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NVIDIA GeForce FX 5800 Ultra

Graphics Processor
NV30
Pixel Shaders
4
Vertex Shaders
3
TMUs
8
ROPs
4
Memory Size
128 MB
Memory Type
GDDR2
Bus Width
128 bit
GPU Chip
GPU
The GeForce FX 5800 Ultra was a high-end graphics card by NVIDIA, launched on March 6th, 2003. Built on the 130 nm process, and based on the NV30 graphics processor, the card supports DirectX 9.0a. Since GeForce FX 5800 Ultra does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The NV30 graphics processor is an average sized chip with a die area of 199 mm² and 125 million transistors. It features 4 pixel shaders and 3 vertex shaders, 8 texture mapping units, and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has paired 128 MB GDDR2 memory with the GeForce FX 5800 Ultra, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 500 MHz, memory is running at 500 MHz.
Being a dual-slot card, the NVIDIA GeForce FX 5800 Ultra draws power from 1x Molex power connector, with power draw not exactly known. Display outputs include: 1x DVI, 1x VGA, 1x S-Video. GeForce FX 5800 Ultra is connected to the rest of the system using an AGP 8x interface. The card measures 213 mm in length, and features a dual-slot cooling solution. Its price at launch was 399 US Dollars.

Graphics Processor

GPU Name
NV30
Architecture
Rankine
Foundry
TSMC
Process Size
130 nm
Transistors
125 million
Density
628.1K / mm²
Die Size
199 mm²

Graphics Card

Release Date
Mar 6th, 2003
Generation
GeForce FX
(5800)
Predecessor
GeForce 4 Ti
Successor
GeForce 6 AGP
Production
End-of-life
Launch Price
399 USD
Bus Interface
AGP 8x

Clock Speeds

GPU Clock
500 MHz
Memory Clock
500 MHz
1000 Mbps effective

Memory

Memory Size
128 MB
Memory Type
GDDR2
Memory Bus
128 bit
Bandwidth
16.00 GB/s

Render Config

Pixel Shaders
4
Vertex Shaders
3
TMUs
8
ROPs
4

Theoretical Performance

Pixel Rate
2.000 GPixel/s
Vertex Rate
375.0 MVertices/s
Texture Rate
4.000 GTexel/s

Board Design

Slot Width
Dual-slot
Length
213 mm
8.4 inches
TDP
unknown
Suggested PSU
200 W
Outputs
1x DVI
1x VGA
1x S-Video
Power Connectors
1x Molex

Graphics Features

DirectX
9.0a
OpenGL
1.5 (full)
2.0 (partial)
OpenCL
N/A
Vulkan
N/A
Pixel Shader
2.0a
Vertex Shader
2.0a

NV30 GPU Notes

Latest Drivers:
Windows NT 4:
ForceWare Release 77.56
ForceWare Release 77.72 Desktop

Windows 95 / 98 / ME:
ForceWare Release 81.98

Windows 2000:
GeForce Release 93.71 / 93.81 Beta
Quadro Release 169.96

Windows XP / Server 2003 x64:
GeForce Release 175.19
Quadro Release 169.96

Windows Vista:
ForceWare Release 96.85

Retail boards based on this design (2)

Name GPU Clock Memory Clock Other Changes
500 MHz 500 MHz
500 MHz 500 MHz
Nov 18th, 2024 10:23 EST change timezone

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