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NVIDIA NV10
NV10
NV10 A
NV10 B
NV10 DDR
NV10GL A3
Oleg Kashirin
Die Shot
NVIDIA's NV10 GPU uses the Celsius architecture and is made using a 220 nm production process at TSMC. With a die size of 139 mm² and a transistor count of 17 million it is a small chip. NV10 supports DirectX 7.0. Modern GPU compute technologies are not available. It features 4 pixel shaders and 0 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).
Graphics Processor
Released
1999
GPU Name
NV10
Architecture
Celsius
Foundry
TSMC
Process Size
220 nm
Transistors
17 million
Density
122.3K / mm²
Die Size
139 mm²
Graphics Features
DirectX
7.0
OpenGL
1.2
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A
Render Config
Pixel Shaders
4
Vertex Shaders
0
TMUs
4
ROPs
4
NVIDIA GPU Architecture History
Graphics cards using the NVIDIA NV10 GPU
Name
Chip
Memory
Shaders
TMUs
ROPs
GPU Clock
Memory Clock
32 MB
4 / 0
4
4
120 MHz
143 MHz
32 MB
4 / 0
4
4
120 MHz
150 MHz
NV10GL A3
32 MB
4 / 0
4
4
135 MHz
166 MHz
NV10 GPU Notes
Latest Drivers:
Windows NT 4:
ForceWare Release 71.84
Windows 95 / 98 / ME:
ForceWare Release 71.84
Windows 2000 / XP
ForceWare Release 71.89
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