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NVIDIA ION 2
Graphics Processor
GT218S
Cores
16
TMUs
8
ROPs
4
Memory Size
System Shared
Memory Type
System Shared
Bus Width
System Shared
GPU
Recommended Gaming Resolutions:
640x480
1280x720
1366x768
The ION 2 was a mobile integrated graphics solution by NVIDIA, launched on June 3rd, 2008. Built on the 40 nm process, and based on the GT218S graphics processor, in its N11M-PT1 variant, the device supports DirectX 11.1. Even though it supports DirectX 11, the feature level is only 10_1, which can be problematic with many DirectX 11 & DirectX 12 titles. It features 16 shading units, 8 texture mapping units, and 4 ROPs. The GPU is operating at a frequency of 500 MHz. Its power draw is rated at 20 W maximum. ION 2 is connected to the rest of the system using a PCI-Express 2.0 x16 interface.
Graphics Processor
GPU Name
GT218S
GPU Variant
N11M-PT1
Architecture
Tesla 2.0
Foundry
TSMC
Process Size
40 nm
Transistors
260 million
Density
4.6M / mm²
Die Size
57 mm²
Chip Package
BGA-533
Integrated Graphics
Release Date
Jun 3rd, 2008
Generation
ION
Production
End-of-life
Bus Interface
PCIe 2.0 x16
Clock Speeds
GPU Clock
500 MHz
Shader Clock
1070 MHz
Memory Clock
System Shared
Memory
Memory Size
System Shared
Memory Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent
Render Config
Shading Units
16
TMUs
8
ROPs
4
SM Count
1
L2 Cache
32 KB
Theoretical Performance
Pixel Rate
2.000 GPixel/s
Texture Rate
4.000 GTexel/s
FP32 (float)
34.24 GFLOPS
Board Design
Slot Width
IGP
TDP
20 W
Outputs
Portable Device Dependent
Graphics Features
DirectX
11.1 (10_1)
OpenGL
3.3
OpenCL
1.1
Vulkan
N/A
CUDA
1.2
Shader Model
4.1
GT218S GPU Notes
PureVideo HD: VP4
VDPAU: Feature Set C
Latest Drivers:
Windows 2000:
Quadro Release 261.19
Windows XP / Server 2003 x64:
GeForce Release 340.52
Quadro Release R319 U2 (321.01)
Windows Vista / 7 / 8 / 8.1 / 10:
GeForce Release 342.01
Quadro Release R340 U15 (342.01)
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