AMD Releases Version 1.2 of TrueAudio Next on Github
Do you remember AMD's TrueAudio Next technology? If not, you'd be forgiven; it's not gained as much traction as it could (should?) have, considering its open nature. As a quick reminder, this is AMD's GPU-accelerated audio pipeline, which adds "audio raytracing" capabilities to audio by delivering true spatial positioning and object interactions in a given scene - at much higher performance than the usual CPU-based solutions.
The 1.2 version is being hailed as a "coming of age" for True Audio Next, which includes "a number of notable performance and feature improvements, and it reflects the enhancements built into the version of TAN supported in Steam Audio." Efficiency has also been improved, with minimized "memory, buffer transfer and synchronization overhead". The remainder of the blog post by AMD's Fellow Design Engineer Carl Wakeland follows.
The 1.2 version is being hailed as a "coming of age" for True Audio Next, which includes "a number of notable performance and feature improvements, and it reflects the enhancements built into the version of TAN supported in Steam Audio." Efficiency has also been improved, with minimized "memory, buffer transfer and synchronization overhead". The remainder of the blog post by AMD's Fellow Design Engineer Carl Wakeland follows.