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NVIDIA NV4
NV4
Riva TNT
Oleg Kashirin
Die Shot
NVIDIA's NV4 GPU uses the Fahrenheit architecture and is made using a 350 nm production process at TSMC. With a die size of 128 mm² and a transistor count of 7 million it is a small chip. NV4 supports DirectX 5.0. Modern GPU compute technologies are not available. It features 2 pixel shaders and 0 vertex shaders, 2 texture mapping units and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).
Graphics Processor
Released
Mar 23rd, 1998
GPU Name
NV4
Architecture
Fahrenheit
Foundry
TSMC
Process Size
350 nm
Transistors
7 million
Density
54.7K / mm²
Die Size
128 mm²
Graphics Features
DirectX
5.0
OpenGL
1.2
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A
Render Config
Pixel Shaders
2
Vertex Shaders
0
TMUs
2
ROPs
2
NVIDIA GPU Architecture History
Graphics cards using the NVIDIA NV4 GPU
Name
Chip
Memory
Shaders
TMUs
ROPs
GPU Clock
Memory Clock
16 MB
2 / 0
2
2
90 MHz
110 MHz
NV4 GPU Notes
Latest Drivers:
Windows NT 4:
ForceWare Release 71.84
Windows 95 / 98 / ME:
ForceWare Release 71.84
Windows 2000 / XP
ForceWare Release 61.77
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