The GeForce GTS 360M was a mobile graphics chip by NVIDIA, launched on January 7th, 2010. Built on the 40 nm process, and based on the GT215 graphics processor, in its N11E-GS1-A3 variant, the chip supports DirectX 11.1. Even though it supports DirectX 11, the feature level is only 10_1, which can be problematic with many DirectX 11 & DirectX 12 titles. The GT215 graphics processor is an average sized chip with a die area of 144 mm² and 727 million transistors. It features 96 shading units, 32 texture mapping units, and 8 ROPs. NVIDIA has paired 1,024 MB GDDR5 memory with the GeForce GTS 360M, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 550 MHz, memory is running at 900 MHz (3.6 Gbps effective). Being a mxm module card, the NVIDIA GeForce GTS 360M does not require any additional power connector, its power draw is rated at 38 W maximum. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device.