Report an Error
NVIDIA Tegra 3 GPU
- Graphics Processor
- Kal-El
- Pixel Shaders
- 8
- Vertex Shaders
- 4
- TMUs
- 8
- ROPs
- 8
- Memory Size
- 256 MB
- Memory Type
- DDR3
- Bus Width
- 32 bit
GPU
Recommended Gaming Resolutions:
-
640x480
-
1280x720
-
1366x768
The Tegra 3 GPU was a mobile graphics chip by NVIDIA, launched on November 9th, 2011. Built on the 40 nm process, and based on the Kal-El graphics processor, in its T30-P-A3 variant, the chip does not support DirectX. Since Tegra 3 GPU does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The Kal-El graphics processor is a relatively small chip with a die area of only 80 mm² and 10 million transistors. It features 8 pixel shaders and 4 vertex shaders, 8 texture mapping units, and 8 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has paired 256 MB DDR3 memory with the Tegra 3 GPU, which are connected using a 32-bit memory interface. The GPU is operating at a frequency of 416 MHz, which can be boosted up to 520 MHz, memory is running at 667 MHz.
Its power draw is rated at 20 W maximum. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device.
Graphics Processor
- GPU Name
-
Kal-El
- GPU Variant
-
T30-P-A3
- Architecture
- VLIW Vec4
- Foundry
- TSMC
- Process Size
- 40 nm
- Transistors
- 10 million
- Density
- 125.0K / mm²
- Die Size
- 80 mm²
Mobile Graphics
- Release Date
- Nov 9th, 2011
- Generation
-
Tegra
- Production
- End-of-life
- Bus Interface
- IGP
Clock Speeds
- Base Clock
- 416 MHz
- Boost Clock
- 520 MHz
- Memory Clock
-
667 MHz
1334 Mbps effective
Memory
- Memory Size
-
256 MB
- Memory Type
- DDR3
- Memory Bus
-
32 bit
- Bandwidth
-
5.336 GB/s
Render Config
- Pixel Shaders
-
8
- Vertex Shaders
-
4
- TMUs
-
8
- ROPs
-
8
Theoretical Performance
- Pixel Rate
-
4.160 GPixel/s
- Vertex Rate
-
416.0 MVertices/s
- Texture Rate
-
4.160 GTexel/s
Board Design
- Slot Width
- IGP
- TDP
- 20 W
- Outputs
- Portable Device Dependent
Graphics Features
- DirectX
- N/A
- OpenGL
-
ES 2.0
- OpenCL
- N/A
- Vulkan
- N/A
- Pixel Shader
- N/A
- Vertex Shader
- N/A