- Joined
- Dec 25, 2020
- Messages
- 7,264 (4.90/day)
- Location
- São Paulo, Brazil
System Name | "Icy Resurrection" |
---|---|
Processor | 13th Gen Intel Core i9-13900KS |
Motherboard | ASUS ROG Maximus Z790 Apex Encore |
Cooling | Noctua NH-D15S upgraded with 2x NF-F12 iPPC-3000 fans and Honeywell PTM7950 TIM |
Memory | 32 GB G.SKILL Trident Z5 RGB F5-6800J3445G16GX2-TZ5RK @ 7600 MT/s 36-44-44-52-96 1.4V |
Video Card(s) | NVIDIA RTX A2000 |
Storage | 500 GB WD Black SN750 SE NVMe SSD + 4 TB WD Red Plus WD40EFPX HDD |
Display(s) | 55-inch LG G3 OLED |
Case | Pichau Mancer CV500 White Edition |
Power Supply | EVGA 1300 G2 1.3kW 80+ Gold |
Mouse | Microsoft Classic IntelliMouse (2017) |
Keyboard | IBM Model M type 1391405 |
Software | Windows 10 Pro 22H2 |
Benchmark Scores | I pulled a Qiqi~ |
I'm also skeptical even before on how they can bench so many hardware configs so fast
That's because they probably don't, they also have extremely sketchy, unexplained methodology. Especially in games such as Starfield that don't have any standardized benchmark scene. It's SEO crap.
That said my protest isn't over stronger than usual AMD numbers (even the D3D12 library they use in this game is from AMD, so that's expected), it's over the methodology and origin of these numbers