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Take-Two Boss Comments on GTA VI Delay - Anticipates Growth & Record Revenues in FY25

Take-Two Interactive—the owner of Rockstar Games—has publicly endorsed the studio's decision to delay the launch of Grand Theft Auto VI into 2026. Following months of insider whispers, long-time franchise fans were not surprised when reading Rockstar's apology. Initially, Grand Theft Auto VI (GTA VI) was pictured as an important system seller—industry experts and analysts theorized a sharp uptake of PlayStation 5 Pro units. Due to the AAA+ title's planned home console-exclusive release, many hardcore gamers would opt for the best available experience—enabled by flagship hardware.

Naturally, the game's publisher was looking forward to massive sale results in 2025—mainly driven by Rockstar's big open world blockbuster. With a revised release date of May 26—within the next financial year—company leadership remains confident about a current GTA VI-less calendar. Strauss Zelnick—Two Interactive Software's chairman and CEO—believes that an upward trajectory is still on the cards: "we support fully Rockstar Games taking additional time to realize their creative vision for Grand Theft Auto VI, which promises to be a groundbreaking, blockbuster entertainment experience that exceeds audience expectations. While we take the movement of our titles seriously and appreciate the vast and deep global anticipation for Grand Theft Auto VI, we remain steadfast in our commitment to excellence. As we continue to release our phenomenal pipeline, we expect to deliver a multi-year period of growth in our business and enhanced value for our shareholders."

Badlands Crew Out Now on PC

Hey, Crewmates! We are ecstatic to announce that Badlands Crew is out now! Strap yourselves in and prepare for a chaotic ride into the lawless Badlands. A wasteland of opportunity awaits you. It's time to build your very own Battle Wagon swarming with weapons—select, name and train your crew members, and tactically challenge enemy factions in the unforgiving Badlands. Save innocent survivors scattered throughout the lawless Badlands in the aftermath of a devastating apocalypse. Do you have what it takes to Build, Evolve and Fight to survive?

A MESSAGE FROM RUNNER DUCK
We started Runner Duck as just two people at the very end of 2016, releasing Bomber Crew on a tight schedule only 10 months later. It really means a lot that people have enjoyed our games enough that we've been able to carry on making them, now as a team of four. Badlands Crew takes the game further than ever before—bigger and bolder with more gameplay and creative possibilities, and just far more ambitious. However, in other ways, Badlands Crew takes us back to our roots with Bomber Crew, with it being so direct and visceral in its action. It has been a long road, and the biggest learning experience of our game development careers building Badlands Crew to be such a large, expansive game. We're really proud of what we've put together, and how the game has ended up!

Ocean Drive Showcases 8-minutes of "God Save Birmingham" Gameplay Footage

Hey Survivors, we're back—and we've got some news! It's been a minute, but we're coming in hot with something you won't want to miss. First up: the brand-new, IGN-exclusive trailer for God Save Birmingham is LIVE! Step into a brutal reality of 14th-century Birmingham (England), where you awake as the lone survivor in a city overrun by zombies—and they aren't your only enemy. This new trailer gives you a raw look at the gritty survival gameplay that awaits.

Next stop: Boston!
We're heading to PAX East (May 8-11) with a PAX-exclusive playable demo of God Save Birmingham! If you're going to be there, swing by our booth, say hi to the devs, and be one of the first to experience the improved game hands-on. More updates are coming soon—so stay locked in by wishlisting the game on Steam now and following us on our socials below.

Supermassive Games Reportedly Ends Development of Unannounced Blade Runner IP

Rumors about the recent cancelation of an unannounced Blade Runner project; following the alleged completion of a pre-production phase at Supermassive Games. Insider Gaming's "exclusive" article proposes that the UK-based computer game development studio had started work on a "character focused, cinematic, action adventure" around September 2024. An inside source disclosed a "Blade Runner: Time To Live" title, and a futuristic "New Zurich" setting—in 2065. The online publication has acquired "internal company documents" that apparently outlined a 10-12 hour single player campaign experience and a "compelling story blending the philosophical themes of Blade Runner, with kinetic action-adventure gameplay." Veteran members of Supermassive's "The Quarry" core dev team were reportedly involved in the IP's early-stage production cycle.

Insider Gaming outlined a surprising mix of internal details—sourced from their industry mole—suggesting that this project is/was not related to Alcon Interactive Group and Annapurna Interactive's still in-progress Blade Runner title. The report described some of Supermassive's key goals: "a full release was planned for September 2027 on PlayStation 5, Xbox Series X|S, PC, and the 'Gen 10' Xbox and PlayStation systems. It was set to have a full development budget of roughly $45 million with $9 million of it being used for external performance capture and acting talent. What wasn't included in the budget, however, was original music production, image rights and usage fees for performers, QA and game testing, localization, and any future DLC. As with any budget, the amount was subject to change as development got underway and costs rose or fell." The British company is still working on Directive 8020, an original premise sci-fi interactive adventure—presumably, nearing the end of full-blown production within the coming months.

Kingston Reveals its New Fury Renegade G5 PCIe 5.0 NVMe SSD Pricing

Earlier this month, Kingston's new Fury Renegade G5 PCIe 5.0 NVMe SSD leaked, albeit without pricing, but now the company has revealed the pricing both in the US and the UK and to be frank, it's not all that competitively priced. As reported, the Fury Renegade G5 will come in three sizes, 1 TB, 2 TB and 4 TB and Kingston went with Silicon Motions SM2508 controller, rather than the more commonly used Phison E26, for its first PCIe 5.0 NVMe SSD. There's little between the two controllers in real world performance tests, but the SM2508 is faster on paper.

So what about the pricing then you ask? Well, the 1 TB SKU starts at US$203.99 or £182.16 (inc VAT) if you live in the UK. Considering you can get a 1 TB Crucial T705 for US$160 or a 1 TB Samsung 9100 Pro for US$199.99, it seems like Kingston's pricing is a bit off, since their Fury Renegade G5 is unlikely to offer any tangible performance advantages. The 2 TB SKU is listed at US$329.99 / £295.92, while the 4 TB SKU comes in at US$629.99 / £563.04, making the 4 TB SKU one of the most expensive 4 TB consumer NVMe SSDs in the market. Samsung's 9100 Pro retails for around US$550 in comparison, although the Crucial T705 comes in at US$687 in the 4 TB SKU. It seems like PCIe 5.0 NVMe SSD's, especially at larger storage sizes are going to continue to be a premium product for now.

Sapphire Launches NITRO+ Radeon RX 9070 Model, a Month+ After Flagship XT Variant

Sapphire introduced two brand-new NITRO+ models prior to the official launch of AMD's RDNA 4 graphics card generation. The manufacturer rolled out its flagship Radeon RX 9070 XT card on day one—March 6—but the "lesser" NITRO+ sibling was absent at retail. Late last week, ITHome revealed that Sapphire had finally got round to globally releasing their NITRO+ Radeon RX 9070 16 GB SKU. At the time of writing, Overclockers UK seems to have cards in stock—priced at £629.99 (including VAT). Unsurprisingly, the freshly launched NITRO+ Radeon RX 9070 model utilizes the exact same shroud and backplate design that is present on Sapphire's range-topper.

The latest entry retains all of the more expensive unit's mod cons—including a Quick Connect MagniPlate feature, STEALTH hidden power cable, 12V-2x6 (H++) external power connector, Tri-X cooling technology, optimized composite heatpipes, and Honeywell PTM7950 TIM. Major differences are disclosed in Sapphire's "engine clock" specs: "boost clock up to 2700 MHz" and "game clock up to 2210 MHz." The Hong Kong-based company has not officially commented on circumstances that led to the delay of its NITRO+ Radeon RX 9070 graphics card. VideoCardz has dismissed claims about this particular model being postponed due to rumors of a displacement by forthcoming Radeon RX 9070 GRE 12 GB options.

Rebellion Developer Delves into Atomfall's Extensive Accessible Gameplay Feature Set

Last month, we released Atomfall, and it quickly became our most successful launch in the over 30-year history of Rebellion. We want to shine a light on something else we're proud of—how Atomfall is also Rebellion's most accessible title to date. Atomfall might offer challenges for those that want them, but it shouldn't be difficult to physically play. With that in mind, we want to showcase some of the standout accessibility features we've built to help everyone explore the mysteries of the Quarantine Zone. We've included features across motor, vision, audio and cognition, with many becoming accessibility firsts for the studio—including additional audio cues, directional indicators on subtitles, and more. We hope that the host of features, both in and outside of options, helps welcome more players to the Quarantine Zone.

Playstyle
We've built a world full of choice and we want players to be able to play their own way. So, instead of difficulty, Atomfall provides a choice of Playstyle. There are five preset Playstyles to choose from, including Investigator for those seeking more survival gameplay, Brawler for a combat-focused experience, and our default Atomfall experience in Survivor. Sightseer, on the other hand, is a preset which will allow more players to explore and enjoy the Quarantine Zone. It lessens combat and survival aspects and provides a boost to exploration to help you through the expansive Lake District and all its mysteries.

Sony Increases the PS5 Pricing in EMEA and ANZ by Around 25 Percent

Sony has announced that it has increased its pricing for the Playstation 5 consoles by around 25 percent from today in several regions. For now, it's Europe, Middle East, Africa, Australia and New Zealand that are being affected, but there are reports of Sony also planning on increasing the price in the US by at least 30 percent. Sony's official reason behind the rather steep price increase is due to "a backdrop of a challenging economic environment, including high inflation and fluctuating exchange rates".

The new pricing for the PS5 Digital Edition will be €499.99 in the Eurozone, £429.99 in the UK, AU$749.95 in Australia and NZ$859.95 in New Zealand. Sony didn't reveal pricing in other currencies and instead says to check with your local retailer for the new pricing. For now, the EU and the UK avoid price hikes on the PS5 with Ultra HD Blu-ray disc drive as Sony so elegantly calls it, whereas in Australia it'll increase to US$829.95 and in New Zealand it'll cost NZ$949.95. Sony will also announced a decrease in the price on the stand alone Blu-ray drive today and it will cost €79.99, £69.99, AU$124.95 and NZ$139.95. The PS5 Pro is not receiving a price hike for the time being.

Acer Radeon RX 9070 XT OC SKU Prices Revealed in UK, Pre-orders Start at £750

Just over two weeks ago, Acer unveiled its brand-new Predator BiFrost and Nitro Radeon RX 9070 Series graphics cards. Despite being a late contributor to AMD's opening salvo of RDNA 4, the Taiwanese manufacturer made a big impression with its reveal of four premium specced models. In particular, Acer's Predator BiFrost Radeon RX 9070 OC 16 GB and Nitro Radeon RX 9070 XT OC 16 GB SKUs will be joining an elite group of custom options that boast 3100 MHz boost clocks. Mid-March press material did not provide any insight into launch pricing—weeks later, Overclockers UK has opened up pre-orders for the four Predator BiFrost and Nitro RX 9070 XT and RX 9070 cards. Just prior to RDNA 4 launch time, Overclockers UK (OcUK) received plenty of press attention—in particular, their building of a sizable cube out of an impressive quantity of Sapphire PULSE Radeon RX 9070 XT retail stock.

The British retailer seemed confident with its pre-kickoff accumulation of various AIB models, but demand quickly outstripped supply on day one. Unfortunately, OcUK has implemented dreaded price hikes across its Radeon RX 9070 Series product listings. Looking at Acer's main competition in the premium custom Radeon RX 9070 XT tier, OcUK has jacked up prices by £20 to £30 (approx.). ASRock's Radeon RX 9070 XT Taichi OC model—one of the elite 3.1 GHz boosters—launched at £700 (including VAT, shipping fee is extra), but was adjusted up to £728.99 (~$943 USD) at some point last month. The British store's pre-order price for the "cheaper" Nitro Radeon RX 9070 XT OC SKU is £749.99 (inc. VAT), while the flagship Predator BiFrost costs £779.99 (inc. VAT) for reservation. GIGABYTE's (almost) £800 AORUS RX 9070 XT ELITE model is the only other 3.1 GHz boost-capable option sitting above the £750 mark. Looking at "on paper" information (e.g. aluminium backplates, state-of-the-art cooling, etc.)—Acer's two headliners are impressive offerings, but rival cards already exist with similar credentials at "lower prices." Historically, TechPowerUp's resident GPU reviewer—W1zzard—has not received any graphics card samples from the manufacturer. Perhaps this drought will end in the near future...

Atomfall's Launch a Resounding Success, Rebellion Celebrates 1.5+ Million Player Count Milestone

Rebellion, one of the world's most successful independent video game developers and publishers, has announced that Atomfall significantly surpassed the one million player mark over the weekend, having only launched last week. In total Atomfall has now been played by over 1.5 million players. A brand-new IP set in the north of England, Atomfall is Rebellion's most successful launch in the company's 32-year history.

"We are delighted that so many players are enjoying Atomfall," said Jason Kingsley CBE, CEO and co-founder of Rebellion. "To have surpassed the one million players in such a short space of time speaks volumes for the creativity and dedication of the entire team here at Rebellion. Our size and stability mean that we can take risks to create something as different as Atomfall. Happily, that risk is paying off. We are a British company, and the game is a true reflection of that. Not only is it set in the lush, beautiful countryside but Atomfall also draws inspiration from so many classic British books, films and TV series. We hope that players continue to enjoy exploring the world of Atomfall and are looking forward to future content for the game."

Hello Games Introduces No Man's Sky: RELICS Update

Following hot on the heels of the massive Worlds Part II update back in January which introduced a whole range of visual enhancements, gameplay additions and quality of life improvements to No Man's Sky, the team have let their imaginations run wild on something whimsical but remarkably transformative for what is possibly our most surprising update yet. We're calling it Relics, and it is available to download for PC, console and VR free to existing players from today. Since launch, because of the way that No Man's Sky's planetary terrain works, players have enjoyed being able to dig down through the earth to find buried technologies or other valuable items hidden beneath their feet. From today, players will start to find a whole new category of palaeontological finds—the skeletal remains of alien creatures which used to inhabit these worlds. So, terrain manipulators at the ready!

Just as the living creatures which continue to populate the star systems, there is a huge variety of prehistoric bones, in all shapes and sizes, to excavate and collect. It's up to you how you reassemble them and there's a lot of fun to be had building ever-more outrageous skeletons to put on display in your bases-turned-museums or share with your fellow Travellers. Much like with the aquatic life from the Aquarius expedition from last year, the skulls and bones out there to be discovered vary hugely in rarity so you never quite know what you're going to unearth. The most uncommon finds hold huge value and can be bartered with at the Space Station. To coincide with Relics, a tailor-made community expedition starts shortly which challenges players to compete for the rarest finds.

Keychron Launches the K2 HE and K3 Max Wireless Mechanical Keyboards With UK-ISO Layout

Keychron, the innovative leader in keyboard technology, announces that the UK Keychron is launching the UK-ISO layout versions of two groundbreaking models: the Keychron K2 HE Wireless Magnetic Switch Custom Keyboard and the Keychron K3 Max QMK/VIA Wireless Custom Mechanical Keyboard. Both keyboards offer innovative features and refined designs tailored for productivity and gaming enthusiasts.

The Keychron K2 HE redefines mechanical keyboard technology by integrating magnetic switches with customizable actuation points and dynamic rapid triggers, delivering unmatched precision and responsiveness. Following a successful Kickstarter campaign that raised over $1M USD in 2024, the K2 HE is now available for direct purchase at Keychron UK, starting at £137.

PowerColor Red Devil RX 9070 XT Limited Spectral White Edition Reportedly Arriving on April 8

Late last week, a leak suggested a forthcoming Spectral White Limited Edition refresh of the existing Red Devil Radeon RX 9070 XT graphics card design. PowerColor's pale reinterpretation of flagship level hardware appeared online courtesy of an accidental Amazon listing; indicating $899/€929 pricing. The Taiwanese manufacturer's Spectral White product line—historically favoring Hellhound SKUs—is viewed favorably as offering a nearly "all-white" aesthetic; extending to proper coloration of PCB and I/O panel designs.

As expected, PowerColor has distributed Limited Edition packages to media and influencer outlets—as evidenced by Overclock3D's very recent showcasing of a sample unit. In response to last week's leak, OC3D's "Tiny" Tom Logan "previewed" the ghostly Red Devil RX 9070 XT variant—he noted that a "performance/review" NDA is still in effect; due to be lifted on April 2. Video coverage explored a slight "bending of the rules," but Logan did not power up his evaluation specimen. As evidenced by the unboxing process, PowerColor has bundled in several Spectral White-tinted accessories—indicating a commendable level of attention to detail. By contrast, the manufacturer's slightly inelegant and contradictory nomenclature is confirmed by outer box labelling—loudly exclaiming: "RED DEVIL Spectral White." Amusingly, Logan and his team have nicknamed this new sub-variant: "White Devil."

Vampire: The Masquerade - Bloodlines 2 Delayed Again; Paradox Announces Revised October 2025 Launch

Hello Kindred, we would like to share an update on the development and release window of Vampire: the Masquerade - Bloodlines 2. As Marco explained in the video (view it below), Bloodlines 2 will not be ready for release in the first half of 2025. Paradox Interactive and The Chinese Room are committed to delivering this game, and we believe that ensuring great technical quality is more important than sticking to a specific date.

The game is currently in a late development stage, and feedback from the community has been taken into account during this time. TCR is working hard on quality assurance to ensure it is stable and free of bugs that could disrupt the player experience. Bloodlines 2 will launch in October 2025 when the game meets the technical quality standards that you, our fans, rightfully expect and deserve. Please stay tuned for the game's exact launch date. We want to ensure that the content we share with you is high-quality and showcases exciting game features. With this updated release timeline, we will pause our development diaries so that the team can concentrate on refining the game.

"The Truth Lies Hidden" - New Atomfall Pre-Launch Trailer Is Live Now

With the release of the highly anticipated Atomfall just days away Rebellion, the independent video game studio behind the smash hit Sniper Elite and Zombie Army franchises, has today revealed the new pre-launch trailer that raises the question 'What Truth Lies Beneath?' Available to watch here, the new trailer offers a further glimpse of the mysterious riddles and environments players will encounter within Atomfall's quarantine zone. Whoever you are, whatever path you choose, you need to get to the bottom of what happened at the Atom Plant.

A UK-based post-apocalyptic survival-action game, Atomfall is inspired by the real life Windscale nuclear incident in the 1950s. Players will embark on a fictionalised adventure meeting a cast of weird and wonderful characters as they try to uncover the mystery and escape the quarantine zone. Atomfall will launch on 27 March 2025, coming day one to Game Pass. It is available to pre-order now on Xbox Series X/S, Xbox One, Windows PC and PC via Steam and Epic Games Store, PlayStation 5 and PlayStation 4. Atomfall is also Certified on Steam Deck. Players who purchase the Deluxe Edition will also enjoy 3 days early access.

Playtonic Games Presents Yooka-Replaylee Extended Gameplay Featurette

Remastered, remade, remixed, this is the definitive version of Yooka-Laylee! With shiny, new 4K graphics and visual effects, a brand-new control scheme, entirely new moves and the ability to swiftly chain moves together, it's a quicker, slicker platforming experience. Yooka-Replaylee builds on our nearing 10 years of growth and experience since making Yooka-Laylee, as well as taking on board a whole bunch of community feedback over the years. It's jam-packed with brand new content that we think platforming fans new and old will love! Each world in Yooka-Replaylee has been expanded by default, no longer requiring players to do that themselves, giving us the opportunity to fill each world with new challenges, new collectibles, and new THINGS added to every corner!

Quills!
Quills have new purpose in Yooka-Replaylee! Now, each world has its own Quill colour, and with all of Yooka & Laylee's abilities now unlocked from the start, Trowzer has had to up his game and provide some new goodies! Quills can be traded to Trowzer for things like level exclusive cosmetic items and health/energy upgrades!

Argonaut Games Announces April 2 Launch of "Croc Legend of the Gobbos" Remaster

The wait is nearly over! We're thrilled to announce that the highly anticipated remaster of Croc Legend of the Gobbos is launching April 2, 2025! Wishlists are open for PC on GOG.com—with Nintendo, PlayStation, and Xbox digital storefronts following soon. Croc's back and he's still got the moves! Croc Legend of the Gobbos is the heartwarming journey of an endearing, humble little crocodile equipped with only his iconic backpack and a wiggly butt as he platforms his way across a series of unique worlds by running, jumping, climbing, swimming and tail spinning on his quest to rescue his adopted family of Gobbos from the grasp of the evil sorcerer Baron Dante and his impish Dantini hordes.

With its broad appeal and groundbreaking creativity, the original game quickly became a multi-million selling platforming classic, and while the Croc Legend of the Gobbos remaster delivers an authentic gameplay experience that transports players back to the golden age of gaming, it also introduces a roster of modern updates including enhanced HD graphics, modern control mechanics with an updated camera, and retro video modes to recreate the gaming experience that charmed us in the 1990s.

FuturLab Announces PowerWash Simulator 2, Teases 2025 Launch

What's better than first-person sprayer PowerWash Simulator? A second PowerWash Simulator! That's right, we're thrilled to finally be able to talk about the next soap-erior sequel in our beloved franchise, PowerWash Simulator 2, coming in 2025 to Steam, Xbox Series X|S, PlayStation 5 and Epic Games Store. Available to wish list now on your platform of choice. Those of you who are eagle-eyed Game Pass fans may have enjoyed the original already, but for those unfamiliar with the concept, let me give you the rinse. PowerWash Simulator is what it says on the tin: find yourself in a mess, clean it up, build your business, become deeply immersed in soothing satisfaction, and indulge in some fascinating lore, including a mayor, a cat and… aliens?

That sounds random, but this game has been so beloved (by over 17 million of you!) that we wanted to give you more. Design Director Dan Chequer tells us a little more about why a sequel was the natural next step. "PowerWash Simulator has exceeded our expectations by taking off in the incredible way it has. Although we've added a huge amount of incredible content to the original game, we built and designed the game over four years ago when we never expected it to become so large. As a result, it has some technological limitations keeping us from adding new and interesting features. So, it made sense to start discussing where we could go from here."

Scientists Cast Doubt on Microsoft's Quantum "Breakthrough" with Majorana 1 Chip

Microsoft launched its Majorana 1 chip—the world's first quantum processor powered by a Topological Core architecture—last month. The company's debuting of its Majorana design was celebrated as a significant milestone—in 2023, an ambitious roadmap was published by Microsoft's research department. At the time, a tall Majorana particle-based task was set: the building of a proprietary quantum supercomputer within a decade. Returning to the present day; outside parties have criticized Microsoft's February announcements. The Register published an investigative piece earlier today, based on quotes from key players specializing in the field of Quantum studies. Many propose a theoretical existence of Majorana particles, while Microsoft R&D employees have claimed detection and utilization. The Register referred back to recent history: "(Microsoft) made big claims about Majorana particles before, but it didn't end well: in 2021 Redmond's researchers retracted a 2018 paper in which they claimed to have detected the particles."

As pointed out by Microsoft researcher Chetan Nayak; their latest paper was actually authored last March 2024, but only made public in recent weeks. Further details of progress are expected next week, at the American Physical Society (APS) 2025 Joint March Meeting. The Register has compiled quotes from vocal critics; starting with Henry Legg—a lecturer in theoretical physics at the University of St Andrews, Scotland. The noted scholar believes—as divulged in a scientific online comment—that Microsoft's claimed Quantum breakthrough: "is not reliable and must be revisited." Similarly, collaborators from Germany's Forschungszentrum Jülich institute and the University of Pittsburgh, USA released a joint video statement. (Respectively) Experimental physicist Vincent Mourik and by Professor Sergey Frolov outlined: "distractions caused by unreliable scientific claims from Microsoft Quantum."

AMD Questions Reported/Predicted Elevation of Radeon RX 9070 Series MSRPs

Yesterday's global launch of Radeon RX 9070 XT and RX 9070 was a relatively successful affair; day one stock was swiftly snapped up. Naturally, buying conditions were not ideal for every customer. Despite a prominent UK retailer's teasing of plentiful supply (pre-launch), online feedback pointed to apparent limited supplies of RDNA 4 cards across European regions. Fresh reports suggest that anticipated fluid price conditions have caused a larger than expected rush at retail; hence the rapid depletion of opening day stock. As reported yesterday, a handful of PC hardware stores have alluded to forthcoming upward shifts in pricing for the lower-end of an all-board partner-built Radeon RX 9070 series graphics card lineup. VideoCardz has highlighted a disgruntled customer's experience with Ebuyer UK. Bran180s—a Radeon subreddit member—managed to snag a baseline MSRP conformant Sapphire PULSE RX 9070 XT model for the ideal launch price (£569.99, including VAT), but the webstore reneged this transaction.

A screenshot was uploaded to Reddit, alongside a short story: "was on the website ready for the launch of the RX 9070 XT, got one straight away and paid no issues. Ebuyer emailed me today to cancel, and now the price is £150 more." The British e-tailer has issued apologies, following the absorption of online criticism (see relevant screenshot below). The "normal price" of Sapphire's basic Pulse card was eventually adjusted to a mere £664.98, but Ebuyer has de-listed this SKU (at the time of writing). Other UK webshops—Scan, AWD-IT, CCL, Box etc.—have similarly implemented price hikes across low, mid and premium card tiers. Australia's Hardware Unboxed managed to extract an official response from AMD—their social media post quoted Frank Azor. The Team Red exec indicated that his team is ready to intervene: "it is inaccurate that $549/$599 MSRP is launch-only pricing. We expect cards to be available from multiple vendors at $549/$599 (excluding region specific tariffs and/or taxes) based on the work we have done with our AIB partners, and more are coming. At the same time, the AIBs have different premium configurations at higher price points and those will also continue."

Retailers Anticipate Increased Radeon RX 9070 Series Prices, After Initial Shipments of "MSRP" Models

Over the past month and a half, PC hardware retailers have tasked themselves with sharing of all sorts of bad news to their respective customer bases. Inet AB has outlined the outlook for regional availability of GeForce RTX 5070 graphics cards, but a newer blog entry focuses on the Team Red side of things. The popular Swedish store put a spotlight on today's launch of RDNA 4 products: "we have learned how the recommended prices, also known as MSRP prices, work for the launch of the AMD Radeon RX 9070 and RX 9070 XT. We are not allowed to say exact prices.., but simply put, they will apply to a limited number of cards. For this release, we will have MSRP prices from three manufacturers, all of whom have both an RX 9070 and an RX 9070 XT at MSRP." According to Inet's product table, the brands are: ASUS, PowerColor and SAPPHIRE. Respectively, the PRIME, Reaper and PULSE product families serve as substitutes to (absent) AMD-built equivalents.

So far, the retail launch of Radeon 9070 Series has experienced fewer hiccups—when compared to recent GeForce RTX 50-series releases. Unfortunately, Inet has indicated that price climbs are in the pipeline for AMD's brand-new RDNA 4 generation. The shop's blog elaborated on shifting circumstances: "the prices only apply to the first shipment of each model. For Sapphire and ASUS it will be just as usual, we have only received one shipment, and you can buy it until it runs out, but with PowerColor it will be different. In other words, only the cards that were released with MSRP prices at release will be sold for the lower price." Earlier today, Overclockers UK's initial batch of "baseline price conformant" stock was depleted rapidly—forum and social media posts boasted about "thousands of units" being amassed in a warehouse, prior to launch. Gibbo—a well-liked OCUK employee—shared some additional insight (yesterday): "I feel stock will be fine for a few days. MSRP is capped quantity of a few hundred, so prices will jump once those are sold through. Re-stocks and pricing is unknown going forward, nobody really knows what April will bring due to instability in world with USA starting to rage a trade war, we are all hopeful it won't impact computer stuff, but who knows."

OCUK Created Massive Cube of SAPPHIRE PULSE RX 9070 XT Retail Stock, Claimed Supply of 1000+ Units

Earlier in the week, SAPPHIRE's Global Senior VP Marketing Manager—Adrian Thompson—posted a fascinating photo of soon-to-be released PULSE Radeon RX 9070 XT graphics cards, located in an unidentified warehouse. His social media post/teaser stated: "ready to ship to happy customers." Given the apparent impressive volume of boxed products on display, supply chain insiders have referred back to prior leaks. As far back as mid-January (2025), board partner custom Radeon RX 9070 XT and RX 9070 models were reaching end destinations; at retail/e-tail warehouses. In reaction to Thompson's preview of stockpiled RDNA 4-based PULSE boxes, Overclockers UK (OCUK) expressed mild disapproval.

Gibbo (aka Andrew Gibson) posted a follow-up on the company's discussion board: "as Sapphire jumped the gun with our content (TUT, TUT), I might as well share with you guys the Borg Cube (that) Overclockers UK's marketing department spent hours building out of Sapphire RX 9070 XT Pulse Cards and yes the cube is solid, the center is even more 9070 XT Pulse cards, and we have over 1000 in stock just of this model. Even better, OCUK will hit £569 (including VAT) on this incredible beast of a card, with hundreds to go round at MSRP. In fact, we have so much stock we could build an armada of Borg Cubes pretty much out of every model we have and from all brands, we have several thousand cards in stock spanning across Sapphire, PowerColor and ASRock all of which have 1000+ in stock of each brand." This friendly update strikes with a happier tone—in sharp contrast, Gibbo detailed a sorry situation prior to the launch of GeForce RTX 5090 cards. At the time of writing, the Overclockers UK webstore is down—visitors are seeing "504 Gateway Time-out" error messages. A lot of pre-launch buzz and hype has likely drummed up plenty of buyer interest—thus causing an overloading of servers. In yesterday afternoon's board post, Gibbo continued his Star Trek-themed musings: "we then also have several hundred cards from Gigabyte and ASUS as well, this launch will be impossible to resist as such is the reason we built Borg Cubes, because AMD will assimilate you, resistance is futile, BUY tomorrow (March 6) from OCUK at 2pm with prices starting from £524.99 Inc VAT."

Two Point Museum Out Now, Devs Showcase Reviewer Accolades

AAAAAAAAAAA TODAY'S THE DAY! Welcome, esteemed guests of Two Point County! This is the official Grand Opening of Two Point Museum. If you have the base game and want to upgrade to include the Explorer Edition themed content... you still can! Behold! Two Point Museum, the latest management sim where you can curate and design an actual museum. Here's what you need to know...TL;DR: Dive into the world of museum management, designing and curating the ultimate guest experience. Two Point Museum is museum management… at its silliest / best.

Exhibit A: Exploring for Artefacts
As Curator, the design and management of your expanding museum is in your hands. Send your team of partially trained experts on expeditions in search of rare and mostly well-preserved artefacts. When (and hopefully not if) your experts return from their adventure, proudly display their fantastic finds in your ever expanding museum. As you progress through the game, unlock new locations as you decide where the next adventure takes you. Whether you're digging for dinos in the Bone Belt, growing your increasingly carnivorous collection of plants (watch out for the Chomper!), sensing spooky vibes in Wailon Lodge or searching for the long-lost civilization of Wetlantis, Two Point Museum has something that every aspiring-curator will be interested in.

Promise Mascot Agency Demo Available Now

You heard us the first time! The demo is playable RIGHT NOW! GO GO! Welcome to Kaso-Machi, where chaos goblins and crime mysteries await! For the first time EVER, you can get hands on with our colourful, sentient (of course, why wouldn't they be?!) mascots, get behind the wheel of your truck, and start discovering the mysteries that await you in Promise Mascot Agency! GO GO GO!

Delve into this open-world, genre-bending, creature collector, RPG. Be the boss, turn a profit, and collect the most chaotic roster of bizarre mascots. Severed pinky fingers run businesses? Sobbing Tofu! A Very Innocent Cat!? Oh my! Experience the star-studded cast FOR THE FIRST TIME! Featuring the dulcet tones of Takaya Kuroda (Yakuza's Kiryu Kazuma), Ayano Shibuya (Zelda Breath of the Wild & Tears of the Kingdom), and introducing Nobuyuki Hiyama (The Legend of Zelda: Ocarina of Time, The Legend of Zelda: Majora's Mask) as Captain Sign! So what are you waiting for? Mascots of every variety are waiting to be put on your books in this epic new 80-minute demo, now available as part of Steam Next Fest!

NVIDIA GeForce RTX 5090 Delivery Could Take 14 Weeks, Notes UK Retailer

Overclockers UK, one of the largest PC retailers in the UK, has shared insights on their X account about the estimated time of arrival (ETA) for GPU restocking. Starting with the newest GeForce RTX 5070 Ti GPUs, the OCUK post notes that RTX 5070 Ti is sold out, and pre-orders are open now, with more GPU stock arriving in two to four weeks. Next up is the GeForce RTX 5080, which is sold out with limited stock arriving weekly, with an ETA of one to three weeks. However, the worst ETA stock re-supply is for the RTX 5090. OCUK notes that the RTX 5090 is sold out, and pre-orders have ceased. The ETA schedule ranges between 2-14 weeks, which is almost 100 days of waiting for RTX 5090 in the UK.

We previously reported that NVIDIA's GeForce RTX 5070 and RTX 5060 have faced some production issues with NVIDIA working on it to push out new stock in the coming weeks. However, the situation is not exclusive to these upcoming GPUs, as the stock of the current GPUs is getting grabbed by each minute. OCUK also noted that: "If you have purchased any RTX 50 series GPU but not yet received a dispatch confirmation email, your order is now in a pre-order queue and we are working with our supply chain to fulfil within the ETAs above, or sooner if possible. As always, anyone who does not wish to wait is welcome to cancel for a full refund."
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