Thursday, March 20th 2025

NVIDIA Pushes GeForce RTX 5060 Ti Launch to Mid-April, RTX 5060 to May
NVIDIA is reportedly pushing the launch dates of its upcoming mid-range GeForce RTX 5060-series graphics cards by a couple of weeks, each. The faster RTX 5060 Ti is now expected to launch some time in mid-April 2025, while the RTX 5060 is now slated for a month later in mid-May, just before the media gears up for the 2025 Computex later that month. The RTX 5060 Ti comes in 16 GB and 8 GB memory variants, and both are expected to launch around the same time, if not on the same day; while the RTX 5060 is expected to come in just 8 GB.
Both SKUs are expected to be based on the "GB206" silicon, which probably features 36 or 40 streaming multiprocessors, from which the RTX 5060 Ti is configured with 36, to yield 4,608 CUDA cores. The RTX 5060 is significantly cut down, enabling 30 SM for 3,840 CUDA cores. The silicon features a 128-bit GDDR7 memory interface, and both SKUs are expected to be configured with 28 Gbps memory speeds, giving them 448 GB/s memory bandwidth.
Source:
VideoCardz
Both SKUs are expected to be based on the "GB206" silicon, which probably features 36 or 40 streaming multiprocessors, from which the RTX 5060 Ti is configured with 36, to yield 4,608 CUDA cores. The RTX 5060 is significantly cut down, enabling 30 SM for 3,840 CUDA cores. The silicon features a 128-bit GDDR7 memory interface, and both SKUs are expected to be configured with 28 Gbps memory speeds, giving them 448 GB/s memory bandwidth.
72 Comments on NVIDIA Pushes GeForce RTX 5060 Ti Launch to Mid-April, RTX 5060 to May
Nobody wants to buy a new card and immediately drop to bottom end settings. So I do know why I'm reading a lot of those comments. Context. Especially the crowd that hasn't got a lot to spend will want to make their GPUs last. They're all sides of the same coin really.
Also I've never said that I'm supporting the idea of upgrading to a 8GB card in 2025 but like you said if you already have one then its still useable w/o having to completely murder your ingame settings.
Personally I've wanted to upgrade to a 4070 Super but the prices went totally bonkers in my country and they are also hard to find even on the second hand market where I usually buy my stuff.
5070 is too expensive for what it is and the 16 GB 5060 Ti probably wont have enough raster performance uplift for me to worth it but that I will see when its out. 'that and most likely the pricing will be crap as usual'
Owning an 8GB doesn't automatically invalidate it - it's likely a few years old now and having to tweak/tune/edit launch parameters etc to get past the GPU's limitations is somewhat expected for ageing GPUs in the latest games.
What's stupid is buying a relatively expensive (probably $350+) GPU in 2025 that already lacks the VRAM to survive game launches in multiple titles from 2023-2025 (with increasing regularity) and expecting it to be an acceptable card for the next 3-5 years. The games industry has moved on from 8GB baselines and 8GB cards aren't going to suffer in the future, they're already suffering now.
Here you go - 10 games on Steam Deck, only 2 run acceptably (30fps native) 4 are questionable sub-30fps experiences even with upscaling, and 4 are just absolutely no good on Deck.
yes -
www.techpowerup.com/review/kingdom-come-deliverance-2-steam-deck-rog-ally-fps-performance-benchmark/6.html
no -
www.techpowerup.com/review/marvel-s-spider-man-2-steam-deck-rog-ally-fps-performance-benchmark/6.html
hell no -
www.techpowerup.com/review/stalker-2-steam-deck-rog-ally-fps-performance-benchmark/6.html
questionable -
www.techpowerup.com/review/dragon-age-the-veilguard-steam-deck-rog-ally-fps-performance-benchmark/6.html
questionable -
www.techpowerup.com/review/silent-hill-2-remake-steam-deck-rog-ally-fps-performance-benchmark/6.html
questionable -
www.techpowerup.com/review/god-of-war-ragnarok-steam-deck-rog-ally-fps-performance-benchmark/6.html
no -
www.techpowerup.com/review/warhammer-40000-space-marine-2-steam-deck-rog-ally-fps-performance-benchmark/6.html
hell no -
www.techpowerup.com/review/star-wars-outlaws-steam-deck-fps-performance-benchmark/6.html
questionable -
www.techpowerup.com/review/black-myth-wukong-steam-deck-fps-performance-benchmark/6.html
yes -
www.techpowerup.com/review/once-human-steam-deck-fps-performance-benchmark/6.html
Have you been drinking, or? You should take a brief look at the other specs of these handhelds I think. The point about 8GB cards is about discrete cards with 4-5x the performance. Its about good balance.
But even regardless of anything, if you give a chip more power it will produce more frames. Irrespective of VRAM. That doesn't say jack shit about whether its vram capacity is actually holding the chip back. Frametime consistency is one big thing here for example - bandwidth of the VRAM being a big influence on that. Another one is the overall quality level and the actual framerate you get. These blanket statements do nobody any favors. Its odd having to explain this to you, frankly, I think you know better ;)
At some point developers will just stop caring about 8GB GPU PC owners, because they'll be too small a slice of their audience for the effort it takes to make all the compromises just for them. It's already started happening and it'll only get worse over time....
Its also just this game; for example, the A770 swaps places in the hierarchy in KCD2 with a much better bandwidth and 16gb even though KCD2's VRAM requirement is supposed to be higher - you'd be expecting the polar opposite there. Its entirely engine/scene dependent what you will get at this point. We're looking at sub 20 FPS.
www.techpowerup.com/review/sapphire-radeon-rx-9070-xt-nitro/37.html
31.1% is literally two tiers lol. Oh and it'll only get worse in the coming months with the way the trajectory has been.
Enough said? No. In a year or two when the gap will be more than 50%, maybe enough will have been said.
I do agree in a sense that buying a brand new 8 GB card in 2025 especially considering the prices nowadays is indeed unwise unless the person actually has a list of specifc games to play and that those games are fine with 8 GB at the given resolution.
What performance and settings are fine for each person is subjective ofc and thats why I refuse to argue that part since its just pointless.
Stagnation yeah I've noticed that but lets be real its happening to both AMD and Nvidia nowadays.
Like 3060/Ti to 4060/4060 Ti is like a whatever upgrade but the same goes to RX 6600/XT to 7600 heck even the 6800XT to 7800XT was kind of meh and even now with the 9000 serie the biggest uplift was done in the RT department and FSR 4 is also exclusive to them as of now.
I'm not as tech savvy as some of you are here like I always skip the first few pages of a review where they break that part down since I don't exactly care about what node is a GPU on and all that stuff since it really doesn't affect the choice of my GPU in the end. 'if it works well enough for my needs and fits my budget range then its good enough for me+preferably its not over 250W max power draw'
So with that out of the way idk if this is the reason but I've read that the stagnation is also thanks to shrinking the node is becoming increasingly difficult and thats why we can't see those big jumps between generations anymore and the focus is more on the other features like RT and upscaling.
Personally I don't hate any of those features nor blame them for anything really, to me its part of progressing tech in general and they aint going anywhere either. 'Devs being lazy and refusing to optimize their games is an entirely different can of worms that I would not like to address here..'
Upscaling is like everywhere now from consoles to handhelds heck I even use FSR on my mobile in the UE 4 based gacha I'm playing and on the PC client I'm using Transformer DLSS Quality via the Nvidia app and its defo better than whatever crap built in AA the game has. 'its not listed just simply called AA but it does look like a crappy implementation of TAA or maybe even FXAA'
Frame gen I can't say much about since yeah I can only try AMD Frame gen and thats a mixed bag so far but it actually works kind of okay in Stalker 2 with Nvida Reflex enabled on top, tried it and it gave me a flat frametime at my capped 'monitor's refresh rate' 75 FPS and the latency was still good enough for me to pop ppl in the head with a pistol so eh it depends on the game I guess.