The 3D Rage II was a performance-segment graphics card by ATI, launched on September 5th, 1996. Built on the 500 nm process, and based on the Mach64 GT-B graphics processor, in its 3D Rage II variant, the card supports DirectX 5.0. Since 3D Rage II does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The Mach64 GT-B graphics processor is a relatively small chip with a die area of only 86 mm² and 5 million transistors. It features 1 pixel shader and 0 vertex shaders, 1 texture mapping unit and 1 ROP. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has paired 4 MB SDR memory with the 3D Rage II, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 60 MHz, memory is running at 83 MHz. Being a single-slot card, its power draw is not exactly known. Display outputs include: 1x VGA. 3D Rage II is connected to the rest of the system using a PCI interface. Its price at launch was 269 US Dollars.