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Turtle Beach Levels-up Its Premium Wireless Gaming Headset Series With the Multiplatform Stealth 700 Gen 2 MAX for Xbox

Leading gaming accessories provider Turtle Beach Corporation (NASDAQ: HEAR) today announced the Designed for Xbox Stealth 700 Gen 2 MAX as an all-new entry to the best-selling brand's Stealth 700 series of premium wireless gaming headsets. By simply flipping a switch, the Stealth 700 Gen 2 MAX offers players the ability to connect lag-free via wireless USB or Bluetooth to more gaming systems, including Xbox Series X|S and Xbox One, PS5 and PS4, plus Nintendo Switch, Windows PCs and Mac, and compatible iOS and Android mobile devices. Stealth 700 Gen 2 MAX also increases battery life to 40+ hours, with 15-minutes of charge delivering over eight hours of playtime.

The Stealth 700 Gen 2 MAX continues delivering the superior high-quality audio with powerful 3D spatial surround sound and ultimate comfort that have made it the best-selling and highly acclaimed premium wireless gaming headset. IGN recently included the Stealth 700 Gen 2 in its latest Best Gaming Headsets 2022 story, naming it the Best Xbox Series X|S Gaming Headset. The Stealth 700 Gen 2's premium features like large and powerful 50 mm Nanoclear drivers, Aerofit cooling gel-infused memory foam ear cushions, ProSpecs glasses-friendly comfort, Superhuman Hearing, a metal-reinforced headband, as well as Bluetooth for talking on Discord, taking calls, listening to music, and connecting to the mobile companion app - all make a return with the Stealth 700 Gen 2 MAX. The Designed for Xbox Stealth 700 Gen 2 MAX is available for pre-order today from www.turtlebeach.com and at participating retailers worldwide. Available in Black or Cobalt Blue, Stealth 700 Gen 2 MAX for Xbox launches globally on May 8, 2022 for a $199.99 MSRP.

MSI Announces the Spatium M480 Play M.2 NVMe SSD

MSI is launching a new blazing fast model to its SSD product line - SPATIUM M480 PCIe 4.0 NVMe M.2 PLAY, exceeding all performance requirements for PlayStation 5 use. MSI SSDs enhances our company's identity as a high-performance PC brand by expanding our ecosystem and covering the high-performance storage category. These SSDs are built with high-quality, high-density 3D NAND flash that delivers great performance with up to 7000 MB/sec read. On SPATIUM M480 PLAY, the sleek dual finish aluminium heatsink is designed to fit the PlayStation 5. This improves heat-dissipation to sustain transfer speeds across all platforms for professionals, content creators, and gamers. Other performance-improving technologies include DRAM cache buffer and an SLC cache.

SPATIUM M480 PLAY is the optimal product made for console gaming in the SPATIUM lineup with four storage capacities - 500 GB, 1 TB, 2 TB, and 4 TB. This brings next-level storage performance to players for PlayStation 5, content creators, and PC gamers. Expanding the storage device on the PS5 is a simple upgrade that allows for lightning-fast save and load times for large game files.

Sony Previews the PlayStation VR2

After a long wait, Sony has finally released the first pictures of its upcoming PlayStation VR2 headset and it clearly follows the design of the original, but looks sleeker, possibly due to the use of a lot more white plastic. The most obvious change is the inclusion of four cameras in the headset itself, much like what we've seen in VR headsets from other manufacturers, which are used for tracking. The PS VR2 should also feature eye tracking, although it seems like Sony is still negotiating with it suppliers as to which technology will be used. It still connects via a cable to the PS5 console, but it seems like Sony has upgraded the displays significantly, as the company claims 4K HDR support, without going into any further details.

Sony talked a lot about the design of the hardware and about how the new headset and controllers were designed to "become an attractive part of your living room decor" while also keeping the gamer immersed in the VR games they're playing, "to the point where you almost forget you are using a headset or controller". As such, ergonomics have apparently played a key role in developing the PlayStation VR2, to make sure it's comfortable to use, no matter the shape or size of the player's head. The only new hardware features mentioned include a lens adjustment dial and a new motor for haptic feedback. For those in hotter climates, Sony has also added a new air vent, which might also be handy for those wearing glasses. Unlike HTC, it doesn't seem like Sony has gone for a fan assisted vent. Sony also announced that PS VR2 headsets are already with game developers and that the company will be sharing more details about the hardware in the future.

Sony Announces PlayStation VR2 Specs and Horizon VR: Call of the Mountain Game

Sony today has confirmed the first specs for its upcoming update of the original PlayStation VR hardware. The PlayStation VR2, as it's (predictably) named, will feature an entirely new display array consisting of dual OLED panels (2000 x 2040 per eye), enabling 4K HDR content to be directly beamed into the users' retinas. The panels enable a 110º field of view and up to 120 Hz refresh rates. The PS VR2 headset will now feature inside-out tracking, which means there's no need for external accessories: four cameras placed on the headset itself will take care of hand and positional tracking, with some help from the new Sense handheld controllers (which integrate the haptic feedback and adaptive triggers of the PS5 DualSense controller).

While wireless VR technologies have become more common, the PlayStation VR2 will require a single, USB Type-C physical connection with the PS5 console - and it's unlikely it will ever properly work outside Sony's ecosystem. This is partly due to Sony listing a number of new sensory technologies that are being integrated into its VR2 headset such as eye tracking, headset feedback, and 3D Audio (processed via the company's Tempest technology). Sony describes the eye tracking implementation as serving as a new possible input for game experiences, whilst also enabling technologies such as foveated rendering to enable higher performance to be extracted from the PS5 hardware. Allying foveated rendering and eye-tracking should bring about a much-needed breakthrough for VR performance - theoretically, the system can apply Variable Rate Shading (VRS)-like technologies according to the user's eye position, reducing rendering quality in line with the less detailed captures of humans' peripheral vision compared to the pupil's central focus point.

SCUF Gaming Unveils SCUF Reflex - The First High-Performance Controllers Created for PS5

SCUF Gaming, creator of the high-performance gaming controller category, today introduced SCUF Reflex, Reflex Pro, and an inaugural first-person shooter model, Reflex FPS. All three models of the Reflex controller are designed specifically for PlayStation 5 (PS5). SCUF Reflex encompasses all the groundbreaking features synonymous with SCUF excellence, delivering a heightened experience created specifically with PS5 gamers in mind. Reflex, Reflex Pro, and Reflex FPS include the patented paddle control system that helped make SCUF controllers the premier choice of competitive players everywhere - with an evolved controller design to improve performance for PlayStation gamers.

"PlayStation fans are an integral part of SCUF's history," said Diego Nunez, Vice President of Gaming Marketing at CORSAIR. "They desire speed, durability, comfort, and adaptability and SCUF Reflex delivers them all. Our team has spent months perfecting the design to create the optimal PS5 controller. We're proud to have created a controller worthy of the PS5 community that equips them with heightened performance on the newest console generation."

Razer Announces Kaira and Kaira Pro Wireless Headsets for PlayStation 5

Razer, the leading global lifestyle brand for gamers, today announced they are expanding their rapidly growing console line-up with a series of new wireless headsets and controller charging stands for the PlayStation 5. Through the black and white motifs and signature blue accents, the new Kaira headsets are designed to match the contemporary and modern style of the PlayStation 5 console and DualSense Wireless Controller. Also launching today is the Razer Quick Charging Stand in a range of matching colors to create the perfect pairing to any gamer's PS5 DualSense Wireless Controller.

The Razer Kaira Pro Dual Wireless Headset with Haptics unleashes true console immersion. It is Razer's first wireless headset made for PlayStation 5 that is powered by Razer HyperSense, an intelligent haptics technology that delivers rich, lifelike touch sensory feedback based on audio cues, allowing gamers to submerge their senses in full tactile gameplay. The Razer Kaira Pro is equipped with the tried-and-true Razer TriForce Titanium 50 mm Drivers for absolute clarity while being light enough to ensure comfort over long periods of use.

HyperX Cloud Flight Wireless Gaming Headset Lineup Expands to Include PS5 Support

HyperX, the gaming peripherals team at HP Inc. and brand leader in gaming and esports, today announced the release of HyperX Cloud Flight wireless gaming headset addition boasting expanded PlayStation console compatibility. Adding compatibility with PlayStation 5 along with PlayStation 4, the new headset offers console gamers a 2.4 GHz wireless connection and signature HyperX comfort with up to 30 hours of battery life for extended wireless gaming on one charge. A new mic mute LED has been added to the design for more visible mic control.

The HyperX Cloud Flight headset takes comfort to the next level, utilizing durable adjustable steel sliders on its headband and HyperX signature memory foam for extended gameplay. Cloud Flight offers a closed cup design, 50 mm drivers for immersive in-game audio, and 90-degree rotating ear cups to allow gamers to rest the headset on their neck or shoulders in between games.

XPG Unveils ATOM Series PCIe M.2 2280 Solid State Drives

XPG, a fast-growing provider of systems, components, and peripherals for Gamers, Esports Pros, and Tech Enthusiasts, today announces XPG, a fast-growing provider of systems, components, and Peripherals for Gamers, Esports Pros, and Tech Enthusiasts, today announces a new series of solid state drives (SSD), the XPG ATOM series, geared toward creators of different needs and budgets. They include the XPG ATOM 30, 40, and 50.

The ATOM 30 and 40 utilize PCIe Gen3x4 and NVMe 1.3 to deliver sequential read and write speeds of up to 2,500/2,000 and 3,500/3,000 MB per second, respectively, to give creators the performance they need to create without limitations. Their M.2 2280 specifications support the latest Intel and AMD platforms for creating on the latest PCs, including desktop and laptops. For users seeking a further boost, the ATOM 50 takes advantage of PCIe Gen4 x4 and NVMe 1.4 to offer read and write speeds of up to 5, 000/4,500 MB per second.

ADATA Unveils LEGEND Series PCIe M.2 2280 Solid State Drives

ADATA Technology, a manufacturer of high-performance DRAM modules, NAND Flash products, mobile accessories, gaming products, electric power trains, and industrial solutions today announces a new series of solid state drives (SSD), the ADATA LEGEND series, geared toward creators of different needs and budgets. They include the ADATA LEGEND 740, 750, and 840.

The LEGEND 740 and 750 utilize PCIe Gen3 x4 and NVMe 1.3 to deliver sequential read and write speeds of up to 2,500/2,000 and 3,500/3,000 MB per second, respectively, to give creators the performance they need to create without limitations. Their M.2 2280 specifications support the latest Intel and AMD platforms for creating on the latest PCs, including desktop and laptops. For users seeking a further boost, the LEGEND 840 takes advantage of PCIe Gen4 x4 and NVMe 1.4 to offer read and write speeds of up to 5,000/4,500 MB per second.

ViewSonic Launches 28-inch 150 Hz 4K Monitor with PS5 Support

ViewSonic's new VX2882-4KP seems to be the 4K gaming monitor for those looking for a no-nonsense design, as it could be mistaken for a Dell office monitor. That said, not everyone is keen on the over the top designs some gaming monitors of late have featured, so it's nice to see something a bit more normal here, especially for those that use their PC for more than just gaming.

Unfortunately the only stand-out spec is the 150 Hz refresh rate, which lands somewhere between most 144 Hz 4K monitors and the two or three that can do 160 Hz. It's not an overclock setting in this case, as it's the official refresh rate of the VX2882-4KP. ViewSonic went for an IPS panel here, although it only has a brightness of 300 nits, which is not as impressive as much of its competition, neither is the HDR10 rating.

Razer Launches the Kaira X Gaming Headset, Wolverine V2 White, and Charging Dock

Razer, the leading global lifestyle brand for gamers, today announced several new additions to its expanding console range with the Kaira X for Xbox and Kaira X for PlayStation, the Kaira and Kaira Pro for Xbox White, and Wolverine V2 White Edition. Also launching today is the Razer Universal Quick Charging Stand for Xbox, in a range of vibrant colors that perfectly match official Xbox Wireless Controllers.

"With the new Kaira X, gamers now have even more choice when it comes to picking their perfect Razer headset for either Xbox, PlayStation or PC," said Alvin Cheung, Senior Vice President of Razer's peripherals business unit. "And with the vibrant new range of colors on the Kaira X and charging stands, and the sleek white colors on the Kaira, Kaira Pro, and Wolverine V2, gamers can be as bold and bright as their hardware."

Is the New Old Already? Far Cry 6 Raytracing Exclusive to PC Version, PS5 and Xbox Series Left Out

Stephanie Brenham, Team Lead Programmer for Ubisoft's upcoming AAA Far Cry 6, recently spoke to WCCFTech on the upcoming Far Cry installment. Stephanie went into some detail regarding the graphics and performance options, and an interesting fact that surfaced was that neither Sony's PS5 nor Microsoft's Xbox Series consoles will feature ray tracing enabled on their respective versions of the game. Apparently, ray tracing will be a PC-exclusive feature, as console versions of the game are targeting higher render resolution and more fluid framerates over expensive graphics options such as ray tracing. And even on PC, it'll be a hybrid form of it, and not a full implementation: ray tracing is supported for both shadows and reflections, but Ubisoft opted for a hybrid approach here, marrying traditional rendering with ray tracing so as to improve performance in mainstream PC hardware.

"Ray tracing is a PC-only feature," Stephanie Brenham said. "On console, our objective has been to take advantage of new hardware capabilities, optimizing performance targeting 4K and achieving 60 FPS." This does somewhat fall in the face of performance expectations set by both Sony and Microsoft; both companies made (and still make) extensive use of ray tracing support on the marketing campaigns for their consoles. However, as we've seen in the past, enabling ray tracing comes with severe performance penalties in even the latest and greatest PC hardware (sometimes not to best effect, even), which still outclasses even the latest consoles' powerful innards (compared to their predecessors, of course).

PS5 September Update Brings M.2 SSD Storage Expansion to Everyone

It's been a long time coming, but Sony is finally ready to allow all of its PS5 customers to get access to the M.2 SSD storage expansion slot, courtesy of the September system update, which lands tomorrow. It's not the only feature that the new update will bring though, as Sony has also worked on some user experience enhancements when it comes to navigating the UI, as well as some improvements to the PlayStation Now UI.

Sony has also added support for 3D audio via the speakers built into TVs, although it's not entirely clear what this brings from the details on Sony's blog post. However, it does appear to use the microphone on the DualSense controllers to measure the acoustics of the room to enhance the audio as much as possible. The Pulse 3D wireless headset is getting access to the built in equalizer settings with this update.

JBL Quantum 350 Brings Wireless Gaming to the Next Level

Immerse in the action like never before, without wires to get in the way. Meet the JBL Quantum 350 wireless gaming headset, the latest addition to the JBL Quantum Series. Designed to bring together the most accurate audio experience with gamer-grade lossless connectivity and comfort for epic gaming sessions, this headset is a must-have for gamers looking for an upgraded set-up.

When every sound matters and split-second timing is key, never miss a moment with lossless 2.4G wireless connectivity. Optimized for PC or PlayStation gamers via a wireless USB dongle, the JBL Quantum 350 delivers the ultimate competitive advantage during gameplay. From the quietest footsteps to the loudest laser blasts, JBL's QuantumSOUND Signature provides cinematic-quality audio from 40 mm drivers, and the immersive JBL QuantumSURROUND puts the player in the center of the game. The headset is also compatible with the JBL QuantumENGINE PC software, letting gamers customize the EQ, sidetone, mic and more.

Sony Takes a Step Backwards with PlayStation 5, Cuts on Cooling Capacity in the new Revision

Sony's latest gaming console, PlayStation 5, has been selling at loss up until August 4th, when the company announced that the new console is now profitable. However, it seems like Sony is trying to extend those profits even further with the latest revision of PlayStation 5 that is seemingly taking a step backward. According to the latest report, Sony has updated its PlayStation 5 internal design and the console is now featuring a smaller heatsink, which you can see below. The new revision is featuring a significantly smaller heatsink and an absence of the large copper cold plate. The fan that cools the heatsink is also reduced, resulting in a complete thermal downgrade.

While there was no in-depth testing of the cooling performance, the exhaust system of the new PS5 revision is spitting out 3-5 degrees Celsius higher temperatures. That is just measuring the air coming out, where the actual SoC could run hotter by an even larger margin. As we wait for more testing of the new PS5 revisions, we have to wonder why Sony opted to cut corners on such an important piece, that ultimately provides the console with longevity, due to cooler silicon.

GIGABYTE AORUS Gen4 7000s SSD Unlocks PS5 Extensions

GIGABYTE TECHNOLOGY Co. Ltd, a leading manufacturer of motherboards and graphics cards, announces today that its AORUS Gen4 7000s SSD is fully compliant with PS5 M.2 storage expansion. With the read speed of 7000 MB/s and maximum storage capacity of 2 TB far beyond specification requirements, it allows users to enjoy the best gaming experience.

Enhanced by the latest generation PCIe 4.0 controller with advanced 3D-TLC NAND Flash, The AORUS Gen4 7000s SSD boosts more performance than previous generation PCIe 4.0 NVMe SSD. It equips big aluminium thermal interface in different sizes and double side thermal pad with Nanocarbon coating for improved heat dissipation. In response to the latest announcement from Sony for the compatibility of M.2 SSD storage extensions on PS5, GIGABYTE engineers has further verified the original structure and performance of AORUS Gen4 7000s SSD to be the perfect choice of M.2 storage expansion for PS5. In addition, the read speed of up to 7000 MB/s ensures users with optimized data accessing and smoother gaming experience.

This is What Winning Sounds Like: Introducing the New CORSAIR HS80 RGB WIRELESS Gaming Headset

[Editor's note: Our review can be found here for those interested.]

CORSAIR, a world leader in high-performance gear for gamers and content creators, today launched the new CORSAIR HS80 RGB WIRELESS Gaming Headset, offering gamers industry-leading SLIPSTREAM WIRELESS technology, an exceedingly comfortable new design, durable construction, and refined style. Multiple connection options make the HS80 RGB WIRELESS a great choice for both PC and console gamers. Connecting to your PC using CORSAIR SLIPSTREAM WIRELESS technology, the HS80 RGB WIRELESS boasts 24bit audio along with a strong, unwavering signal that lets you play completely untethered from anywhere in the room with a range of up to 60ft. For unrivaled convenience, connect up to three SLIPSTREAM WIRELESS-compatible CORSAIR devices - headset, keyboard, and mouse - with a single USB receiver, making a full wireless setup easy, simple, and hassle-free.

If you're looking for the highest quality sound, plug in via USB to enable true high-fidelity 24bit/96kHz audio and hear the minute details in games, films, or music that you've been missing. The HS80 RGB WIRELESS also connects to PS5 / PS4 consoles with the included USB wireless adapter, and is fully compatible with PS5's Tempest 3D AudioTech for couch-ready high-quality gaming audio. A new floating headband design offers a stress-free listening experience, paired with memory foam ear pads for comfort that lasts all day - with 20 hours of wireless battery life to match. The HS80 RGB WIRELESS is durably constructed, featuring a modern new design that's reinforced by lightweight aluminium.

TEAMGROUP Launches T-FORCE CARDEA A440 Pro Special Series M.2 SSD Unlock the PS5 Expansion Slot and Unleash Your Gaming Spirit

At the end of July, Sony Interactive Entertainment (SIE) announced the specifications and guidelines for expanding the console's built-in internal storage and confirmed that the PlayStation 5 (PS5) will now support M.2 SSDs for users to expand storage for game files and applications on the PS5. Today, TEAMGROUP's gaming brand, T-FORCE, is unveiling the T-FORCE CARDEA A440 Pro Special Series M.2 PCIe SSD with the industry's first-ever white graphene heat sink. The latest M.2 SSD, made specifically for expanding storage and will be available for gamers around the world on major e-commerce platforms in October, 2021.

The T-FORCE CARDEA A440 Pro Special Series M.2 SSD is being announced today by TEAMGROUP and is equipped with the industry's first-ever white graphene heat sink. The M.2 PCIe 4.0 SSD, created specifically to expand PS5 storage, can reach read/write speeds of up to 7,400/7,000 MB/s and offers storage capacities of up to 8 TB. The T-FORCE CARDEA A440 Pro Special Series M.2 SSD meets the specifications for the PS5 in heat sink size, read/write speeds, and supported capacities, allowing PS5 gamers to install it easily and get the storage they need instantly.

Seagate: Firecuda 530 First PS5-Compatible SSD, $275 for 1 TB

Seagate has confirmed that it now has a PS5-compatible SSD that should be a worthwhile drop-in replacement for the PS5's user-replaceable storage. This isn't a new product, mind you: the company has announced the Firecuda 530 for some time now. However, the company did announce that this SSD can be used in the PS5 system - even if just barely. With space being so constrained in the PS5's NVMe SSD slot, not all SSDs can even physically fit the available space (110 x 25 x 11.25 mm) - and especially not all SSDs featuring a heatsink, even if PS5's compatibility requirements demand such an heatsink to be present so as to avoid thermal throttling.

The FIrecuda 530 1 TB can easily best Sony's 5500 MB/s sequential read requirements for SSD compatibility with the PS5 - the PCIe 4.0 Firecuda 530 offers 7,300 MB/s on that regard, so it more than fits the part. The user-replaceable SSD storage on the PS5 will only be available for Beta users at first, via an upcoming software update for the console, and there are some hoops to jump through in migrating data to it. Seagate is also releasing a 2 TB version ($569.99) and a 4 TB version ($1,049.99). Seagate's own user-replaceable SSD for the Xbox Series X|S, the Storage Expansion Card, is available in 1 TB capacity for $219.

Last-gen Consoles from Sony, Microsoft Also Facing Stock Issues in the US

As pressure mounts over Sony and Microsoft's (in)ability to deliver their current-gen PS5 and Xbox Series S|X consoles at a fast enough pace to satisfy demand, it seems that users now have yet another reason to throw their gamer hands up in the air in frustration. Stocks of new PS4 / PS4 Pro and Xbox One S|X have been increasingly harder to come by in recent times, and especially in the US, stock of the last-gen consoles on Amazon, Target, Walmart and GameStop is virtually non-existent. The only choice prospective gamers have is to find a second-hand last-gen console - and pricing on those seems to be (predictably) going up.

When one looks at it, it does make sense that last-gen consoles are also becoming hard to find, despite the fact that they haven't been discontinued yet. It all pertains to the finite resources at manufacturers' disposal. Even if there are no common components between last and current-gen consoles, the difficulties faced by the supply chain in procuring even raw materials for fabrication means that manufacturers have to prioritize resource allocation - and it seems obvious that both Sony and Microsoft would prioritize current-gen consoles over the alternative. The stock issues even extend to peripherals - controllers for Sony's PS4 are also out of stock, and while the PS5's Dual Sense sees healthy stock levels, that controller has no backwards compatibility, meaning that users looking for a replacement or additional PS4 controller have to make do with either used ones or third-party alternatives. As for Xbox controllers, fear not - they're in stock, for both current and last-gen systems.

Cyberpunk 2077 Returns to The PlayStation Store, Optimized for PS4 Pro & PS5

Cyberpunk 2077 was originally released on December 10th for PC, Xbox, and PlayStation as the most anticipated game of 2020. The game launched with a multitude of performance issues and bugs which made the game nearly unplayable on the PlayStation 4 and as such was promptly removed from the store. CD Projekt Red has worked to improve the game's performance with various hotfixes and patches and it appears Sony is happy with this progress as the game has been reinstated on the store after 6 months. The game is now officially recommended to be run on PS4 Pro or PS5 for the optimal experience however the PS4 will continue to be supported.
CD Projekt RedYou can play the game on PlayStation 4 Pro and PlayStation 5. Additionally, a free next gen upgrade will be available for all owners of the PS4 version of Cyberpunk 2077 in the second half of 2021. Users may continue to experience some performance issues with the PS4 edition while we continue to improve stability across all platforms. The PS4 Pro and PS5 versions of the game will provide the best experience on PlayStation.

Sony Reportedly Working on Redesigned PS5 SoC on 6 nm for 2022

It's not only graphics cards and CPUs that are best kept on the edge of manufacturing processes; in truth, one could even say that consoles have more to gain from these transitions when it comes to their manufacturers' financial outlooks. This happens because usually, consoles are subsidized by manufacturers in that their actual retail price is lower than manufacturing costs; this works as a way for console players to increase their platforms' attractiveness and user base, so they can then sell them games and subscription services, where the big bucks are actually made. We knew this already, but Microsoft's head of Xbox business development, Lori Wright confirmed it yesterday at the Apple vs Epic Games hearing. Lori Wright is quoted as answering "We don't; we sell the consoles at a loss" when asked whether Microsoft does or does not turn a profit on Xbox Series S | X hardware sales.

Considering the similarities between the Xbox Series X and PS5's SoC, it's very likely that Sony doesn't make a profit on console hardware sales either - or if it actually does, it's nothing actually meaningful. This is part of the reason why consoles are usually actually in the forefront of manufacturing processes' advancements, as it's a way for console players to quickly reduce the BoM (Bill of Materials) for their consoles. Since the specifications don't change within a console generation (discounting Pro models, which both companies have taken to launching some years into their generations), they choose to take advantage of process advancements due to the transistor density increases that allow for both lower silicon area for the SoC, and lower power consumption - which sometimes enables them to develop slim versions of their gaming consoles.

Sony Ships 7.8 Million PS5 Consoles Since Launch, Beating the PS4

Sony has announced that it has shipped 7.8 million PS5 consoles since the release of their latest generation gaming system on November 12th. These 7.8 million consoles were sold at the tune of 4.5 million consoles in 2020 (remember that 2020 only starts in November 12th for this matter), and the remaining 3.3 million units were shipped in the three first months of 2021. This places PS5 launch sales higher than PS4's (and obviously higher than the ill-fated release of the PS3). You might think there's a decrease in momentum in sales, but part of that lower average monthly console sales likely comes from the fact that Sony had more PS5 stock at launch (in a veritable stockpile) than the current production output is capable of processing on a monthly basis.

Sony also announced that they have increased the number of PS Plus subscribers to 47.6 million, up 14.7 percent YoY. These numbers mean that Sony too had a very significant first quarter, and great YoY growth. The company announced that its Game & Network Services segment, which includes its PlayStation business, broke revenue ($25.03 billion) and operating profit ($3.22 billion) records for the 2020 financial year. Just keep those PS5 rolling off the presses, Sony. There's much more money to be made here, and many more consumers to make happy.

Sony Reportedly Planning To Enable Storage Upgrades on PS5 in Summer

The Sony PlayStation 5 comes with an internal 825 GB PCIe 4.0 SSD which offers around 667 GB of usable storage for games and other content. With new games such as the latest Call Of Duty easily taking over 100 GB the need for more storage has never been more evident. Sony has prepared for this eventuality by including an internal M.2 drive bay on the PS5 to expand the available storage. The shift to ultra-fast storage on this latest generation of consoles has limited their ability to support external storage as new games developed for the consoles will expect a certain level of performance. Sony will reportedly enable software support for the M.2 slot with a limited selection of tested PC drives to ensure these minimum performance requirements are achieved. The approach by Sony differs from that of Microsoft who has created a proprietary connector for storage upgrades.

iFixit Teardown Reveals The Reasons Behind Joystick Drift on PS5 Controllers

We recently reported about the class action lawsuit being filed against Sony surrounding the alleged drift on their DualShock 5 controllers. We now have some new evidence from iFixit which points towards this physical issue being present on all DualShock 5 controllers. The DualShock 5 controllers use "off-the-shelf joystick hardware with a long history of predictable, preventable issues" according to iFixit. They also estimate that the life-time of these joysticks is just over 400 hours of game time which is significantly less than what would be expected on a 70 USD controller.

The controller drift will get worse as the controllers are used due to several design faults. The main issues identified by iFixit include the specific potentiometers used in the joysticks which will wear down from use quickly making the reading more unreliable. The springs used to bring the joystick to a neutral position will fatigue over time creating a new neutral point and shifting readings. The plastics used in the DualShock 5 controller will inevitably deteriorate with time. The controller will also accumulate grime and dust in the housing from use which increases the severity of drift. The best way to minimize controller drift is to clean your controller regularly; however, this will not solve the hardware faults.
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