The Quadro K3000M was a professional mobile graphics chip by NVIDIA, launched on June 1st, 2012. Built on the 28 nm process, and based on the GK104 graphics processor, in its N14E-Q1-A2 variant, the chip supports DirectX 12. The GK104 graphics processor is an average sized chip with a die area of 294 mm² and 3,540 million transistors. Unlike the fully unlocked GeForce GTX 680, which uses the same GPU but has all 1536 shaders enabled, NVIDIA has disabled some shading units on the Quadro K3000M to reach the product's target shader count. It features 576 shading units, 48 texture mapping units, and 32 ROPs. NVIDIA has paired 2,048 MB GDDR5 memory with the Quadro K3000M, which are connected using a 256-bit memory interface. The GPU is operating at a frequency of 654 MHz, which can be boosted up to 654 MHz, memory is running at 700 MHz (2.8 Gbps effective). Being a mxm module card, the NVIDIA Quadro K3000M does not require any additional power connector, its power draw is rated at 75 W maximum. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device.