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Five Years Too Late, Typo Fix Offers Improved AI in Aliens: Colonial Marines

It has been a long five years since Aliens: Colonial Marines launched as a hot mess. Being critically panned by gamers and critics alike. One of the reasons behind the negative reception was the game's poor AI. The Xenomorphs had a tendency to run straight into gunfire. Or worse yet, would stand around or group up making them easy targets. Suffice to say the Xenomorphs were far from scary. A typographical error has been discovered as the reason behind some of those issues.

As noted on the ResetERA forums, a post by jamesdickinson963 on the ACM Overhaul ModDB page traced the problem to a spelling error in a single line of code within the game's ini file. The code shown below has "teather" instead of the proper "tether". This simple mistake in theory, results in the "zone tether" failing to load the AI parameters attached to the broken bit of code.

Borderlands 2 Developer Already Detailing DLC

According to Kotaku and Shack News, Borderlands 2 developer Gearbox Software is already working on DLC before the game is even released. What can you expect? A new character class. At a PAX East panel this past weekend, the developer showed conceptual images for a new Mechromancer class. The class will be available to everyone when the DLC hits 60-90 days after the game hits shelves, but it will be free to those that pre-order the game, according to Kotaku. Gearbox also detailed two special editions for the game. The first will be the "Deluxe Vault Hunters Edition" for $99, completed with a bobble-head doll of game narrator and weapons dealer Marcus Kincaid. The second will be the "Ultimate Loot Chest Edition," which offers a Borderlands 2-style loot chest, sans hydraulics. Finally, the Gearbox gang tossed out Easter eggs with codes inside, redeemable at a special website, that allowed attendees to compete to potentially insert their names into Borderlands 2 or Aliens: Colonial Marines as an Easter egg.

NVIDIA + Gearbox PDXLAN 19 Event A Damp Squib

Early last week, a news post on the website of PDXLAN set the enthusiast community, particular the press, in a tizzy, when it claimed NVIDIA and Gearbox Software would come together at PDXLAN 19 to give attendees "an exclusive treat from one of the year's hottest games that will blow their mind" (sic). The press, as well as enthusiasts all over anticipated this to be an unveiling, or some blind talk of NVIDIA's upcoming Kepler family of GPUs, because NVIDIA is known to unveiling new hardware to small crowds; or at least some exclusive about Gearbox's upcoming projects such as Aliens: Colonial Marines. It turned out to be absolutely neither.

What attendees reported to have seen, instead, was a setup of an NVIDIA Tegra 3 machine running Borderlands 2. There's nothing particularly bad about Tegra 3 running Borderlands, in itself it is an amazing feat for an ARM-architecture machine, but then the hype built around it, coupled with the circumstances, makes this event a damp squib indeed.

Aliens: Colonial Marines Cinematic Trailer

Today IGN is showing off their exclusive Aliens: Colonial Marines Cinematic trailer for the PC, Xbox360 and the PS3. Sadly no real gameplay is shown but its a beautifully rendered sequence that shows in essence a star ship or a foreign colony of Earth infested with Xenomorphs. From what is gathered of this trailer is as a player you will be playing with a group of people and not a lone soldier as previous games in the franchise have played out. Time will tell if the trailer holds true to the game with its creepy music and dark mood. One thing is certain, H.R. Giger would be proud.

The cinematic trailer follows.
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Jul 16th, 2024 16:39 EDT change timezone

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