- Joined
- Feb 27, 2008
- Messages
- 9,006 (1.47/day)
System Name | OrangeHaze / Silence |
---|---|
Processor | i7-13700KF / i5-10400 / |
Motherboard | ROG STRIX Z690-E / MSI Z490 A-Pro Motherboard |
Cooling | Corsair H75 / TT ToughAir 510 |
Memory | 64Gb GSkill Trident Z5 / 32GB Team Dark Za 3600 |
Video Card(s) | Palit GeForce RTX 2070 / Sapphire R9 290 Vapor-X 4Gb |
Storage | Hynix Plat P41 2Tb\Samsung MZVL21 1Tb / Samsung 980 Pro 1Tb |
Display(s) | 22" Dell Wide/24" Asus |
Case | Lian Li PC-101 ATX custom mod / Antec Lanboy Air Black & Blue |
Audio Device(s) | SB Audigy 7.1 |
Power Supply | Corsair Enthusiast TX750 |
Mouse | Logitech G502 Lightspeed Wireless / Logitech G502 Proteus Spectrum |
Keyboard | K68 RGB — CHERRY® MX Red |
Software | Win10 Pro \ RIP:Win 7 Ult 64 bit |
I recommend strongly saving your chisels for higher level maps. you'll want those for farming XP. I also don't recommend sextants until you're very comfortable with mapping
this is a decent beginner's guide to mapping, and explains the basics.
this is a good guide to "shaping" in 3.2, which involves "upgrading" one map from each tier to 5 levels above normal (ie all further Beach dropes become Shaped Beach, at T6), with some additional terms explained.
Grimro has several videos about POE, and specifically mapping (which are the only ones I've watched)
I recommend only making blue maps until you're comfortable killing everything T1-T5, and then maybe throwing in some of the yellows you've gotten to see how you do. Watch out for modifiers you're susceptible to, such as not going with a Phys reflect if you're a Phys damage main, etc...
I'll try to post more later at work heheh
this is a decent beginner's guide to mapping, and explains the basics.
this is a good guide to "shaping" in 3.2, which involves "upgrading" one map from each tier to 5 levels above normal (ie all further Beach dropes become Shaped Beach, at T6), with some additional terms explained.
Grimro has several videos about POE, and specifically mapping (which are the only ones I've watched)
I recommend only making blue maps until you're comfortable killing everything T1-T5, and then maybe throwing in some of the yellows you've gotten to see how you do. Watch out for modifiers you're susceptible to, such as not going with a Phys reflect if you're a Phys damage main, etc...
I'll try to post more later at work heheh