD Storage: 40 GB
- CPU: Intel Core i7-9700K or AMD Ryzen 7 3700X
- GPU: Intel Arc A770 8 GB/ NVIDIA GeForce RTX 2070 8 GB/AMD Radeon RX 5700 XT 8 GB
- RAM: 16 GB (dual-channel mode)
- OS: Windows 10/11
- SSD Storage: 40 GB
- CPU: Intel Core i5-11600K or AMD Ryzen 5 5600X
- GPU: NVIDIA GeForce 3080 10 GB/AMD Radeon RX 6900 XT 16 GB
- RAM: 16 GB (dual-channel mode)
- OS: Windows 10/11
- SSD Storage: 40 GB
33 Comments on Assassin's Creed Mirage PC Spec Requirements Revealed
really people should just look at actual game footage and then decide what they feel would be fair requirements and then see how the stacks up.
I think if you do that you would find for example Starfield, completely rediculous.
This makes a very bad impression and works against AMD's interests. Because this is a propaganda trying to convince the users that the AMD parts are always inferior, so you need to buy a much higher and more expensive AMD part to make it "equal" with the competitors' offerings.
It sucks, of course.
If the requirements are accurate, then they're very reasonable. Graphics look very good, I don't know why people are complaining. I think you just have to complain these days. I'd rather have slightly dated visuals with great performance.
Should be a much shorter game than the last three, so as long as it's polished, it might be a good idea to get Ubisoft+ for a month to play through this and Motorfest.
But the 4790K can then be overclocked and beat the 1600 in all comparisons.
Games like frequency and early Ryzen was not as capable as it is now. I am not sure why something that is true is being called propaganda. AMD from my experience is very well lauded online and intel is commonly dragged. Is it possible that they tested the game and found from their tests those two were the closest when it came to running the software? It is stated as though there is an adversity that AMD chips are overcoming, but I have only seen to the contrary.
Its not like its a requirement to play the game, but it might be required to hit the specified fps target with said hardware.
Or maybe thats just what they tested with, so they included that information. Like okay here's the machines we tested on and here's our results.
*Just making fun of those who are complaining about the requirements. :p
Waiting for articles, videos and speculations about Intel blocking DLSS.
It looks like this is a game that will run like a charm on handhelds. The Steam Deck should run it comfortably at 800p, the Phoenix handhelds at 1080p and I guess they're probably making a Swith 2 version as well. And if we eventually get handhelds with the new Meteor Lake, performance should be quite good on those as well. The requirements are so reasonable it's almost weird, and the game looks reasonably good. When was the last time we got a AAA game demanding only 40GB of storage?
The only outlier is them demanding a SSD on all tiers, but I'm guessing they only got it down to 40GB because they're finally getting rid of all the data repetition that game installs traditionally have (had?) to decrease seek times in HDDs and discs.
I just hope Ubisoft is getting rid of the massive bloating that's been piling up on their Assassin's Creed series.
Do you have benchmarks to support your claim? Usual benchmarks like this one:
www.cpubenchmark.net/cpu.php?cpu=AMD+Ryzen+5+1600&id=2984
www.cpubenchmark.net/cpu.php?cpu=Intel+Core+i7-4790K+%40+4.00GHz&id=2275
Almost exact same thing for the past 4 releases, just under different skins.