The Radeon R5 A255 was a mobile graphics chip by AMD, launched in 2014. Built on the 28 nm process, and based on the Topaz graphics processor, in its Topaz PRO variant, the chip supports DirectX 12. This ensures that all modern games will run on Radeon R5 A255. The Topaz graphics processor is an average sized chip with a die area of 125 mm² and 1,550 million transistors. It features 384 shading units, 24 texture mapping units, and 8 ROPs. AMD has paired 1,024 MB GDDR5 memory with the Radeon R5 A255, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 925 MHz, which can be boosted up to 940 MHz, memory is running at 1000 MHz (4 Gbps effective). Its power draw is not exactly known. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device. Radeon R5 A255 is connected to the rest of the system using a PCI-Express 3.0 x8 interface.
Based on TPU review data: "Performance Summary" at 1920x1080, 4K for 2080 Ti and faster.
Performance estimated based on architecture, shader count and clocks.
Clock Speeds
Base Clock
925 MHz
Boost Clock
940 MHz
Memory Clock
1000 MHz
4 Gbps effective
Memory
Memory Size
1024 MB
Memory Type
GDDR5
Memory Bus
128 bit
Bandwidth
64.00 GB/s
Render Config
Shading Units
384
TMUs
24
ROPs
8
Compute Units
6
L1 Cache
16 KB (per CU)
L2 Cache
256 KB
Theoretical Performance
Pixel Rate
7.520 GPixel/s
Texture Rate
22.56 GTexel/s
FP32 (float)
721.9 GFLOPS
Board Design
TDP
unknown
Outputs
Portable Device Dependent
Graphics Features
DirectX
12 (12_0)
OpenGL
4.6
OpenCL
2.1
Vulkan
1.2.170
Shader Model
6.5
Topaz GPU Notes
Generation: Volcanic Islands
Desktop Variant: Iceland
Mobile Variant: Meso / Weston / Polaris 24
Graphics/Compute: GFX8 (gfx802)
Display Core Engine: No Support
Unified Video Decoder: No Support
Video Compression Engine: No Support
System DMA: 2.0.0
CLRX: GCN 1.2.0