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CD Projekt Red Anticipates "The Witcher IV" Release Window: After 2026

CD Projekt RED unveiled its primary development project late last year: The Witcher IV. A pre-rendered cinematic trailer—utilizing a highly-customized Unreal Engine 5 build running on mystery NVIDIA GPU—showcased next-generation visuals. As revealed by NVIDIA in the new year, a GeForce RTX 5090 graphics card acted as the processing conduit for CD Projekt Red's fantasy featurette. Months later, company leadership has divulged a very loose timeframe for the highly-anticipated sequel's eventual launch. During a recent call with investors—exploring financial results from 2024, and future forecasts—the company expects profits to climb consistently over the next three years. As highlighted by many news reports, long-term franchise fans will need to remain patient—CD Projekt's calendar for next year seems to be free of forthcoming AAA content: "even though we do not plan to release The Witcher 4 by the end of 2026, we are still driven by this financial goal."

Given the Polish company's flagship branch kicking into a "full production" high gear phase around late 2024, a project on the (triple-A+) scale of The Witcher IV would require a long gestation period. Renewed online theories have placed a potential release window somewhere in 2027, possibly coinciding with the rollout of next-gen consoles. A noted industry soothsayer and veteran games journalist—Jason Schreier (resident at Bloomberg)—weighed in on the matter. He has dismissed many predictive reports about The Witcher IV arriving in 2026, as well as Naughty Dog's "The Heretic Prophet"—commenting on this topic, he stated: "I'm pretty sure I said they were both going to be very early teases. Neither of those games will be out next year." Piotr Nielubowicz—CD Projekt's chief financial officer—did not go into specifics during his firm's recently concluded earnings call: "we are not going to announce the precise launch date for the game yet. All we could share now to give more visibility to investors is that the game will not be launched within the time frame of the first target for the incentive program, which ends December 31, 2026."

CD Projekt Red Partners With Pokemon Go Parent Company for Mystery Mobile Spin-Off

CD Projekt Red, the studio behind wildly popular The Witcher and Cyberpunk 2077 game franchises, is once again entering the mobile gaming scene, this time in partnership with Scopely, the massive publisher that recently made news for buying Niantic, developer behind Pokémon Go. CD Projekt Red announced the partnership in its 2024 financial earnings report, although the announcement is rather vague.

According to the earnings report, CDPR and Scopely will develop "a game set within one of CD PROJEKT's IPs," and nothing more than that. Currently, a Witcher or Cyberpunk spin-off seem equally likely, although with The Witcher 4 expected to launch within the next few years, CDPR may be looking to build up hype around the Witcher universe leading up to that launch. That said, there is also reportedly a Cyberpunk 2077 sequel in the works as well, so a Cyberpunk spin-off is also a possibility. CDPR has already released a number of iOS and Android games set in The Witcher IP, including Gwent: The Witcher Card Game, Gwent: Rogue Mage, The Witcher, Monster Slayer, The Witcher Battle Arena, The Witcher Adventure Game, and Thronebreaker: The Witcher Tales. Meanwhile, there has been but one mobile game based on the Cyberpunk universe—Roach Race—so it would not be surprising to see a Cyberpunk 2077 spin-off come out of the partnership.

Cyberpunk 2077 Gets DLSS 4 Support With Patch 2.21. All RTX Users Can Try the New Transformers DLSS Model

CD Projekt RED has released the latest Patch 2.21 for Cyberpunk 2077, which is available for PC, PlayStation 5, and Xbox Series X/S. The new patch brings various fixes on all platforms, but also adds support for DLSS 4 with Multi Frame Generation for the NVIDIA GeForce RTX 50 Series graphics cards.

According to details provided in the release notes, the feature "boosts FPS by using AI to generate up to three times per traditionally rendered frame." It also introduces faster single Frame Generation which should bring reduced memory usage on RTX 50 and RTX 40 Series graphics cards. The patch also adds an option to choose between the CNN model or the new Transformer model for DLSS Ray Reconstruction, DLSS Super Resolution, and DLAA on all NVIDIA GeForce RTX graphics cards. According to CD Projekt RED, the new Transformer model should enhance stability, lighting, and detail in motion.

The Witcher IV Gets New Trailer at The Game Awards, Pre-Rendered on Unannounced NVIDIA RTX GPU

CD Projekt RED pulled out a rabbit out of its hat, revealing the first trailer for the upcoming The Witcher IV title. The new trailer is pre-rendered in a custom build of Unreal Engine 5, which CD Projekt RED is now using instead of its own in-house engine, as announced earlier. More interestingly, it is pre-rendered on an "unannounced NVIDIA GeForce RTX GPU." CD Projekt RED teamed up with Platige Image, who were responsible for intro cinematics in the previous Witcher games.

The trailer, which is almost six minutes long, follows Ciri, which confirms earlier rumors that the game might focus on Ciri as the main character. As detailed by CD Projekt RED, the trailer shows Ciri's new abilities and tools, as well as a small part of the story, a witcher contract set in a remote village. CD Projekt RED is promising that The Witcher IV will be "the most immersive and ambitious open-world Witcher game to date."

CD Projekt Red Confirms: "The Witcher 4" is Now in Full Production

CD Projekt Red has officially entered full production on their highly anticipated next installment of The Witcher series, currently known as Project Polaris. Game Director Sebastian Kalemba announced via X, notifying that the studio is now in the development of what fans call "The Witcher 4." This new chapter represents a departure from the familiar, as the studio confirms it will not center on the series protagonist, Geralt of Rivia. Speculation suggests his adopted daughter Ciri may take the helm, potentially introducing a more agile and dynamic combat system that aligns with her character's supernatural abilities. The game is part of an ambitious expansion of The Witcher universe, which includes five concurrent projects.

Among these is a ground-up remake of the 2007 original Witcher game, dubbed Project Canis Majoris, being developed by Polish studio Fool's Theory under CD Projekt Red's creative oversight. Boston-based studio The Molasses Flood is also working on a unique spin-off title that promises an "unusual approach" to the franchise. Additionally, CD Projekt Red has abandoned its proprietary RED engine in favor of Unreal Engine 5 for all new projects. While the studio remains characteristically tight-lipped about the production timeline, a rough estimate is that the development period for a game of this caliber requires two to five years, given CD Projekt Red's track record of prioritizing quality over speed. The company has also revealed plans to develop their next Cyberpunk title primarily from their Boston location, with support from Vancouver and Warsaw teams.

CD Projekt Red Announces Cyberpunk 2077: Ultimate Edition Is Coming to Mac

CD PROJEKT RED today announced Cyberpunk 2077: Ultimate Edition will be arriving natively on Macs with Apple silicon, including the new iMac, Mac mini, and MacBook Pro, powered by the M4 family of chips. The game is optimized to take full advantage of Apple silicon and Metal to bring the immersive world of Night City - and the deadly district of Dogtown - to Mac gamers for the very first time.

The game will include advanced features like path tracing, frame generation, and built-in Spatial Audio for even more immersive gameplay and stunning visuals. Coming to Mac early next year, it will be available to purchase via both the Mac App Store and Steam, and existing Steam PC purchases will carry over to the Mac. More details and a release date for early next year will be announced at a later time.

CD Projekt Red CEO Confirms Plans for Future Animated Projects

During a recent earnings call, Co-CEO of CD Projekt Red (CDPR) Michal Nowakowski confirmed that thanks to the success of the Cyberpunk: Edgerunners, the development team will be looking at further animation projects.
"[The developer is] definitely planning to do more in terms of animation," says Nowakowski (on Gizmodo). "Expect to see more for sure, but that's as far as I can go right now."

Considering the fact that upcoming projects, The Witcher 4 (given the codename "Polaris") and Cyberpunk 2 (given the codename "Orion") are massive projects which would definitely take a lot of resources and focus, it will probably take a while to finish the animated series. But then again, considering the fact that CDPR will likely play a supervisory role for any project undertaken, a new animated series might not take a huge amount of time.
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