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ARC Raiders Tech Test 2 Coming to PC & Consoles on April 30

Raiders! On Wednesday, April 30th, we're kicking off the ARC Raiders Tech Test 2, where invited playtesters on Steam, Epic Games Store, and consoles will be able to experience the deadly exploits of the Rust Belt, for five full days. This will be our largest test of ARC Raiders to date, for the first time also including players on PlayStation 5, Xbox Series X|S, and the Epic Games Store. The purpose of the test is to see how the game performs in a live environment across all launch platforms and gather key insights and feedback from players like you. This time around, you're free to share or stream gameplay capture and tell the world of your experience in ARC Raiders—in other words, the playtest is not confidential.

So, what can I expect?
For those who may need a refresher: ARC Raiders is a multiplayer extraction adventure, set in a lethal future earth, where little remains of the world we know today. On the surface, threats are everywhere: ARC machines loom high in the skies and lurk in the shadowy corners of abandoned spaceports and run-down warehouses. You'll encounter everything from roaming rollbots to multi-legged behemoths, and the choice will be yours—team up to defeat them, or risk combat with your fellow Raiders if you'd rather keep the spoils for yourself. While the line between friend and foe is razor thin on the surface, in Speranza, you'll find refuge. The Traders there are ready to supply you with quests and gear. You can also craft equipment in your Raider Den, such as advanced weapon mods or unique gadgets. With every level gained on the surface, you can invest your experience into a branching skill tree.

TDK Demonstrates the World's First "Spin Photo Detector" Capable of 10X Data Transmission Speeds

TDK Corporation announces that it has developed the world's first "Spin Photo Detector," a photo-spintronic conversion element combining optical, electronic, and magnetic elements that can respond at an ultra-high speed of 20 picoseconds (20 × 10⁻¹² s) using light with a wavelength of 800 nm - more than 10X faster than conventional semiconductor-based photo detectors. This new device is expected to be a key driver for implementing photoelectric conversion technology that boosts data transmission and data processing speed, particularly in AI applications, while simultaneously reducing power consumption.

Transferring mass amounts of data at higher speeds and with lower power consumption is an inevitable need as AI evolves. To process data and make calculations, data is currently transferred between CPU/GPU chips as well as from and to memory by electrical signals. Therefore, there is an increasing need for optical communication and optical interconnects, which offer high speeds that do not decrease with interconnect distance. Photoelectronic conversion technology is also gaining global interest as a very compact fusion of both optical and electronic elements.

SaxonQ & Quantum Machines Enabled First-ever Live Demo of Application on Mobile Quantum Platform

SaxonQ, developer of the first mobile quantum computer, and Quantum Machines, the leading provider of advanced hybrid quantum-classical control solutions, announced today a milestone demonstration of real-time quantum computing on SaxonQ's mobile quantum computer at Hannover Messe 2025. The live demonstrations included a quantum chemical calculation of H₂ energy levels and basic real-time image recognition, marking the first time anyone has shown such applications running on a portable room-temperature quantum computer publicly, demonstrate the potential of mobile quantum computing outside laboratory conditions.

"Developing a mobile quantum computer that runs in real-world environments—without cryogenic cooling and powered by a simple wall plug—is a challenge that requires the best available control technology. Quantum Machines provides exactly that. This successful demonstration proves that we can run reliable quantum operations on-site. It's an exciting step toward bringing quantum computing to industrial applications," says Dr. Frank Schlichting, CEO of SaxonQ.

Reikon Games Introduces its "Metal Eden" Demo, Taster Build Out Now on PC & Modern Consoles

Starting today, you can dive into the sci-fi FPS action of Metal Eden with our brand-new demo available for PC, Xbox Series X|S, and PlayStation 5—grab it on your platform of choice. We can't wait to see you experience the adrenaline rush we have in store for you while you navigate the city-planet of Moebius as it orbits the planet Vulcan. During the demo, you'll jump into Mission 0 and Mission 1 and have a chance to experiment with some of the weapons that will help you cause havoc and uncover the truth of Moebius—master these upgrades, and no foe will be able to stop you. But first a reminder of why you fight…

For humanity to survive space travel and expand across the galaxy, the Engineers invented Cores. This system can store human data by preserving a digital record of a human psyche, rebuilding it upon reaching its destination. That was the plan, however something went wrong. An erosion bomb was released by the Engineers, threatening all cores on Moebius.

Modulus Demo Available Now on Steam, Happy Volcano Devs Discuss Creative Process

Hey Module Makers, and welcome to a special edition of the Modulus Dev Log! We've got big news: the Modulus demo is officially live! If you've been waiting to dive into our factory automation sandbox, now's the perfect time to jump in, start optimizing, and let those conveyor belts roll. But today, we're not just celebrating the demo launch, we're also taking a look back at how Modulus has evolved throughout development. From early prototypes to the design choices that shaped the demo, we're pulling back the curtain on what it takes to bring a game like this to life. As well as introducing you to some of the team.

Award-winning developer Happy Volcano (You Suck at Parking, The Almost Gone) and publisher Astra Logical are proud to announce the first-ever demo for Modulus, a factory automation game where players build every piece from the ground up with building-block modules. Cut, color, stamp, and assemble these modules to design an impressive factory with your own creative twist. There are no fixed recipes in Modulus. Players produce each construct from the very modules they manufacture, resulting in a highly personalized approach to factory-building. Witness these structures rise and construct in real time, with each block becoming a visible part of the design. The more complex the buildings, the more advanced the modules must become.

Monster Train 2 Launching on May 21, Coming to PC & Consoles - Steam Demo Available Now

No kidding. This is not a drill. Monster Train 2 will be in your hands in under two months. If you haven't already, please enjoy the trailer (watch below), wishlist the game, and get ready for five all-new clans, dozens of new cards, and surprises of all shapes and sizes. As we ramp up towards launch, we'll be back at a regular cadence giving you deep dives into Monster Train 2's new content, from clan deep-dives to new game mode reveals and more. All aboard.

If you've spent enough time on the internet, you already know what today is about. It's about goofs. It's about tricks. It's about "pulling a fast one." April Fools' Day in the video game world is a particularly special time for video game studios like us. With the right April Fools' Day announcement, your game can land at the top of the gaming news sites and subreddits.

HASTE: Broken Worlds Out Now on Windows, Linux, & Mac Platforms

Run, don't walk! It's time to play the full game. HASTE is finally out! It's been a long journey since our initial wobbler prototype in late 2021, and we're very excited to finally be able to share the full game with you all! HASTE: Broken Worlds is a high-speed third-person running game, set in a collapsing universe. Race through a variety of worlds, master your movement and use items and abilities to progress through each level before it falls apart around you. The game consists of ten Shards, each featuring a collection of procedurally generated levels that must be completed without fail to unlock the next. You'll encounter challenges and characters on your journey, seeking answers about what lies behind the destruction, and how to escape it!

Thank you to everyone who played the demo and helped us with the final feedback and motivation to get this game through the end portal! We hope you hit the ground running—literally—and have a great time with Zoe's crew. For any questions, support, or bug reports, please post in the Steam forums or reach out to us at support@landfall.se! Join the official HASTE Discord!

Moonshot Games & Dreamhaven Introduce "Wildgate" - Community Playtest Starts April 10

Introducing Wildgate—a crew-based shooter featuring out-of-this-world spaceship combat! In Wildgate, players ("Prospectors") team up in crews of four to venture into a hostile, unpredictable, and mysterious region of space ("The Reach") in search of an ancient relic known as the Artifact. While in pursuit of the Artifact, players must work together to pilot their spacecraft, plunder wreckage, and discover forgotten loot. To win, crews must successfully find and escape with the Artifact...or they can go for a domination victory, destroying all rival ships in the Reach by whatever means necessary.

NEW ADVENTURES, EVERY MATCH
Stay one step ahead as you and your crew navigate the Reach—a vast, procedurally-generated map with randomized encounters, rewards, and more that change with every game. EXPLORE THE REACH: the Reach is a wild place, filled with deadly hazards and treasure beyond your wildest dreams. Navigate through cosmic storms, battle space vermin, and plunder alien outposts for loot. Just be sure to beat other Prospectors to the punch, or risk flying away empty-handed.

Tachyum Demonstrates DRAM Failover for Large Scale AI on Prodigy FPGA Prototype

Tachyum today announced that it has successfully enabled DRAM Failover correct system on its Prodigy Universal Processor, demonstrating enhanced reliability for even larger-scale AI and HPC applications even in the case of DRAM chip failures.

Tachyum's DRAM Failover is an advanced memory error correction technology that improves the reliability of DRAM and provides a higher level of protection than traditional Error Correction Code (ECC). DRAM Failover can correct multi-bit errors within a single memory chip or across multiple memory chips, allowing continued memory operation in the event of device-level faults in memory. With DRAM Failover, even a whole DRAM chip failure can be tolerated without affecting the system and applications.

Descenders Next Early Access Launch Delayed; Live Session Demo Provided Lots of Feedback

Thank you for all your amazing feedback! It's incredible that 60,000 of you played our demo and helped us test Descenders Next. It's been incredible watching everyone play, and reading through your feedback has blown us away, so a massive thank you from all of us at RageSquid and No More Robots! We're driven to make Descenders Next the best it can be, and reading through your feedback you made some great calls. We understand you feel the game needs some tweaks to make it feel like the ultimate Descenders experience, and we agree!

You hit on a few bits in your feedback that we want to iron out before we launch into early access. The team are already on it, adding in some highly requested features like key bindings, the first-person camera and the return of Enemy, Kinetic and Arboreal, but others will be a bigger undertaking. This means getting Descenders Next ready for early access launch will take a little bit longer than we were anticipating, so we're going to give the game a little bit more time in the oven, and push the launch date back. We don't have a date for you just yet, as we're making sure that we've taken all your feedback on board and got our changes just right, but we're not going to keep you waiting too long.

GeForce NOW Library Grows Again - with KRAFTON's inZOI, Atomfall & More...

A new resident is moving into the cloud—KRAFTON's inZOI joins the 2,000+ games in the GeForce NOW cloud gaming library. Plus, members can get ready for an exclusive sneak peek as the Sunderfolk First Look Demo comes to the cloud. The demo is exclusively available for players on GeForce NOW until April 7, including Performance and Ultimate members as well as free users. And explore the world of Atomfall—part of 12 games joining the cloud this week.

Cloud of Possibilities
In inZOI—a groundbreaking life simulation game by Krafton that pushes the genre's boundaries—take on the role of an intern at AR COMPANY, managing virtual beings called "Zois" in a simulated city. The game features over 400 mental elements influencing Zois' behaviors. Experience the game's dynamic weather system, open-world environments inspired by real locations and cinematic cut scenes for key life events—and even create in-game objects. inZOI lets players craft unique stories and live out their dreams in a meticulously designed virtual world. Dive into the world of Zois without the need for high-end hardware. Members can manage their virtual homes, customize characters and explore the game's dynamic environments from various devices, streaming its detailed graphics and complex simulations with ease.

Mars Attracts Demo Is Here

The upcoming park management sim Mars Attracts has just released a playable demo of the game on Steam. The demo release coincided with the release of an all-new trailer featuring an in-depth look at the gameplay, which sees the player building whacky rides, managing the needs of fickle Martian guests, and abducting humans to serve as the star attractions. This latest trailer reveals all new experiments and amenities for messing with the unfortunate human captives.

In the demo, players will be able to push their humans to the limits of sanity in the name of Martian science, and get a real taste for the management systems and darkly mischievous gameplay that Mars Attracts has to offer. Throughout the development journey, Outlier has encouraged fans to contribute to the direction of Mars Attracts - and the demo is just the latest step in this journey, ahead of an Early Access release later this year.

Focus Entertainment & Saber Highlight Hilarious Reactions to RoadCraft's Popular Steam Demo

Focus Entertainment and Saber Interactive are excited to share a Reaction Trailer for their upcoming game RoadCraft, celebrating its demo's success during Steam Next Fest and allowing everyone to witness all kinds of memorable moments filled with truckloads of fun. The next-gen heavy-machinery simulation and sandbox game where players reshape the Aftermath is coming May 20 to PlayStation 5, Xbox Series X|S, and PC.

The demo is still live for a few days!
In one week, over 350,000 players tried out the RoadCraft demo. With almost 12,000 simultaneous active users, it ranks 3rd most played demo during the Steam Next Fest. Having been greeted so warmly, the demo has won an extended lifetime following its Steam Next Fest participation, giving everyone the opportunity to get in on the fun… or go back to it until March 20, 6 pm CET!

KOEI TECMO Reveals Atelier Yumia x Tales of Graces f Collaboration

In the upcoming alchemy JRPG "Atelier Yumia: The Alchemist of Memories & the Envisioned Land" available March 21st, a collaboration with "Tales of Graces f Remastered", an RPG from Bandai Namco Entertainment, has been confirmed. A collaboration costume from "Tales of Graces f Remastered" will be available as a free DLC in "Atelier Yumia." Please look forward to further information on the timing of its release.

Also, to commemorate this collaboration, a special illustration by the illustrator Benitama was released today. The illustration features "Yumia," the protagonist of "Atelier Yumia" and "Asbel," the protagonist of "Tales of Graces f Remastered," standing side-by-side wearing the collaboration costume. Walk the forbidden path, no matter where it leads. "Atelier Yumia" is a story about Yumia and her companions confronting memories and, despite their uncertainties, forging ahead on the path they believe in.

Half-Life 2 RTX Demo Coming on March 18

NVIDIA has announced that the Half-Life 2 RTX Demo will be available on March 18th and include a two-hour gameplay demo with full ray tracing, remade assets, and animations. The demo is remastered with RTX Remix by Orbifold Studios and will be a free mod on Steam for all Half-Life 2 owners.

The demo will feature NVIDIA DLSS 4, NVIDIA RTX Neural Radiance Cache, RTX Skin, RTX Volumetrics, and other new NVIDIA technologies. The release of Half-Life 2 RTX Demo marks the official release of RTX Remix, which was released a year ago in beta. According to NVIDIA, over 30,000 modders have since used the platform to mod a bunch of classic titles, with over 1 million gamers playing those modded games like Portal with RTX and Portal: prelude RTX. As said, the new demo will go live on Steam on March 18th.

Intel Panther Lake Sample on Prominent Display at Embedded World 2025

Intel representatives have placed a Panther Lake demonstration sample unit on an actual pedestal; as reported by PC Games Hardware (PCGH). German press outlets and other visitors were greeted by Team Blue's dedicated showcase plinth at this week's Embedded World 2025 expo/trade fair. The Nuremberg-based event is advertised as a "world-leading conference presenting state-of-the art technology and forward-looking research." Attendees and industry watchdogs reckon that the prominently displayed demo piece is an example of Intel's Panther Lake-H (PTL-H) mobile-oriented chip design. Last October, Pat Gelsinger (now ex-CEO) unveiled a physical PTL-H sample on-stage during his special guest appearance at Lenovo Tech World 2024. During a CES 2025 keynote presentation, Michelle Johnston Holthaus (Intel's interim co-boss) confirmed a 2025 launch window, while holding up another (or the same) Panther Lake chip.

Recent industry insider whispers have suggested that the Intel Foundry is encountering problems with their 18A node process; thus causing a shift in Panther Lake's release schedule. One prominent leaker claims that Team Blue's opening salvo of PTL-H products will roll out in 2026, but rumors were dismissed by an official source (last week). John Pitzer—Corporate Vice President of Investor Relations at Intel—insisted on multiple occasions, during a fireside chat, that his team's Core Ultra 300 series (aka Panther Lake-H) is on track for launch within the second half of 2025. Intel's Embedded World 2025 booth does not feature any technical rundowns relating to the showcased next-gen offering; their minimalist plinth is simply adorned with blue text spelling out: "Panther Lake." NDA-busting details have emerged online, courtesy of insider leaks—the top-most PTL-H SKU could appear with a 4P+8E+4LP+12Xe3 configuration.

Sci-Fi Stealth-Action Adventure "Steel Seed" Launches April 10

Today ESDigital Games and developer Storm in a Teacup are proud to announce the official release date for Steel Seed, out April 10, 2025, on PC via Steam and the Epic Games Store, as well as PlayStation 5 and Xbox Series X|S. Check out the game's new trailer for a glimpse of the sci-fi stealth-action gameplay, parkour and storytelling that await!

Can't hold on till then? Play Steel Seed's new Steam demo, available now until the game's official launch. Explore the game's introduction, experiencing key mechanics like stealth action, epic battles and more.

Saber Interactive Addresses RoadCraft Demo Performance & Gameplay Issues

Hello everyone, RoadCraft's demo has been rolling for the past week, and seeing so many of you give a try to our game filled us with joy! Thousands of you downloaded and tried out the demo and you covered altogether more than 2 billion km on the demo, which is absolutely awesome! We've custom-made this demo to give you a sample of the gameplay and vehicles, but be assured that you're far from having seen everything! Now, we are focused on carefully reading your feedback, and we want to address some of them before we release the full game on May 20th.

First, the elephant in the room, the absence of fuel consumption
We know that fuel consumption is a core element in SnowRunner or Expeditions. But RoadCraft is a totally new experience for us, in the simulation field. It has been developed on a new iteration of our engine, and its technical specifications differ from those of our other games. For those reasons, it doesn't offer the same gameplay features. Map exploration and traversal is not as central, rebuilding and reshaping terrain are. When we started the development, we initially had a fuel consumption system, however this mechanic was tedious and didn't bring anything interesting to the core gameplay of the game. However, it doesn't mean we want to throw away the idea without any reflection, and especially after seeing all your feedback on it. We might think about integrating fuel consumption, but later on, in a new game mode for example.

pureLiFi Demonstrates how LiFi will Make Broadband Better for Global Telecom Companies and Consumers

pureLiFi, the global leader in LiFi technology, has announced the launch of its ground-breaking LINXC Bridge system, at Mobile World Congress Barcelona. Developed with Solace Power, this innovative solution empowers Fixed Wireless Access (FWA) broadband providers to deliver self-installable, higher quality and more reliable connectivity to consumers using outdoor Customer Premises Equipment (CPE). With this solution broadband customers will experience much faster installation times, more reliable speeds and an improved user experience.

The LINXC Bridge streamlines broadband deployment, eliminating complex installations, significantly reducing subscriber acquisition cost, shortening time to revenue and increasing customer satisfaction. The LINXC Bridge system will be showcased live at the pureLiFi booth (7B27) alongside the latest cutting-edge CPE equipment from demonstration collaborators, Sonim Technologies.

Splitgate 2 Open Alpha Build Available on Steam, PS5 & Xbox Series X|S

Hey, Splitfam. We're doing an Open Alpha preview of the work we've done on Splitgate 2, available to everyone for four days from Feb. 27 to March 2. Come play with us! This is your first chance to check out our new Multi-Team Portal Warfare, 8v8v8 battles of colossal proportions set on a massive map. Plus, we've got new arena maps, new weapons, new gear, and hundreds of improvements based on community feedback. Anyone with a Steam account, a PS5, or an Xbox Series X|S can register and play—for free, as always. Read on for more details about what will be included in the Open Alpha.

Portals Change Everything
Portal into the action as an elite Ace in Splitgate 2, the only free-to-play shooter where you can teleport across the map to outsmart your opponents. Team up, customize weapons, and master portaling skills as you compete for glory in epic showdowns. This is the future of Splitgate, bringing fast-paced portal gunplay with objective-based game modes, distinctive new maps, and a wild collection of weapons. Dominate the competition with the ultimate tool: a portal gun. Flank your foes and turn the tide of combat by portaling across the map, or defy gravity to launch yourself for jaw-dropping aerial kills. Recruit your friends and compete for the respect of the entire galaxy. Take control of the Hotzone while your friends hold off enemies portaling in from all sides. Stand together and steamroll your opponents to win the match and claim victory.

RoadCraft Demo Available Now, in Celebration of Steam Next Fest 2025

Hello Builders, time to roll up your sleeves! The RoadCraft demo is now live for Steam Next Fest. Whether solo or with up to 4 friends, clear debris, restore roads, and bring industries back to life! Focus Entertainment and Saber Interactive have shared an announcement trailer for RoadCraft's first playable demo (see below), available until March 3. Players can finally get hands-on with the next-gen heavy-machinery simulation and sandbox game where they will reshape the Aftermath. Fans of Saber's simulation expertise as well as construction and heavy-machinery lovers can dig into this demo before pre-ordering. Coming May 20 to PlayStation 5, Xbox Series X|S, and PC, the Standard and Rebuild Editions are already available for pre-order on Steam, PlayStation Store, and Microsoft Store.

A comprehensive RoadCraft co-op warm-up
In RoadCraft, you take on a challenging enterprise as a front-line rebuilder, reviving shattered industries in a range of disaster-stricken environments across the globe. Your mission is to deploy an impressive fleet of construction vehicles to clear debris, reactivate dormant factories, and rebuild crucial infrastructure like roads and bridges to revive local production. During Steam Next Fest, players get to test three maps with unique environments and sets of missions. Specifically designed for the demo, they provide a substantial taste of the full game experience, showcasing the immersive, seamless blend of driving, operating construction machinery, and managing reconstruction resources, all powered by a cutting-edge visual and physics simulation. This co-op build lets up to four players join forces ahead of many more team endeavors in the final game.

Promise Mascot Agency Demo Available Now

You heard us the first time! The demo is playable RIGHT NOW! GO GO! Welcome to Kaso-Machi, where chaos goblins and crime mysteries await! For the first time EVER, you can get hands on with our colourful, sentient (of course, why wouldn't they be?!) mascots, get behind the wheel of your truck, and start discovering the mysteries that await you in Promise Mascot Agency! GO GO GO!

Delve into this open-world, genre-bending, creature collector, RPG. Be the boss, turn a profit, and collect the most chaotic roster of bizarre mascots. Severed pinky fingers run businesses? Sobbing Tofu! A Very Innocent Cat!? Oh my! Experience the star-studded cast FOR THE FIRST TIME! Featuring the dulcet tones of Takaya Kuroda (Yakuza's Kiryu Kazuma), Ayano Shibuya (Zelda Breath of the Wild & Tears of the Kingdom), and introducing Nobuyuki Hiyama (The Legend of Zelda: Ocarina of Time, The Legend of Zelda: Majora's Mask) as Captain Sign! So what are you waiting for? Mascots of every variety are waiting to be put on your books in this epic new 80-minute demo, now available as part of Steam Next Fest!

Arc & Snapshot Games Unveil Chip 'n' Clawz vs. The Brainioids, Masterminded by X-COM Creator

We're proud to reveal Chip 'n' Clawz vs. The Brainioids, a new action-packed strategy game that combines thrilling third-person action with the strategic depth of real-time strategy (RTS) gameplay - all set in a colorful, comic book-style world brimming with a unique cast of characters. Whether strategizing in battle or diving into the action firsthand, you will find a uniquely engaging and heroic adventure that keeps you coming back for more.

PLAY THE DEMO
As part of Steam Next Fest: February Edition from February 24 to March 3, the first-ever demo of Chip 'n' Clawz vs. The Brainioids will be available for you to experience this exciting heroic action RTS adventure before it launches on PC, Xbox and PlayStation this spring with cross-platform play support at launch. The demo will give you plenty of Chip 'n' Clawz action to dive into, as it'll feature online and local campaign co-op and PvP multiplayer support, four Mission levels, two Challenge levels, two PvP maps, and plenty of weapons, mods, collectibles and base building options! If you want to join the Chip 'n' Clawz community and find fellow Earthlings to adventure with or challenge in PvP, join the official Chip 'n' Clawz Discord!

"Lost in Random: The Eternal Die" Demo Available Now

The dice have been cast! The official demo for Lost in Random: The Eternal Die is available now on Steam, and Xbox for all you multi-platform folks! Enter the Eternal Die: step back into the whimsical, dark fantasy world of Random—this time with a rogue-lite twist. In this free demo, you'll experience the first of four enchanting yet perilous worlds as Queen Aleksandra and her loyal die-companion, Fortune. Armed with your trusty sword, exciting ability cards, a new relic system, and, of course, Fortune, you'll take on formidable foes and maybe even defeat the first world boss—if luck is on your side.

But don't worry if you die. Each time you return to the Sanctuary, you'll have a chance to upgrade your skills and weapons, catch your breath, and prepare for your next run. Be sure to chat with the quirky inhabitants of the Black Die, whether it's seeking wisdom from Chance, honing your skills with Aama, or browsing Rack's weapon stash (just be ready for his terrible jokes).

NEXT Studios & Owlcat Games Launch Biped 2 Demo, Available Until February 17

A new adventure is here, adventurers! Today—on February 10—start your journey in the Biped 2 Demo, team up with friends, explore brand new levels and mechanics! Today, Owlcat Games, alongside META Publishing and NEXT Studios, is proud to announce that the first-ever demo playtest for their puzzle action-adventure title, Biped 2, is now live until February 17. Fans of the original Biped and curious newcomers can access the playtest on the game's Steam page. The adorable bipedalled robots you know and love are back! Biped 2 is the sequel to the exciting original game about two charming bipedal robots, Aku and Sila, who rely on each other and embark on incredible adventures side by side. Dive into the groovy co-op action-adventure game full of puzzles, friendship, support, and fun!

Biped 2 raises the stakes with expanded multiplayer, including four-player co-op for the first time, new robots, missions, and stunning new biomes. Players will encounter even more challenging puzzles as they navigate diverse landscapes, either solo or with friends in two-or four-player co-op. After brave bipeds had reactivated all the beacons on Earth, they received a strange signal from a faraway planet. This can mean only one thing—someone is calling out for help! Now, our mechanical friends are determined to prove themselves and help those in need across the Galaxy. Become a hero and save the planet in distress. After all, even the tiniest robots are capable of great deeds!
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