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The Witcher IV Gets New Trailer at The Game Awards, Pre-Rendered on Unannounced NVIDIA RTX GPU

CD Projekt RED pulled out a rabbit out of its hat, revealing the first trailer for the upcoming The Witcher IV title. The new trailer is pre-rendered in a custom build of Unreal Engine 5, which CD Projekt RED is now using instead of its own in-house engine, as announced earlier. More interestingly, it is pre-rendered on an "unannounced NVIDIA GeForce RTX GPU." CD Projekt RED teamed up with Platige Image, who were responsible for intro cinematics in the previous Witcher games.

The trailer, which is almost six minutes long, follows Ciri, which confirms earlier rumors that the game might focus on Ciri as the main character. As detailed by CD Projekt RED, the trailer shows Ciri's new abilities and tools, as well as a small part of the story, a witcher contract set in a remote village. CD Projekt RED is promising that The Witcher IV will be "the most immersive and ambitious open-world Witcher game to date."

CD Projekt Red Confirms: "The Witcher 4" is Now in Full Production

CD Projekt Red has officially entered full production on their highly anticipated next installment of The Witcher series, currently known as Project Polaris. Game Director Sebastian Kalemba announced via X, notifying that the studio is now in the development of what fans call "The Witcher 4." This new chapter represents a departure from the familiar, as the studio confirms it will not center on the series protagonist, Geralt of Rivia. Speculation suggests his adopted daughter Ciri may take the helm, potentially introducing a more agile and dynamic combat system that aligns with her character's supernatural abilities. The game is part of an ambitious expansion of The Witcher universe, which includes five concurrent projects.

Among these is a ground-up remake of the 2007 original Witcher game, dubbed Project Canis Majoris, being developed by Polish studio Fool's Theory under CD Projekt Red's creative oversight. Boston-based studio The Molasses Flood is also working on a unique spin-off title that promises an "unusual approach" to the franchise. Additionally, CD Projekt Red has abandoned its proprietary RED engine in favor of Unreal Engine 5 for all new projects. While the studio remains characteristically tight-lipped about the production timeline, a rough estimate is that the development period for a game of this caliber requires two to five years, given CD Projekt Red's track record of prioritizing quality over speed. The company has also revealed plans to develop their next Cyberpunk title primarily from their Boston location, with support from Vancouver and Warsaw teams.

CD Projekt Red Announces Cyberpunk 2077: Ultimate Edition Is Coming to Mac

CD PROJEKT RED today announced Cyberpunk 2077: Ultimate Edition will be arriving natively on Macs with Apple silicon, including the new iMac, Mac mini, and MacBook Pro, powered by the M4 family of chips. The game is optimized to take full advantage of Apple silicon and Metal to bring the immersive world of Night City - and the deadly district of Dogtown - to Mac gamers for the very first time.

The game will include advanced features like path tracing, frame generation, and built-in Spatial Audio for even more immersive gameplay and stunning visuals. Coming to Mac early next year, it will be available to purchase via both the Mac App Store and Steam, and existing Steam PC purchases will carry over to the Mac. More details and a release date for early next year will be announced at a later time.

CD Projekt Red CEO Confirms Plans for Future Animated Projects

During a recent earnings call, Co-CEO of CD Projekt Red (CDPR) Michal Nowakowski confirmed that thanks to the success of the Cyberpunk: Edgerunners, the development team will be looking at further animation projects.
"[The developer is] definitely planning to do more in terms of animation," says Nowakowski (on Gizmodo). "Expect to see more for sure, but that's as far as I can go right now."

Considering the fact that upcoming projects, The Witcher 4 (given the codename "Polaris") and Cyberpunk 2 (given the codename "Orion") are massive projects which would definitely take a lot of resources and focus, it will probably take a while to finish the animated series. But then again, considering the fact that CDPR will likely play a supervisory role for any project undertaken, a new animated series might not take a huge amount of time.
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