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Bungie Devs Go In-depth into Marathon's Gameplay Systems - Closed Alpha Test Starts April 23

Over the past weekend we shared the first look at Marathon's gameplay in our livestream from Bungie headquarters, and now we're here to recap the highlights! In the Gameplay Reveal Showcase, we sat down with game director Joe Ziegler, franchise art director Joseph Cross, senior design lead Lars Bakken, gameplay director Andrew Witts, and senior social media manager Andy Salisbury to chat about everything from favorite Runners to gunplay to expanding the Marathon legacy. Want to see the full show? Check out the VOD below. It has all of the videos you'll see here, plus a bunch of extra details and fun moments with the team.

UP FIRST... Important dates and our first playtest
The Marathon Closed Alpha Test runs from April 23 to May 4, and Marathon launches on September 23, 2025. Wishlist on Steam to keep up with the latest news. Want to sign up for your chance to join the first playtest? Join the official Discord and follow the steps in the server to sign up. We'll be inviting players at the start of the playtest and throughout the playtest, so keep an eye on your inbox. The Closed Alpha Test will be available to players who are 18+ and located in North America. It'll be a fairly small playtest as we test our technical capabilities and gather important feedback before bigger tests. We know there are lots of you who won't be able to get in (yet), and we see you. Please hold tight! We'll be there soon

Bungie's Marathon Launching September 23, Gets New Gameplay Trailer

Today, Bungie, the creators of Halo and Destiny, revealed gameplay of their upcoming team-based extraction shooter Marathon. As part of the live Marathon Gameplay Reveal Showcase, Bungie developers premiered Alpha gameplay of the tactical and fast-paced FPS, explored the mysterious and cutthroat world of Tau Ceti IV, and discussed how to join the Marathon Closed Alpha Test.

In addition, Bungie announced Marathon will release on September 23, 2025 on Steam, PlayStation 5, and Xbox Series X|S with full cross play and cross save. In the meantime, players can join the Marathon community Discord, where they can sign up for a chance to be one of the first to playtest Marathon. The Bungie team will be actively engaging in Discord, holding live Q&As, and evolving the game based on player feedback for launch and beyond.

Bungie Schedules "Marathon Gameplay Reveal Showcase" - Airing on April 12

The time has come—we're getting ready to share the first look at Marathon in this week's Gameplay Reveal Showcase! Join us on Saturday, April 12 @ 10AM PT from Bungie HQ, where we'll be revealing gameplay for the first time along with a few other surprises. Game director Joe Ziegler, franchise art director Joseph Cross, senior design lead Lars Bakken, gameplay director Andrew Witts, and senior social media manager Andy Salisbury will be sitting down to chat about everything we're sharing, and we'll be doing live Q+A from Twitch chat throughout the show.

Puzzles, decryption, and hacks
Over the last few days, the community has been sluething their way through encrypted puzzles and messages intercepted by the resistance group, MIDA. We'd like to recognize the collaborative hacking efforts of you all here today. Curious what's been happening behind closed signals? Here's the quick recap of what transpired across multiple days, social platforms, and websites.

Marathon Classic "Coming Soon" to Steam, Community Project Gets Bungie's Blessing

Aleph One, a community project, has worked on an "open source continuation of Bungie 's Marathon 2 game engine" for several years. Bungie's classic 1990s trilogy—consisting of Marathon, Marathon 2 and Marathon Infinity—is natively supported on the Aleph One platform (on macOS, Windows, and Linux). The first entry (1994) in the series debuted on Mac systems—Bungie stayed loyal to Apple OS ecosystems with successive titles, but started to shift over to PC platforms with its Myth franchise. A clean break occurred after post Microsoft's takeover, although Halo: Combat Evolved (2001) did eventually land on Mac OS X systems. Long-term Marathon fans have spotted an exciting entry on Valve's Steam store—the Aleph One Developers group has listed a "Classic" version of the first game.

PC Gamer reached out to Bungie for comment on the new-ish listing—a spokesperson responded with this statement: "Yup, this is real, and will be free. We're very supportive of the Marathon community and Aleph One's dedication here to bring the original Marathon to PC, Linux, and Mac for everyone to experience, with cross-platform play available in multiplayer. This is a true tribute to the original game!" The Sony-owned studio is working on a reboot of its classic IP, but that reimagining—as a PvP extraction shooter—is not due anytime soon. The entire original trilogy could be released on Steam by that time (possibly 2025/2026).

Bungie Resurrects Marathon - Reimagined as a PvP Extraction Shooter

Today we showed Bungie fans worldwide a glimpse of our future at the PlayStation Showcase, in the forms of two major game announcements. First up, we officially announced Marathon to the world! This is the first completely new project from Bungie in more than a decade. Marathon is a sci-fi PvP extraction shooter where players will embody cybernetic mercenaries known as Runners. Exploring a lost colony on the mysterious planet of Tau Ceti IV, Runners - working solo or as part of three-person crews - will fight for survival, for riches, and for fame.

We're incredibly excited to announce the game and to share our vision for the future. We know that you are curious to know more, and we will have much to say in the future. For now, know that Marathon is currently in development on PlayStation 5, Xbox Series X|S, and PC, featuring cross save and cross play. Check out the Marathon site to learn more about the game and follow Marathon on social media (Twitter, Facebook, YouTube) to stay up to date. Below, don't miss a Q&A with Marathon General Manager Scott Taylor and Game Director Christopher Barrett, where they discuss debuting Marathon to the world.

Retro Shooter Supplice Available Now Via Early Access, For Fans of Doom and Marathon

Supplice has just been released in Early Access - today you get a chance to get your hands on the game, which has evolved tremendously over the years. Supplice is the best example of what an engaged and hard-working community can do. As you probably know, this project started as a Total Conversion mod for DOOM and evolved into one of the most anticipated RetroFPS stand-alone games. We want to thank everyone who shared their feedback with us on our social media channels, but most importantly, we would like to give a massive shout-out to the Doomworld.com and Zdoom.org communities! You guys rock!

As you know, Supplice has started as an ambitious Doom megawad and evolved into the idea of a stand-alone game that would not only be a total conversion mod, but would firmly stand on its own feet. At its core, Supplice is the fruit of the passionate Doom modding community, and as such it has community-driven development written in its DNA. The initial vision and formula have been re-imagined and revisited as the concept, its aesthetics, and the GZDoom tech itself evolved over the years.

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