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AMD Radeon Vega 64 Outperforms NVIDIA GTX 1080 Ti in Forza Motorsport 7, DX 12

In an interesting turn of events, AMD's latest flagship videocard, RX Vega 64, has seen a gaming performance analysis from fellow publication computerbase.de, which brought about some interesting - and somewhat inspiring findings. In their test system, which was comprised of a 4.3 GHz Intel Core i7-6850K (6 cores), paired with 16 GB of DDR4-3000 memory in quad-channel mode, and Crimson Relive 17.9.3 / GeForce 385.69 drivers, the publication found that the Vega 64 was outperforming the GTX 1080 Ti by upwards of 23%, and that percentage increases to 32% when compared to NVIDIA's GTX 1080. The test wasn't based on the in-game benchmark, so as to avoid specifically-optimized scenarios.

NVIDIA GeForce GTX 1070 Ti by Late October

It looks like NVIDIA's next performance-segment graphics card, the GeForce GTX 1070 Ti, could be launched sooner than expected. A report by NordicHardware, pins its launch date at October 26, 2017; ahead of the "early-November" date which was doing rounds earlier. It's also entirely possible that the card will be launched on October 26, and reviews of the card being posted, but market-availability beginning in November.

Based on the 16 nm "GP106" silicon, the GTX 1070 Ti is being designed to be almost as fast as the GTX 1080. It features 2,432 CUDA cores, 152 TMUs, 64 ROPs, and a 256-bit wide GDDR5 memory interface, holding 8 GB of memory. The card is expected to perform (and be priced) within 12 percent of the GTX 1080. Its main competitor from the AMD stable is the Radeon RX Vega 56.

GIGABYTE Has No Plans to Release a Custom Radeon RX Vega 64

In what might be shocking news to AMD fans, GIGABYTE has stated that there are no current plans to make a custom Radeon RX Vega 64. This might change in the future. But for now, early Vega 64 adopters have no choice but to settle for the reference design or or custom design cards coming out from other vendors. There is still a light hope for the Vega 56 though, since GIGABYTE didn't discard the possibility of releasing a RX Vega 56 Gaming G1. However, the actual number of units is still unclear considering that GIGABYTE is unable to start production immediately due to various technical difficulties surrounding Vega.

Due to the inconsistency in quality of chips that AMD are providing, AIB partners are having a difficult time establishing a standard GPU frequency for their factory-overclocked cards. Furthermore, temperature reporting is broken. The actual GPU temperature is different from the temperature reported by the GPU which can become a big problem for stability in the long run. And to top it all off, there are three different Vega 10 GPU packages floating around. The molded package consists of the GPU and HBM dies sharing the same height, while there's a 40 μm height difference between them in the unmolded package. Although it seems insignificant, this small difference prevents manufacturers from standardizing a single heatsink design to accommodate all three GPU packages.

AMD Enables Vega CrossFire with Upcoming 17.9.2 Drivers, Over 80% Scaling

AMD announced today they are bringing multi-GPU support for RX Vega 64 and RX Vega 56 with their upcoming Radeon Crimson ReLive Edition 17.9.2 drivers. This CrossFire support is for two GPUs only, so it appears AMD is going on the same path as NVIDIA in not having official support for three or more GPUs, which by itself is a point of discussion. Note that these drivers are not out yet, and this announcement serves to alert the user base to what is coming up.

AMD also provided a (low resolution, we are working on a suitable replacement) internal result chart comparing gaming performance with average FPS as the metric, for two RX Vega 64 cards relative to one. We see very impressive scaling in some games such as Far Cry Primal, Metro Last Night Redux, Sniper Elite 4, and The Witcher 3: Wild Hunt a performance increase of more than 80 percent compared to the single GPU performance. As usual, take these numbers as an indication of how things go since we do not have more details available on the testing methodology at this point either. Lastly, no word yet on what else has changed with these drivers but hopefully AMD have addressed the ongoing bugs with Overwatch at the very least.

Custom-design Radeon RX Vega Cards by Mid-October

Still reeling under supply issues and overpricing, AMD's Radeon RX Vega line of graphics cards may finally be available in custom-design products from the company's AIB (add-in board) partners by mid-October, according to a Hardware.fr report. ASUS was the first to announce custom-design RX Vega 64 and RX Vega 56 graphics cards under its ROG Strix series, back in August. The cards were, however, nowhere to be found in the markets.

AIB partners will begin announcing their custom-design RX Vega series products in the coming weeks, with retail availability slated for mid-October. Radeon RX Vega 64 is currently available in three AMD-reference design SKUs, the standard reference-design, the premium "silver" air-cooled reference-design, which features a brushed aluminium cooler shroud and LED ornaments; and a more premium AIO liquid-cooled variant with higher clocks. The RX Vega 56 is available in vanilla standard reference-design.

BIOSTAR Announces Racing B350 Motherboards and Radeon RX Vega 56 Graphics Card

BIOSTAR recently released the RADEON RX VEGA 56, which is a must-have for miners with the ability to crank out crazy hash rates for mining, while gamers can expect high performance graphics processor power with the same graphics card. Combined with the BIOSTAR RACING B350 series, which continues to be popular amongst gamers with its price-performance and gaming features, these make up for a great solution for mining during the day and gaming at night.

The Vega 56 has hash rate/power draw ratio that puts it in a class by its own, surpassing that of the RX 580, which was previously the graphics card of choice for mining. With the hype surrounding its mining capabilities, lets not forget that Vega 56 is a top-of-the-line graphics card that includes 56 compute units, 21/10.5 TFLOPS with 8GB of 2048-bit High Bandwidth Memory (HBM2) for performance gaming that gives you the best graphics possible.

NVIDIA Readying a GeForce GTX 1070 Refresh; GTX 1070 Ti

NVIDIA is readying a new GeForce GTX 1070 refresh graphics card, according to well-placed sources. Positioned between the current GTX 1070 and the GTX 1080 11 Gbps in performance, the refreshed GTX 1070 could at least displace the current GTX 1070 from its price-point, if not replace it. NVIDIA could carve the new chip out of the latest stepping of the GP104 silicon, and give it more CUDA cores, likely 2,048 (on par with GTX 1070 Mobile), if not higher. It could also get faster memory, likely 9 Gbps GDDR5 or even 10 Gbps GDDR5X. Its core and GPU Boost clock speeds could even be dialed up a little.

NVIDIA's objective here appears to be convincingly outperforming AMD Radeon RX Vega 56, at a lower power-draw. There's a 20 percent performance gap between the current desktop GTX 1070 and GTX 1080, and the new GTX 1070 refresh could find a price-performance equation somewhere in the middle. As NVIDIA's product-stack currently stands, the GTX 1080, which was refreshed with faster 11 Gbps GDDR5X memory, has a wider performance gap with the GTX 1070, creating room for a GTX 1070 refresh SKU somewhere in the middle, which could perform within the 90th percentile of the original GTX 1080 with 10 Gbps memory. What NVIDIA could name the SKU is anybody's guess. Historically, NVIDIA has updated SKU specifications without changing the name. The GTX 1080 and GTX 1060 6 GB were refreshed with faster memory, by simply prominently mentioning the memory clock below the SKU branding, there's also the remote possibility of the GTX 1070 Ti branding to combat the "grandeur" of AMD's RX Vega branding. NVIDIA could have the new GeForce GTX 1070 refresh SKU out in time for Holiday.

TechPowerUp GPU-Z v2.4.0 Released

TechPowerUp today posted a quick update to GPU-Z in the wake of some controversy surrounding the reported shader counts of some Radeon RX Vega 56 graphics cards by version 2.3.0, which we released earlier this week. The new TechPowerUp GPU-Z v2.4.0 comprehensively updates stream processor count detection of AMD Radeon RX Vega series graphics cards, which means the stream processor and TMU counts of the RX Vega 56 graphics cards, including those that have been flashed with RX Vega 64 video BIOS, should be correctly displayed. In addition, v2.4.0 corrects OpenCL detection on Radeon graphics cards running on certain older drivers.
DOWNLOAD: TechPowerUp GPU-Z v2.4.0

The change-log follows.

PSA: Flashing RX Vega 56 with RX Vega 64 BIOS Does Not Unlock Shaders

When TechPowerUp released GPU-Z v2.3.0 earlier this week, AMD Radeon RX Vega 56 users who had flashed their graphics cards with the video BIOS of the higher RX Vega 64, discovered that their stream processor count had shot up from 3,584 to higher counts under 4,096. Some of these users felt it more or less explained the performance jump experienced after the BIOS flash. Some users even saw wrong stream processor-counts of their untouched RX Vega 56 reference-design cards. TechPowerUp GPU-Z v2.3.0 incorrectly reports the stream processor count of flashed RX Vega 56 graphics cards, and some RX Vega 56 graphics cards out of the box; due to some under-the-hood bug in the way it reads the registers of AMD's new GPUs. We are working on an update to GPU-Z, which will fix this bug.

As we explained in our older article, flashing your RX Vega 56 with the BIOS of RX Vega 64 does not unlock stream processors, and the performance jump can be explained with the increased clock speeds. RX Vega 64 BIOS runs your RX Vega 56 reference-design graphics card at the higher reference clock speeds of 1247 MHz core, 1546 MHz boost, and 945 MHz memory; compared to the 1156/1471/800 MHz reference clocks of the RX Vega 56. This significant increase in clock speed is sufficient to explain the increased performance. Since the TMU count is tied to the number of GCN compute units visible to GPU-Z, the TMU count of certain RX Vega 56 cards is being incorrectly displayed. The upcoming update of GPU-Z addresses this as well.

TechPowerUp GPU-Z v2.3.0 Released

TechPowerUp today released the latest version of GPU-Z, the graphics subsystem information, diagnostic, and monitoring utility PC enthusiasts swear by. Version 2.3.0 adds support for new GPUs, and comes with several under the hood improvements. To begin with, GPU-Z 2.3.0 adds official support for AMD Radeon RX Vega 64 and RX Vega 56; Radeon Pro WX 7100 and WX 3100; NVIDIA GeForce GTX 1080 Mobile, GeForce MX150, and Quadro M2200. We've added a new VRM efficiency monitoring feature, and VDDC/VDDCI power readings for AMD "Polaris" based graphics cards. Also addressed are bugs with GPU and memory activity monitoring on Radeon RX 500 series; missing or incorrect information on AMD graphics cards running on 17.7.2 drivers; and a rare crash on machines with AMD CrossFire configurations.
DOWNLOAD: TechPowerUp GPU-Z v2.3.0

The change-log follows.

RX Vega Achieves 43 MH/s @ 130 W in Ethereum Mining

AMD's RX Vega is more along the lines of an original computing card that was moved over to the consumer segment for gaming workloads than the other way around. Raja Koduri himself has said something along those lines (extrapolating a little more than what he can actually say), and that much can be gleaned with at least a modicum of confidence through AMD's market positioning and overall computing push. In the argument between gamers and miners, Raja Koduri didn't have all that much to say, but for AMD, a sale is a sale, and it would seem that after some tweaking, RX Vega graphics cards can achieve much increased levels of mining efficiency than their Polaris counterparts, further showing how Vega handles compute workloads much better - and more efficiently - than traditional gaming ones.

AMD RX Vega 56 to Vega 64 BIOS Flash - No Unlocked Shaders, Improved Performance

A ChipHell forum user has done what probably others have already done in relative obscurity: trying (and succeeding) to flash a Vega 64 BIOS onto a Vega 56 graphics card. The result? Well, apparently the shaders won't unlock (at least not according to our very own GPU-Z), but interestingly, performance improves all the same. The lesser amount of shaders on the Vega 56 silicon (3585 Shaders / 224 TMUs / 64 ROPs compared to Vega 64's 4096 / 256 / 64 apparently doesn't hinder performance that much. It appears that the improved clockspeeds of Vega 56 after the BIOS flash do more than enough to offset performance loss from the lesser amount of compute resources available, bumping RX Vega's clock speeds of 1471 MHz core boost clock and 800 MHz HBM2 memory up to Vega 64's 1545 MHz core boost clock and 945 MHz HBM2 clock.

This means that Vega 56 can effectively become a Vega 64 in performance (at least where 3D Mark Fire Strike is concerned), which isn't unheard of in the relationship between AMD's top tier and second-best graphics cards. Now naturally, some Vega 56 samples may even be further overclocked than Vega 64's stock clocks, which means that there is the potential for Vega 56 to have even better performance than Vega 64. The BIOS swap should allow Vega 56 to access higher power states than its stock BIOS allows, which is one of the reasons it can unlock higher core and memory clocks than an overclocked, original BIOS Vega 56 would. However, the fact that a Vega 56 at Vega 64 clocks and a Vega 64 deliver around the same score in benchmarks definitely does raise questions on how well the extra computing resources of Vega 64 are being put to use.

AMD Releases Radeon Software Crimson ReLive 17.8.1 WHQL Drivers

AMD released the Radeon Software Crimson ReLive Edition 17.8.1 WHQL drivers. These are the first WHQL-signed drivers to support Radeon RX Vega 64 and RX Vega 56, besides all other Graphics CoreNext based Radeon GPUs. It features optimization for "Quake Champions: Early Access" and "Agents of Mayhem." The drivers also fix stability issues with "Grand Theft Auto V," "Forza Horizon 3," and "Tekken 7." The drivers also iron out issues noted with Enhanced Sync, where online video playback is choppy. Grab the drivers from the link below.
DOWNLOAD: AMD Radeon Software Crimson ReLive 17.8.1 WHQL

The change-log follows.

AMD Issues Official Statement on RX Vega 64 Pricing Woes

Update: Related to this story, feast your eyes on Newegg's deal of the day, with a reference, standard Sapphire RX Vega 64 for $689.99 with two "free" games. I don't think I've ever seen such a conturbated launch as this. Also, considering the scope and content of the article, I will be updating the tag for this piece as an Editorial.

There has been somewhat of an uproar in recent times regarding AMD's lack of clarity on pricing of their newly-launched Vega 64. While AMD themselves told reviewers and consumers that their RX Vega graphics cards would be available for $399 (Vega 56) and $499 (Vega 64), recent events have, at the very least, cast some doubts on Vega's supposedly clean-cut pricing. Some popular reviewers and YouTubers have even gone so far as to say they won't be accepting any more samples from AMD due to a perceived slight at the erroneous information provided by the company; when someone reviews and analyses a product based on a fixed price-point advanced by a company, and then that pricing seems to have turned out nothing more than smoke and mirrors... People's work is put out the window.

Now, AMD has come out to put rumors of false Vega pricing announcements to rest. Except the skeptic in me remains, well... skeptic. Here's what AMD has said: "Radeon RX Vega 64 demand continues to exceed expectations. AMD is working closely with its partners to address this demand. Our initial launch quantities included standalone Radeon RX Vega 64 at SEP of $499, Radeon RX Vega 64 Black Packs at SEP of $599, and Radeon RX Vega 64 Aqua Packs at SEP of $699. We are working with our partners to restock all SKUs of Radeon RX Vega 64 including the standalone cards and Gamer Packs over the next few weeks, and you should expect quantities of Vega to start arriving in the coming days."

ASUS Announces ROG STRIX Radeon RX Vega Series

ASUS today introduced the Republic of Gamers (ROG) STRIX Radeon RX Vega 64 O8G graphics card, among its first (and probably the first) custom-design RX Vega 64 to hit the markets (model: ROG-STRIX-RXVEGA64-O8G-GAMING). The card combines a custom-design PCB by ASUS, with the company's latest generation DirectCU III cooling solution the company deploys on its STRIX GTX 1080 Ti graphics card. The cooler features a heat-pipe direct-contact base, from which the heat-pipes pass through two aluminium fin-stacks on their two ends, which are ventilated by a trio of 100 mm spinners. The fans stay off when the GPU is idling. The cooler features RGB multi-color LED lighting along inserts on the cooler shroud, and an ROG logo on the back-plate.

Moving over to the sparsely populated PCB (thanks in part to AMD's HBM2 move), the card draws power from a pair of 8-pin PCIe power connectors, conditioning it for the GPU with a 13-phase VRM. The O8G variant features factory-overclocked speeds that are close to those of the RX Vega 64 Liquid Edition, although ASUS didn't specify them. There's a "non-O8G" variant that sticks to reference clock speeds, boosting to around 1495-1510 MHz. What ASUS is really selling here is better clock sustainability under load, lower noise, and zero idle-noise; besides all the ROG STRIX bells and whistles. The card also drives two 4-pin PWM case fans in-sync with the cards, like most ROG STRIX graphics cards from this generation. ASUS also rolled out the ROG STRIX RX Vega 56, which features the same exact PCB, and sticks to AMD reference speeds. The company didn't reveal pricing.

AMD Releases the Crimson ReLive Edition 17.8.1 Beta 6 Drivers for Vega

AMD today has made available for early adopters the Crimson ReLive Edition 17.8.1 drivers. Users of other AMD graphics cards other than the newly released RX Vega 64 beware: these drivers are for exclusive use on those graphics cards.

For those early adopters who have a Vega 64 on their hands already, these drivers are for you. If you're currently on the fence on whether or not to make the plunge to a new red-powered graphics card, make sure to read our own resident W1zzard's reviews of AMD's latest foray into the high performance graphics processing market for both the RX Vega 56 and RX Vega 64 graphics cards. You might be surprised. Download the drivers from the link below.
DOWNLOAD: AMD Radeon Software Crimson Relive Edition Radeon RX Vega Series Driver​

Gigabyte Announces Its RX Vega 56 Reference Model Graphics Card

In a slightly anemic post on their website, Gigabyte has been the first of AMD's AIB partners to showcase a reference design RX Vega 56 graphics card. This was a silent addition to their website; no press releases have been sent out as of yet. There is only so much a company can say about their reference design graphics cards, though, absent of coming up with interesting phrases to sell the card's capabilities. Specifically, Gigabyte praised:

Next Gen Compute Units
These revamped nCUs (1 nCU = 64 stream processors) are designed to operate at incredible clock speeds and deliver extreme gaming experiences with the newest high resolution and high refresh rate monitors.

Prototype AMD Vega RX 56 Triple-Fan Graphics Card Pictured

Trying to keep our community entertained and distracted from the growing pains and expectations of waiting for the death of AMD's imposed NDAs on Vega reviews is one of our missions. As such, while we know what you want are actual performance numbers, price/performance charts, and an in-depth, independent review, you'll not find such answers in this post. You will find, however, some interesting tidbits on AMD RX Vega designs. In this case, a triple-fan cooling solution for AMD's RX Vega 56 (the smaller Vega).

AMD Asks Reviewers to Prioritize Vega 56 over Vega 64

It seems that AMD's RX Vega lineup won't be too far away from the norm, it seems. Street knowledge almost always says that it's the runner-up to the highest performing graphics card that is the more interesting in a price-performance ratio, and it seems that AMD knows this as well. Steve Burke from Gamer's Nexus has reported on AMD's NDA dates and the company's indications to reviewers on changing up the game leading up to reviews: they're asking that publications focus on the Vega 56 ahead of the halo Vega 64.

This might be somewhat bad news for those who wanted to see the Vega 64 compete in favorable terms with the GTX 1080; this decision by AMD is obviously geared towards making the best impact on the company's product line and image. The fact that AMD can offer a more compelling argument over the Vega 64 means that Vega 56 will probably have an easier battle in the $400 camp (if you can find it at those prices on launch, that is.)

EK is Releasing Full Cover Water Blocks for AMD Radeon RX Vega

EK Water Blocks, the Slovenia-based premium computer liquid cooling gear manufacturer has proven its market leadership once again by presenting Full Cover water blocks for the long awaited AMD Radeon Vega architecture based high-end graphics cards. Customers will be able to transform their GPU into a stunningly beautiful single slot graphics card and the water cooling block will allow it to reach higher frequencies, thus providing more performance during gaming or other GPU intense tasks.

EK-FC Radeon Vega
This water block directly cools the GPU, HBM2 memory, and VRM (voltage regulation module) as water flows directly over these critical areas thus allowing the graphics card and it's VRM to remain stable under high overclocks. EK-FC Radeon Vega water block features a central inlet split-flow cooling engine design for best possible cooling performance, which also works flawlessly with reversed water flow without adversely affecting the cooling performance. This kind of efficient cooling will allow your high-end graphics card to reach higher boost clocks, thus providing more performance during gaming or other GPU intense tasks. Moreover, such design offers great hydraulic performance allowing this product to be used in liquid cooling systems using weaker water pumps.

AMD RX Vega 56 Benchmarks Leaked - An (Unverified) GTX 1070 Killer

TweakTown has put forth an article wherein they claim to have received info from industry insiders regarding the upcoming Vega 56's performance. Remember that Vega 56 is the slightly cut-down version of the flagship Vega 64, counting with 56 next-generation compute units (NGCUs) instead of Vega 64's, well, 64. This means that while the Vega 64 has the full complement of 4,096 Stream processors, 256 TMUs, 64 ROPs, and a 2048-bit wide 8 GB HBM2 memory pool offering 484 GB/s of bandwidth, Vega 56 makes do with 3,548 Stream processors,192 TMUs, 64 ROPs, the same 8 GB of HBM2 memory and a slightly lower memory bandwidth at 410 GB/s.

The Vega 56 has been announced to retail for about $399, or $499 with one of AMD's new (famous or infamous, depends on your mileage) Radeon Packs. The RX Vega 56 card was running on a system configured with an Intel Core i7-7700K @ 4.2GHz, 16 GB of DDR4-3000 MHz RAM, and Windows 10 at 2560 x 1440 resolution.

AMD Radeon Vega Holocube Not Shipping Come August

Remember that awesome Vega Holocube that made its way around the web some time ago? How it looked like a über-cool tachometer of sorts for GPU utilization. Well, as you might have noticed, AMD's RX Vega pricing is extremely competitive in regards to the technology they offer on-board; this, coupled with AMD's play for a higher price-performance ratio than the competition, means that AMD is left with less wiggle room for bundling this kind of extras with their RX Vega graphics cards.

However, AMD has released a statement, which while confirming the sad news of no Holocube bundling or availability to accompany RX Vega's launch come August, leaves the door open for a later-in-time launch. The statement reads "AMD appreciates the excitement and curiosity surrounding the Radeon Holocube. The Radeon Holocube was developed as a prototype and at this time, it is one of very few that exist in the world. The Holocube will not be shipping with Radeon RX Vega in August." You can check some videos of the Holocube in action after the break.
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Aug 15th, 2024 13:55 EDT change timezone

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