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Intel Ice Lake GT2

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Intel's Ice Lake GT2 GPU uses the Generation 11.0 architecture and is made using a 10 nm+ production process at Intel. Ice Lake GT2 supports DirectX 12 (Feature Level 12_1). For GPU compute applications, OpenCL version 3.0 can be used. It features 512 shading units, 32 texture mapping units and 8 ROPs.

Graphics Processor

Released
May 4th, 2020
GPU Name
Ice Lake GT2
Architecture
Generation 11.0
Foundry
Intel
Process Size
10 nm+
Transistors
unknown
Die Size
unknown

Graphics Features

DirectX
12 (12_1)
OpenGL
4.6
OpenCL
3.0
Vulkan
1.3
Shader Model
6.5
WDDM
3.1

Render Config

Shading Units
512
TMUs
32
ROPs
8
Execution Units
64
FP16 Units
1024
FP64 Units
128
Subslices
8
Slices
1
Max. TDP
15 W

All Generation 11.0 GPUs

Intel GPU Architecture History

Graphics cards using the Intel Ice Lake GT2 GPU

Name Chip Memory Shaders TMUs ROPs Base Clock Boost Clock Memory Clock
System Shared 512 32 8 300 MHz 1050 MHz System Shared
Sep 17th, 2024 22:14 EDT change timezone

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