
RDNA4-Exclusive AMD FSR 4 Technology Comes to 30+ Games at Launch, Over 75 Games By End of year
Thanks to VideoCardz, we are getting confirmation that AMD's FidelityFX Super Resolution (FSR) 4.0 technology will be available for more than 30 games at launch, and over 75 games by end of the year. The leak notes that the support for FSR 4.0 will be coming only to games with FSR 3.1 already implemented. By manually toggling it in AMD Software, users can enable FSR 4.0 in their supported games. There is even a way to enable it thought HYPR-RX, but that will be limited to the support game list, too.
AMD's FidelityFX Super Resolution technology has evolved through four distinct generations, each marking significant architectural shifts in upscaling approach. FSR 1 implemented basic spatial upscaling with broad hardware compatibility across AMD's GPU lineup dating back to RX 400 series. FSR 2 pivoted to temporal techniques, adding native anti-aliasing support while maintaining compatibility with RX 590 cards and select Ryzen APUs. FSR 3 introduced frame generation technology for the first time, requiring newer RX 5000 series hardware for this feature while keeping basic upscaling accessible to older GPUs. FSR 4 represents AMD's most advanced implementation to date, combining temporal upscaling with machine learning techniques, native AA, and frame generation—though requiring the latest RX 9000 series hardware based on RDNA 4.Below is a list of FSR4-supported games at launch:
AMD's FidelityFX Super Resolution technology has evolved through four distinct generations, each marking significant architectural shifts in upscaling approach. FSR 1 implemented basic spatial upscaling with broad hardware compatibility across AMD's GPU lineup dating back to RX 400 series. FSR 2 pivoted to temporal techniques, adding native anti-aliasing support while maintaining compatibility with RX 590 cards and select Ryzen APUs. FSR 3 introduced frame generation technology for the first time, requiring newer RX 5000 series hardware for this feature while keeping basic upscaling accessible to older GPUs. FSR 4 represents AMD's most advanced implementation to date, combining temporal upscaling with machine learning techniques, native AA, and frame generation—though requiring the latest RX 9000 series hardware based on RDNA 4.Below is a list of FSR4-supported games at launch: