The Mobility Radeon X800 was a mobile graphics chip by ATI, launched on November 1st, 2004. Built on the 130 nm process, and based on the M28 graphics processor, in its M28 X800 variant, the chip supports DirectX 9.0b. Since Mobility Radeon X800 does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The M28 graphics processor is an average sized chip with a die area of 289 mm² and 160 million transistors. It features 12 pixel shaders and 6 vertex shaders, 12 texture mapping units, and 12 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has paired 256 MB GDDR3 memory with the Mobility Radeon X800, which are connected using a 256-bit memory interface. The GPU is operating at a frequency of 400 MHz, memory is running at 400 MHz. Its power draw is not exactly known. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device. Mobility Radeon X800 is connected to the rest of the system using a PCI-Express 1.0 x16 interface.
Desktop Variant: R423
Codename: Thor
Graphics/Compute: GFX2
Smart Shader HD
Smooth Vision HD
TruForm 2.0
Hyper Z HD
Video Shader HD
3Dc Compression
Programmable pixel&vertex pipelines