The Mobility FireGL V5000 was a professional mobile graphics chip by ATI, launched on February 3rd, 2005. Built on the 110 nm process, and based on the M26 graphics processor, in its M26 GL variant, the chip supports DirectX 9.0b. Since Mobility FireGL V5000 does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The M26 graphics processor is an average sized chip with a die area of 156 mm² and 120 million transistors. It features 8 pixel shaders and 6 vertex shaders, 8 texture mapping units, and 8 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has paired 128 MB GDDR3 memory with the Mobility FireGL V5000, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 350 MHz, memory is running at 425 MHz. Its power draw is not exactly known. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device. Mobility FireGL V5000 is connected to the rest of the system using a PCI-Express 1.0 x16 interface.
Desktop Variant: RV410
Codename: Alto
Graphics/Compute: GFX2
Smart Shader HD
Smooth Vision HD
TruForm 2.0
Hyper Z HD
Video Shader HD
3Dc Compression
Programmable pixel&vertex pipelines