Monday, June 25th 2007
Shadowrun no longer Vista exclusive
Shadowrun, a game developed exclusively for Windows Vista, seems like it does not need Vista to function after all.
The infamous warez and hacking group 'Razor1911' has successfully hacked Shadowrun to be played under Windows XP, without any need for DirectX 10.
Apparently the crack just demands that you overwrite a few files in the installation folder with the ones provided by Razor and the game will run happily under XP.
The infamous warez and hacking group 'Razor1911' has successfully hacked Shadowrun to be played under Windows XP, without any need for DirectX 10.
Apparently the crack just demands that you overwrite a few files in the installation folder with the ones provided by Razor and the game will run happily under XP.
36 Comments on Shadowrun no longer Vista exclusive
And for me, I just got asked to erase it and put XP on a computer for someone thats pretty computer-illiterate.
It seems the general public doesn't see aero justifying the retarded over simplification.
Vista "new" start menu is just rediculious.
I forsee little to no vista "exclusive" games that wont be modded...
Then again, maybe I missed a review or two showing the contrary :p
About missing 3D sound acceleration, that's a matter of taste, if you have a surround speaker configuration, trust me, you miss having sound coming from all your speakers all of the sudden, only to get positional sound on your front speakers but that's because I'm used to having surround sound in all my games :D
Anyway, as I was saying, that's my choice, and as you point out, maybe that's what's more favorable for my system in particular, and I know that's the situation for a lot of ppl, for me it's just a matter of choice :)
Alas, this will all change in the future, with DX10 enhanced games like Crysis and many others, so once I have enough money to get DX10 hardware (and I'm saving every penny I have left after paying rent, the car, and everything else :p) I'll move to Vista, it's just that, once again, I see no point in my particular case at the moment, and I know for a fact that a lot of ppl has taken the same choice ;)
EDIT: Found something you may find interesting :)www.gamespot.com/pc/action/crysis/news.html?sid=6150139
And remember, I'm not saying that Vista sucks :p quite the contrary, it's just that right now I see no compelling reason to switch over, but looking at Crysis trailers, it seems that's about to change :) I'm waiting for MS to release SP1, (and to have enough money available for a worthy hardware upgrade), but if more great looking DX10 games are released soon, I see a lot of ppl migrating to Vista very soon ;)
But going back to topic, this patch will certainly help MS get a spike in the sales of Halo 2 long after its release :)
It almost doesn't make any sense to remove XP support from a game at this time. ?????????
It's nice to see some games do run better for a difference, but in all fairness, you can't deny it's sad to see the other 98% of games don't :p But it sure shows hope for the future :) And I'm quite sure that'll change in time when companies release drivers that have matured under the new OS, but now is not the time yet. Kinda lost me there, EAX 5.0? Most games even still support EAX 2.0, and I can use EAX 4.0 for positional sound even on the latest games with my Audigy 2, no need for 5.0, and I certainly don't have any problems with any recent game on the sound department, but some ppl do have problems with creative cards and certain hardware configurations... Maybe there's a game or two out there that only supports 5.0, but I haven't seen one yet...
But more to the point, it's no so much about EAX (the industry standard hardware sound acceleration, not only found on Creative cards, but in a lot of different add-on cards from other manufacturers and in most motherboard on-board sound solutions), but about DirectSound 3D positional audio, which, as far as I know, Vista doesn't support as of this date on any card, at least not on its present form, except of the alchemy software emulated support for ppl with X-Fi cards as both you and I mentioned before; some current games that use OpenAL for 3D sound positioning, but as far as legacy support for Vista, it's practically non-existent for a huge percentage of games currently available for ppl with non X-Fi cards.
Of course, that'll change in the future, with more games moving to OpenAL...
And it was not Creative who shafted ppl with older sound cards, but MS who suddenly decided to drop all 3D DirectSound support on for their new OS; as I mentioned before, I can use positional sound under XP in every single game without a problem. MS did this to reduce the number of audio and video related crashes on Vista, but in doing so, support for 3D sound on legacy games was completely lost.
EDIT: Found this and it helps clear a lot of doubts about 3D positional sound under Vista:
Audio in Windows VistaUpcoming 3D Audio Apocalypse in Vista?10 Reasons You Don't Need Vista Today (Ed. and please note the emphasis on "Today")
Most games support ONE mode of EAX Call of duty 2 and Empire at war are the only two i know of to provide a lot of options for EAX. Battlefield 2 only supports X-fi cards (Software, hardware (no EAX), X-fi) Having trouble finding other examples atm, but i've ran into many of them over the years (i had an audigy1 until this rig, which 90% of EAX games did no support due to its lower EAX level)
Basically i just hate creative for not supporting older products. This is still ongoing with the Alchemy project, which is X-fi only. (for another argument - modders have got drivers out there to have even the Audigy 1 support Audigy 4 drivers, and work with all features of the card under XP. full A4 apps, settings, EAX support - they have it all. Creative however, release a new product and just forget the old ones)
Edit: they wont add hardware sound, OpenAL is the solution for that. Vista uses its new software solution and i've read some game devs being extremely happy about this - EAX costs money, vistas solution is free to use. Game devs can do what they want with audio, without being limited to 2D or using creatives solutions. (Cant find a link, sorry)
And really, non creative sound cards are still locked at EAX 2.0 - thats why its supported more widely... but why cant they let other cards use it (for a price)? Creative just want us to constantly get new hardware, and dont give a crap about anything else.