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Intel Ice Lake GT3e

Intel's Ice Lake GT3e GPU uses the Generation 11.0 architecture and is made using a 10 nm+ production process at Intel. Ice Lake GT3e supports DirectX 12 (Feature Level 12_1). For GPU compute applications, OpenCL version 3.0 can be used. Unknown texture mapping units and Unknown ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Unknown
GPU Name
Ice Lake GT3e
Architecture
Generation 11.0
Foundry
Intel
Process Size
10 nm+
Transistors
unknown
Die Size
unknown

Graphics Features

DirectX
12 (12_1)
OpenGL
4.6
OpenCL
3.0
Vulkan
1.3
Shader Model
6.5
WDDM
3.1

Render Config

Pixel Shaders
Unknown
Vertex Shaders
Unknown
TMUs
Unknown
ROPs
Unknown

All Generation 11.0 GPUs

Intel GPU Architecture History

Jul 3rd, 2024 18:36 EDT change timezone

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