NVIDIA's Crush18 GPU uses the Celsius architecture and is made using a 150 nm production process. With a die size of 65 mm² and a transistor count of 29 million it is a very small chip. Crush18 supports DirectX 8.0. For GPU compute applications, OpenCL version N/A can be used. Unknown texture mapping units and Unknown ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).