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ATI Rage Mobility

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Rage Mobility
Rage Mobility-CL
Rage Mobility-CL
Rage Mobility-M
Rage Mobility-M
Rage Mobility-P
Rage Mobility-P
ATI's Rage Mobility GPU uses the Rage 4 architecture and is made using a 350 nm production process at TSMC. With a die size of 70 mm² and a transistor count of 4 million it is a very small chip. Rage Mobility supports DirectX 6.0. Modern GPU compute technologies are not available. It features 1 pixel shaders and 0 vertex shaders, 1 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Feb 1st, 1999
GPU Name
Rage Mobility
Desktop Variant
Rage 128
Architecture
Rage 4
Foundry
TSMC
Process Size
350 nm
Transistors
4 million
Density
57.1K / mm²
Die Size
70 mm²

Graphics Features

DirectX
6.0
OpenGL
1.2
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A

Render Config

Pixel Shaders
1
Vertex Shaders
0
TMUs
1
ROPs
1

All Rage 4 GPUs

ATI GPU Architecture History

Graphics cards using the ATI Rage Mobility GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
Rage Mobility-P 8 MB 1 / 0 1 1 75 MHz 70 MHz
Rage Mobility-M 4 MB 1 / 0 1 1 75 MHz 70 MHz
Rage Mobility-CL 8 MB 1 / 0 1 1 75 MHz 70 MHz

Rage Mobility GPU Notes

Desktop Variant: Rage 128
Aug 14th, 2024 14:59 EDT change timezone

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