- Joined
- Jan 14, 2019
- Messages
- 15,079 (6.70/day)
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- Midlands, UK
System Name | My second and third PCs are Intel + Nvidia |
---|---|
Processor | AMD Ryzen 7 7800X3D |
Motherboard | MSi Pro B650M-A Wifi |
Cooling | be quiet! Dark Rock 4 |
Memory | 2x 24 GB Corsair Vengeance EXPO DDR5-6000 CL36 |
Video Card(s) | PowerColor Reaper Radeon RX 9070 XT |
Storage | 2 TB Corsair MP600 GS, 4 TB Seagate Barracuda |
Display(s) | Dell S3422DWG 34" 1440 UW 144 Hz |
Case | Kolink Citadel Mesh |
Audio Device(s) | Logitech Z333 2.1 speakers, AKG Y50 headphones |
Power Supply | 750 W Seasonic Prime GX |
Mouse | Logitech MX Master 2S |
Keyboard | Logitech G413 SE |
Software | Bazzite (Fedora Linux) KDE Plasma |
It's a bit more complex than that.I don't believe anyone dislikes RT/upscaling.
I like upscaling for giving a helping hand to those with lower-end GPUs. I also like it for letting me play on my HTPC connected to a 4K TV. But I utterly hate it on my main PC. If I've already spent £500+ on a graphics card, then I shouldn't be expected to play with an upscaled low-res, blurry image. No, thanks, I'd rather decrease some other visual settings first.
I don't dislike RT, either, as it is truly a step forward in how we do lights and shadows. But I don't like the performance hit it takes. I also don't think that lights and shadows should be the main focus of computer graphics while humanoid characters still look like lifeless plastic toys up to this day. Textures and geometry are infinitely more important, but nobody seems to be talking about those.
TL,DR: I don't dislike modern advancements in graphics. What I dislike is that these advancements aren't made in areas that I consider crucial.