- Joined
- Jan 14, 2019
- Messages
- 12,569 (5.79/day)
- Location
- Midlands, UK
System Name | Nebulon B |
---|---|
Processor | AMD Ryzen 7 7800X3D |
Motherboard | MSi PRO B650M-A WiFi |
Cooling | be quiet! Dark Rock 4 |
Memory | 2x 24 GB Corsair Vengeance DDR5-4800 |
Video Card(s) | AMD Radeon RX 6750 XT 12 GB |
Storage | 2 TB Corsair MP600 GS, 2 TB Corsair MP600 R2 |
Display(s) | Dell S3422DWG, 7" Waveshare touchscreen |
Case | Kolink Citadel Mesh black |
Audio Device(s) | Logitech Z333 2.1 speakers, AKG Y50 headphones |
Power Supply | Seasonic Prime GX-750 |
Mouse | Logitech MX Master 2S |
Keyboard | Logitech G413 SE |
Software | Bazzite (Fedora Linux) KDE |
That's the thing... If you only support the open standard if it surpasses the closed one in quality, then you're not really supporting it, are you?@AusWolf I love open standards too, even more so, but I'm also OK with the path to them potentially being paved with a innovative, trailblazing closed standard. From my chair, we're all benefitting in the long term from that happening in this space in particular in the recent past. Now if an open standard can topple DLSS (or even just cure the artefacts that ruin my immersion the most) I will absolutely cheer for it and welcome it with open arms, and I have used FSR on non RTX hardware to positive effect too even in it's current state, hell AMD's FG has completely mooted Nvidia FG as a selling point feature to me, yet we wouldn't have it without DLSSFG.
And with that perhaps it seems like we're right back to agree to disagree, yet we both open this can of worms relatively often don't we
Personally, I cannot in good conscience pay for (attempts at) monopolising the gaming industry through closed, brand-dependent feature sets. Even if the open standard is inferior in quality, I'd rather put up with it. But that's just me, I'm a man of principles.