Tuesday, September 23rd 2008

Gigabyte Intros GeForce GTX 260 OC with 216 Shaders

GIGABYTE UNITED INC., a leading manufacturer of motherboards and graphics cards, today launched their next generation graphic accelerators, the GIGABYTE GV-N26OC-896H-B, equipped with NVIDIA's latest GeForce GTX 260 OC graphics processor. Delivering a 5-10% performance boost over the previous GeForce GTX 260, the GeForce GTX 260 OC with its 216 stream processors and 448bit, 896 GB GDDR3 memory provides a sophisticated level of 3D game rendering to take your game play to the next level. Supporting HDCP (High-bandwidth Digital Content Protection) and Full HD to 1,080P, the GIGABYTE GV-N26OC-896H-B also provides the highest quality, High-Definition video for the ultimate home theater experience.

Supporting NVIDIA's PhysX Technology, the GIGABYTE GV-N26OC-896H-B enables a totally new class of physical gaming interaction for a more dynamic and realistic experience with the NVIDIA GeForce GTX 260 OC. In addition to providing a completely unique gaming experience, it also compliant with CUDA (Compute Unified Device Architecture) Technology, unlocking the power of the processor core of the GeForce GTX 260 OC to accelerate the most demanding system tasks such as video transcoding for an up to 7x performance enhancement over traditional CPUs.
The GIGABYTE GV-N26OC-896H-B also feature NVIDIA's latest advanced Lumenex Engine Technology, delivering stunning image quality and floating point accuracy at ultra-fast frame rates. The latest 16x Anti-aliasing Technology provides lightning fast, high-quality anti-aliasing up to 16x sample rates, which helps to eliminate jagged edges. 128-bit floating point High Dynamic Range (HDR) Lighting supports twice the precision of prior generations for incredibly realistic lighting effects with support for anti-aliasing.

Integrated with industry leading 3-way NVIDIA SLI Technology, the GV-N26OC-896H-B offers amazing performance scaling by implementing 3-way AFR (Alternate Frame Rendering) for the world's fastest gaming solution under Windows Vista with solid, state-of-the-art drivers. With DirectX 10 support and adopting the latest Unified Shader architecture with full support for Shader Model 4.0, the GIGABYTE GV-N26OC-896H-B is able to deliver the most realistic gaming effects and lets users take full advantage of all the advanced features Microsoft Windows Vista Premium, including the full Aero Interface.

The GIGABYTE GV-N26OC-896H-B is equipped with NVIDIA PureVideo technology and supports Dual Dual-Link DVI, transforming your home theater into the latest highest quality, High-Definition cinema. Whether playing your favorite game at max settings, or watching the latest Blu-ray DVD movie, the GIGABYTE GV-N26OC-896H-B has the power to immerse you in the experience.

For more details about the GIGABYTE GV-N26OC-896H-B, please visit the GIGABYTE VGA website.
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8 Comments on Gigabyte Intros GeForce GTX 260 OC with 216 Shaders

#1
truehighroller1
I want to see price drops on these cards asap, thank you. lol
Posted on Reply
#2
Necrofire
The latest 16x Anti-aliasing Technology
So is there an older 16x AA I haven't heard of?
unlocking the power of the processor core of the GeForce GTX 260 OC to accelerate the most demanding system tasks such as video transcoding for an up to 7x performance enhancement over traditional CPUs
I didn't realize the card was locked without it.
I also have no clue what a "traditional" cpu is.
the GIGABYTE GV-N26OC-896H-B has the power to immerse you in the experience.
No, my monitor does that.


I will continue to hate these copy pastas until someone steps in and makes a real article, I'll summarize this whole thing for those who don't read or need tl;dr:

Gigabyte is selling a GTX 280 with 216 shaders, it does all the normal shit a regular one does, it is slightly overclocked for no reason, only to generate more heat.

that's it... that's all you need to here, I don't need all this cuntpasted marketing crap.
Posted on Reply
#3
btarunr
Editor & Senior Moderator
PR's are copy-pasta's, that's how they're meant to be. Un-edited. If you want an article out of it, here goes:

Gigabyte launched a 100% reference GTX 260 with 216 shaders. [end]
Posted on Reply
#4
Necrofire
I worded my entire statement wrong, I apologize for being angry.

I don't mean to be mad at you, I'm mad at the original creators of this crap. So maybe if the PR wasn't worded terribly and contained so little info and so much bullcrap, I wouldn't be as mad.

Marketing, it's all crap.
Posted on Reply
#5
btarunr
Editor & Senior Moderator
Sell waffles, when everyone in your neighbourhood is selling waffles that are 100% identical to yours, make real sure people buy your waffles over others'. Marketing to the rescue.
Posted on Reply
#6
mdm-adph
True -- it's not Gigabyte's fault that Nvidia doesn't allow as many non-reference designs to be made as other graphics companies. Are there any non-reference GTX 200's at all?
Posted on Reply
#7
DarkMatter
btarunrPR's are copy-pasta's, that's how they're meant to be. Un-edited. If you want an article out of it, here goes:

Gigabyte launched a 100% reference GTX 260 with 216 shaders. [end]
What about cool japanese themed stickers? You didn't mention them in your article, and they must increse performance by at least 10% or somethng... :laugh:

@Necrofire

I too hate all the marketing crap, but it's common bussiness and no single company is free of it. You will ge mad if you reply to every single PR... :ohwell:
Posted on Reply
#8
Hayder_Master
gigabyte do card's well im trying one , i think you agree with this btarunr
Posted on Reply
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