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Intel HD Graphics 530 Mobile
Graphics Processor
Skylake GT2
Cores
192
TMUs
24
ROPs
3
Memory Size
System Shared
Memory Type
System Shared
Bus Width
System Shared
Recommended Gaming Resolutions:
640x480
1280x720
1366x768
The HD Graphics 530 Mobile is a mobile integrated graphics solution by Intel, launched on September 1st, 2015. Built on the 14 nm+ process, and based on the Skylake GT2 graphics processor, the device supports DirectX 12. This ensures that all modern games will run on HD Graphics 530 Mobile. It features 192 shading units, 24 texture mapping units, and 3 ROPs. The GPU is operating at a frequency of 350 MHz, which can be boosted up to 950 MHz. Its power draw is rated at 15 W maximum.
Clock Speeds
Base Clock
350 MHz
Boost Clock
950 MHz
Memory Clock
System Shared
IGP Variants
Core i5-6300HQ: 950 MHz
Core i7-6700HQ: 1050 MHz
Core i7-6820HQ: 1050 MHz
Memory
Memory Size
System Shared
Memory Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent
Render Config
Shading Units
192
TMUs
24
ROPs
3
Execution Units
24
Theoretical Performance
Pixel Rate
2.850 GPixel/s
Texture Rate
22.80 GTexel/s
FP16 (half)
729.6 GFLOPS (2:1)
FP32 (float)
364.8 GFLOPS
FP64 (double)
91.20 GFLOPS (1:4)
Board Design
Slot Width
IGP
TDP
15 W
Outputs
Portable Device Dependent
Graphics Features
DirectX
12 (12_1)
OpenGL
4.6
OpenCL
3.0
Vulkan
1.3
Shader Model
6.4
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