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NVIDIA NV48

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NV48
NVIDIA's NV48 GPU uses the Curie architecture and is made using a 110 nm production process at TSMC. With a die size of 287 mm² and a transistor count of 222 million it is a medium-sized chip. NV48 supports DirectX 9.0c (Feature Level 9_3). For GPU compute applications, OpenCL version N/A can be used. It features 16 pixel shaders and 6 vertex shaders, 16 texture mapping units and 16 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).
Further reading: GeForce 6 Architecture Whitepaper

Graphics Processor

Released
Apr 14th, 2004
GPU Name
NV48
Architecture
Curie
Foundry
TSMC
Process Size
110 nm
Transistors
222 million
Density
773.5K / mm²
Die Size
287 mm²

Graphics Features

DirectX
9.0c (9_3)
OpenGL
2.0 (full)
2.1 (partial)
OpenCL
N/A
Vulkan
N/A
Shader Model
3.0
WDDM
1.0
PureVideo HD
VP1
VDPAU
No Support

Render Config

Pixel Shaders
16
Vertex Shaders
6
TMUs
16
ROPs
16

All Curie GPUs

NVIDIA GPU Architecture History

Graphics cards using the NVIDIA NV48 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
256 MB 16 / 6 16 16 350 MHz 500 MHz
256 MB 12 / 5 12 12 325 MHz 350 MHz
256 MB 8 / 4 8 8 300 MHz 266 MHz

NV48 GPU Notes

PureVideo HD: VP1
VDPAU: No Support

Information on this chip is speculative, if you have a gpu based on this chip please use the "report an error" button.

Latest Drivers:
Windows 2000:
ForceWare Release 93.71 / 93.81 Beta
Quadro Release 261.19

Windows XP / Server 2003 x64:
GeForce Release 307.83
Quadro Release R310 U7 (312.69)

Windows Vista / 7 / 8:
GeForce Release 309.08
Quadro Release R310 U7 (312.69)
Jul 3rd, 2024 20:49 EDT change timezone

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