Monday, June 1st 2009

Valve Announces Left 4 Dead 2

Valve, creators of best-selling game franchises (such as Half-Life and Counter-Strike) and leading technologies (such as Steam and Source), today announced Left 4 Dead 2 (L4D2), the sequel to the best-selling and critically-acclaimed co-operative multiplayer thriller.

Coming exclusively to Xbox 360 and PC, L4D2 promises to set a new benchmark for co-operative action games and become one of 2009's marquee titles.

"A large part of how Left 4 Dead became 2008's top-selling new IP on Xbox 360 and the PC was the custom-tailored gameplay made possible by the AI Director," said Gabe Newell, president and co-founder of Valve. "With the knowledge gained from creating the original, new technology, and a passionate team, L4D2 will set a new benchmark for cooperative action games."

Set for release on November 17, the title adds melee combat to enable deeper co-operative gameplay, with items such as a chainsaw, frying pan, axe, baseball bat, and more.

Introducing the AI Director 2.0, L4D's dynamic gameplay is taken to the next level by giving the Director the ability to procedurally change weather effects, world objects, and pathways in addition to tailoring the enemy population, effects, and sounds to match the players' performance. The result is a unique game session custom fitted to provide a satisfying and uniquely challenging experience each time the game is played.

Featuring new Survivors, boss zombies, weapons, and items, Left 4 Dead 2 offers a much larger game than the original with more co-operative campaigns, more Versus campaigns, and maps for Survival mode available at launch.

Supported by a $10+ million marketing campaign, Left 4 Dead has sold over 2.5 million retail copies since it was released in November of 2008. Left 4 Dead 2 is targeted for release on Xbox 360 and the PC on November 17, 2009, and will be launched worldwide with a multi-million dollar marketing campaign across TV, Outdoor, and Online.

"Left 4 Dead was backed by our most aggressive advertising campaign to date, and resulted in a top 5 showing on two platforms during holiday 2008," said Doug Lombardi, VP of marketing at Valve. "Left 4 Dead 2 is a larger game and will be supported with even more consumer and retail advertising programs than the original."

Left 4 Dead 2 will be featured as the cover story on PC Gamer and Official Xbox Magazines this month. For more information, please visit l4d.com
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89 Comments on Valve Announces Left 4 Dead 2

#76
Shadin
Bo$$is it just me or does this have more gore than the first one????

coz i don't remember their arms flying off
Um, legs and arms fly off all the time in L4D, as well as heads exploding. :)
Posted on Reply
#77
Mussels
Freshwater Moderator
ShadinUm, legs and arms fly off all the time in L4D, as well as heads exploding. :)
it was there, but it looked tacky. this had a zombie with a HOLE in him.


BTW this trailer isnt gameplay footage (or indicative of any changes) - it screams "new intro movie" to me.
Posted on Reply
#78
TheMailMan78
Big Member
Musselsit was there, but it looked tacky. this had a zombie with a HOLE in him.


BTW this trailer isnt gameplay footage (or indicative of any changes) - it screams "new intro movie" to me.
Shadowfold posted gameplay footage. Currently it looks kinda crappy. However this IS Valve and it isnt due until Nov. I've never seen a Valve game that was crappy. Ill hold judgement until then.
Posted on Reply
#79
Kenshai
The gameplay footage makes it look a bit more chaotic, especially in that somewhat open area. The graphics just from that little video look marginally better than the original. But granted this is a video of an unreleased game, they usually aren't worried so much about graphics.
Posted on Reply
#80
Mussels
Freshwater Moderator
KenshaiThe gameplay footage makes it look a bit more chaotic, especially in that somewhat open area. The graphics just from that little video look marginally better than the original. But granted this is a video of an unreleased game, they usually aren't worried so much about graphics.
oh god, i've seen enough betas and leaks of games over the years to know one thing: NEVER beleive ANYTHING until the games out and released. Cool features get removed, bad graphcis get fixed, bugs get added... things can go up or down, and you never know til you've got it in front of you.

At least with valve, you know its tested to death before it gets released - this coming out so early is a shock because they normally take years for sequels, which really, really makes me think they want something to bundle with HL2 EP3 this christmas season.
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#81
Kenshai
Me and my room mate discussed this last night, EA is in control of the hard copies of the games that come out from Valve. Possible they are trying to push it for more money reasons? Releasing a sequel this fast really isn't like Valve in any way. :shadedshu
Posted on Reply
#82
Chryonn
Valve are never ones to be pushed for any reason, money or otherwise.

i think Valve were going to release what we know to be L4D2 as extra content for vanilla L4D but found there's so much more of it that they could (and will) release it as a standalone game. muchlike what Epic did with Unreal and Unreal Tournament; UT was going to be released as an add-on pack but we all know what happened.
Posted on Reply
#84
Kenshai
ChryonnValve are never ones to be pushed for any reason, money or otherwise.

i think Valve were going to release what we know to be L4D2 as extra content for vanilla L4D but found there's so much more of it that they could (and will) release it as a standalone game. muchlike what Epic did with Unreal and Unreal Tournament; UT was going to be released as an add-on pack but we all know what happened.
This is potentially just adding more weapons and maps. Which they had already announced as expansion to the previous game. Now making a complete game out of it? It doesn't really make sense, but we'll see how it is when it is released.
Posted on Reply
#85
Mussels
Freshwater Moderator
KenshaiThis is potentially just adding more weapons and maps. Which they had already announced as expansion to the previous game. Now making a complete game out of it? It doesn't really make sense, but we'll see how it is when it is released.
weapons, maps, characters... sure its not what many see as a 'new' game' - but depending on the price steam sells it at, it could be a massive hit.

Anyone else get L4D on the 75% off weekend? they had like 100x the regular sales on that weekend compared to normal. If L4D2 is sold for $20 USD, or comes in bundles... it will sell like hotcakes.
Posted on Reply
#86
Kenshai
Musselsweapons, maps, characters... sure its not what many see as a 'new' game' - but depending on the price steam sells it at, it could be a massive hit.

Anyone else get L4D on the 75% off weekend? they had like 100x the regular sales on that weekend compared to normal. If L4D2 is sold for $20 USD, or comes in bundles... it will sell like hotcakes.
No doubt, I purchased mine half off, I missed the 75% off. But I will purchase the second one at a $20 price point. Just to get through the levels and be done with it :)

The friends that I played with on expert all wanted to sit in a closet/out of view and just have us switch melee/firing seemed cheap to me.
Posted on Reply
#87
Nick89
TheMailMan78I love Absinthe
Me too.:p
TheMailMan78Man I'm afraid to say anything. I just got another infraction!
What did you say this time?:confused:


Anyway if L4D2 is more than 30$ theres no way I'll be buying it.
Posted on Reply
#89
Mussels
Freshwater Moderator
nick89: YOU delete it. you have an edit button you know...
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