- Joined
- Nov 25, 2019
- Messages
- 825 (0.44/day)
- Location
- Taiwan
Processor | i5-9600K |
---|---|
Motherboard | Gigabyte Z390 Gaming X |
Cooling | Scythe Mugen 5S |
Memory | Micron Ballistix Sports LT 3000 8G*4 |
Video Card(s) | EVGA 3070 XC3 Ultra Gaming |
Storage | Adata SX6000 Pro 512G, Kingston A2000 1T |
Display(s) | Gigabyte M32Q |
Case | Antec DF700 Flux |
Audio Device(s) | Edifier C3X |
Power Supply | Super Flower Leadex Gold 650W |
Mouse | Razer Basilisk V2 |
Keyboard | Ducky ONE 2 Horizon |
Nah, I'm talking about lapping, it's easy to achieve a lower roughness manually, but not flatness.I am afraid you are mixing lapping with machining. Lapping involves removing just very thin amount of material to ensure flattless and is pretty easy to do manually.
For flatness, it is usualld defined through total thickness variation (TTV), which could be affected by the roughness, waviness, form and parallelism of the top bottom surfaces.
A mirror finish only guarentees roughness.