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NVIDIA GP10B
GP10B
Block Diagram
SM Diagram
NVIDIA's GP10B GPU uses the Pascal architecture and is made using a 16 nm production process at TSMC. GP10B supports DirectX 12 (Feature Level 12_1). For GPU compute applications, OpenCL version 1.2 and CUDA 6.2 can be used. It features 256 shading units, 16 texture mapping units and 16 ROPs.
Graphics Processor
Released
2016
GPU Name
GP10B
Codename NV13B
Architecture
Pascal
Foundry
TSMC
Process Size
16 nm
Transistors
unknown
Die Size
unknown
Graphics Features
DirectX
12 (12_1)
OpenGL
4.6
OpenCL
1.2
Vulkan
1.2
CUDA
6.2
Shader Model
6.0
PureVideo HD VP9
VDPAU Feature Set I
Render Config
Shading Units
256
TMUs
16
ROPs
16
SM Count
2
SFUs 64
TPCs 2
GPCs 1
L1 Cache
48 KB per SM
L2 Cache
512 KB
Max. TDP
15 W
NVIDIA GPU Architecture History
Graphics cards using the NVIDIA GP10B GPU
Name
Chip
Memory
Shaders
TMUs
ROPs
GPU Clock
Memory Clock
Tegra X2
8 GB
256
16
16
1300 MHz
1866 MHz
GP10B GPU Notes
PureVideo HD: VP9
VDPAU: Feature Set I
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