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AMD Mendocino

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Mendocino
AMD's Mendocino GPU uses the RDNA 2.0 architecture and is made using a 6 nm production process at TSMC. With a die size of 100 mm² it is a small chip. Mendocino supports DirectX 12 Ultimate (Feature Level 12_2). For GPU compute applications, OpenCL version 2.0 can be used. Additionally, the DirectX 12 Ultimate capability guarantees support for hardware-raytracing, variable-rate shading and more, in upcoming video games. It features 128 shading units, 8 texture mapping units and 4 ROPs. The GPU also contains 2 raytracing acceleration cores.
Further reading: RDNA Whitepaper

Graphics Processor

Released
Sep 20th, 2022
GPU Name
Mendocino
Generation
Navi II
Architecture
RDNA 2.0
Foundry
TSMC
Process Type
N6 FinFET
Process Size
6 nm
Transistors
unknown
Die Size
100 mm²
Package
FT6

Graphics Features

DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenCL
2.0
Vulkan
1.3
Shader Model
6.8
WDDM
3.2
GC
10.3.7
Shader ISA
GFX10.3 (gfx1037)
DCN
3.1.6
VCN
3.1.1
SDMA
5.2.7
MP0
13.0.8

Render Config

Shading Units
128
TMUs
8
ROPs
4
Compute Units
2
RT Cores
2
L0 Cache
32 KB per WGP
L1 Cache
128 KB per Array
L2 Cache
2048 KB
Max. TDP
15 W

All RDNA 2.0 GPUs

AMD GPU Architecture History

Graphics cards using the AMD Mendocino GPU

Name Chip Memory Shaders TMUs ROPs Base Clock Boost Clock Memory Clock
System Shared 128 8 4 1500 MHz 1900 MHz System Shared

Mendocino GPU Notes

Generation: Navi II
Ray Tracing Cores: 1st Gen
Graphics/Compute: 10.3.7
Shader ISA: GFX10.3 (gfx1037)
Display Core Next: 3.1.6
Video Core Next: 3.1.1
System DMA: 5.2.7
Platform Security Processor: 13.0.8
Nov 18th, 2024 17:20 EST change timezone

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