Sunday, June 3rd 2007
StarCraft 2 will ship 'when it's ready'....in 2008
Everyone who's ever waited for a Blizzard game to be released knows just how long "when it's ready" is. StarCraft2 is no exception to this rule. Unfortunately for anyone waiting for StarCraft2, this game is not going to be "ready" for quite some time. MSNBC scored an interview with Rob Pardo, the VP of game design at Blizzard, which explains when we can see this game.
StarCraft2 will be available for PC and Mac "when it's done".
Source:
1Up
I can give you the old Blizzard mantra of: 'It'll ship when it's ready,'" said Pardo, "but it's something that historically, we've learned to keep release dates really close to the vest. I think all game developers are extremely optimistic, and we used to give optimistic dates and we'd disappoint our fans when we didn't hit them. So now, I think we've just gotten more gun shy. The only thing I can give you [that's] concrete is it's not going to be this year. Some people were hoping, because of how advanced the game looks, that we'd have it out by Christmas, but that's definitely not happening.StarCraft2 started development in 2003, and full production started a year later. The team working on this game comprises of 40 people.
StarCraft2 will be available for PC and Mac "when it's done".
38 Comments on StarCraft 2 will ship 'when it's ready'....in 2008
... oh wait
Compare:
this to this
Flame elsewhere.
I'm glad everything they've shown has kept the same consept as SC. I was worried they may do something like Warcraft2 to Warcraft3 change. No offense but I hated the heros, just wanted good battles. They are basically rebuilding the game on a new engine, if anything the voices are probably the only things that aren't new.
They are making a sequal to the best, highest sold, longest living, and hands down favorite rts of all time.
2 They are completly rebuilding the game from bottom up, while still maintaining the balence and stratagies of starcraft, seeing how that is the number one reason the game is what it is today.
3 they are making the game as compatable as possible. Starcraft was released in the late '90s (someone chime in with the year) yet it was playable on even the oldest systems. A 90mhz processor is all that was needed to drive the game, even when we had processors 5 times that speed.
I still play broodwars sometimes with friends.
2nd Blizzard likes taking their time. They do it so they can polish their games as much as possible so that there are no bugs and such that people can exploit. So these things have to be taken into during development time.
3rd They might not be held up by the development team but by the Asset Team. As we have seen in the screenshots those are only a few of the units that we have seen from StarCraft. Im sure they have many more units than they had in the first one but they never showed them so its a possibility that they are waiting on the character models and other assets. They kind of alluded to this by saying that the look of the game is not final yet. So the asset team can be working diligently on characters and such.
New: 3d.
The pictures won't do it justice.
Animation will. You do realize the development cycle most games go through is well into 2 years or more right?
You can't just sit at lunch saying Dang! we should make number 2! and a month later have it done.
My Warcraft3 comment wasn't at you, I was just stating my relief that they were keeping the consept the same. Trust me I've been waiting for them to do Starcraft2 since they completed Warcraft3 (not Frozen Throne).