The GeForce MX330 was a mobile graphics chip by NVIDIA, launched on February 10th, 2020. Built on the 14 nm process, and based on the GP108B graphics processor, in its GP108-655-A1 variant, the chip supports DirectX 12. This ensures that all modern games will run on GeForce MX330. The GP108B graphics processor is a relatively small chip with a die area of only 74 mm² and 1,800 million transistors. It features 384 shading units, 24 texture mapping units, and 16 ROPs. NVIDIA has paired 2,048 MB GDDR5 memory with the GeForce MX330, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 1531 MHz, which can be boosted up to 1594 MHz, memory is running at 1752 MHz (7 Gbps effective). Its power draw is rated at 10 W maximum. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device. GeForce MX330 is connected to the rest of the system using a PCI-Express 3.0 x4 interface.