Intel's Ice Lake GT3e GPU uses the Generation 11.0 architecture and is made using a 10 nm+ production process at Intel. Ice Lake GT3e supports DirectX 12 (Feature Level 12_1). For GPU compute applications, OpenCL version 3.0 can be used. Unknown texture mapping units and Unknown ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).