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Intel Meteor Lake Can Play Videos Without a GPU, Thanks to the new Standalone Media Unit

Intel's upcoming Meteor Lake (MTL) processor is set to deliver a wide range of exciting solutions, with the first being the Intel 4 manufacturing node. However, today we have some interesting Linux kernel patches that indicate that Meteor Lake will have a dedicated "Standalone Media" Graphics Technology (GT) block to process video/audio. Moving encoding and decoding off GPU to a dedicated media engine will allow MTL to play back video without the GPU, and the GPU can be used as a parallel processing powerhouse. Features like Intel QuickSync will be built into this unit. What is interesting is that this unit will be made on a separate tile, which will be fused with the rest using tile-based manufacturing found in Ponte Vecchio (which has 47 tiles).
Intel Linux PatchesStarting with [Meteor Lake], media functionality has moved into a new, second GT at the hardware level. This new GT, referred to as "standalone media" in the spec, has its own GuC, power management/forcewake, etc. The general non-engine GT registers for standalone media start at 0x380000, but otherwise use the same MMIO offsets as the primary GT.

Standalone media has a lot of similarity to the remote tiles present on platforms like [Xe HP Software Development Vehicle] and [Ponte Vecchio], and our i915 [kernel graphics driver] implementation can share much of the general "multi GT" infrastructure between the two types of platforms.

BizLink Announces the World's First VESA Certified DP80 Enhanced Full-Size DP Cable

BizLink, a global leader in interconnect solutions, is proud to announce the release of the world's first VESA certified DP80 Enhanced full-size DP cable after the launch of DP80 mDP cable in March 2022. DP80 as the highest standard for cable configuration defines a new standard for display connectivity with emphasis on higher link rate. Certified with the latest version of DP technology, BizLink's DP80 Enhanced full-size DP cable provides a maximum throughput data rate up to 80 Gbps, covering new data rates per lane: UHBR10 (10 Gbps), UHBR13.5 (13.5 Gbps), and UHBR20 (20 Gbps).

In an era consisting of trends such as remote work and extended reality, to deal with the growing needs for high-performance displays and "stay connected" at the most elevated implementation levels becomes crucial. Satisfying user experience and reliable connectivity requires higher data rate conversion. The DP80-marked cable supports UHBR20 at their highest transfer rate, enabling ultimate connections of advanced and latest display applications and systems. With a satisfactory data rate value up to 80 Gbps, the DP80 standard unleashes new capabilities for bringing superior connection to achieve a given level of video quality as image capture and display technology advance.

GPU Hardware Encoders Benchmarked on AMD RDNA2 and NVIDIA Turing Architectures

Encoding video is one of the significant tasks that modern hardware performs. Today, we have some data of AMD and NVIDIA solutions for the problem that shows how good GPU hardware encoders are. Thanks to Chips and Cheese tech media, we have information about AMD's Video Core Next (VCN) encoder found in RDNA2 GPUs and NVIDIA's NVENC (short for NVIDIA Encoder). The site managed to benchmark AMD's Radeon RX 6900 XT and NVIDIA GeForce RTX 2060 GPUs. The AMD card features VCN 3.0, while the NVIDIA Turing card features a 6th generation NVENC design. Team red is represented by the latest work, while there exists a 7th generation of NVENC. C&C tested this because it means all that the reviewer possesses.

The metric used for video encoding was Netflix's Video Multimethod Assessment Fusion (VMAF) metric composed by the media giant. In addition to hardware acceleration, the site also tested software acceleration done by libx264, a software library used for encoding video streams into the H.264/MPEG-4 AVC compression format. The libx264 software acceleration was running on AMD Ryzen 9 3950X. Benchmark runs included streaming, recording, and transcoding in Overwatch and Elder Scrolls Online.
Below, you can find benchmarks of streaming, recording, transcoding, and transcoding speed.

Logitech RightSight 2 Makes Hybrid Meetings More Equitable for Remote Participants

Today, Logitech is creating more equitable experiences for hybrid workers with RightSight 2 software that now simultaneously presents both a close-up view of the individual speaker and a view of the entire meeting room during video calls. With RightSight 2 auto-framing technology, far-end participants can follow the active speaker while also getting situational context from the group, such as one person gesturing to another or writing on a whiteboard.

As the workforce adapts to a long-term hybrid environment, Logitech continues to advance its software intelligence to deliver the immersive, inclusive experiences that remote participants would have if they were physically in the room. RightSight 2 is Logitech's latest innovation in an ongoing goal to make meetings more equitable now and in the future.

Matrox Celebrates 45 Years of Technology Innovation

This year, Matrox proudly celebrates its 45th anniversary. Innovation has been central to the brand's identity since its inception, and continual evolution has propelled Matrox through decades of technological and industry change. Its two divisions - Matrox Imaging and Matrox Video - enjoy a longevity that far outpaces many other major players in the pro AV/IT, broadcast, industrial imaging, and machine vision markets.

Continued innovative product releases evince Matrox's sustained market leadership; in 2021 alone, the company launched a highly anticipated IoT edge device, released new software tools that leverage deep learning capabilities, unveiled next-generation multi-4Kp60 encoders, and continues to advance work in remote production and champion open standards in the AV-over-IP realm.

TEAMGROUP Announces the 8TB MP34Q M.2 PCIe SSD and High Endurance Surveillance System Memory Card

To meet the market demand for large-capacity data storage, TEAMGROUP today announced two high-performance, huge-capacity storage products: the TEAMGROUP MP34Q M.2 PCIe SSD, which utilizes QLC Flash and the PCIe Gen3x4 interface and comes with capacities up to 8 TB; and the HIGH ENDURANCE CARD designed for high-resolution surveillance systems. Whether it is for computer equipment or security systems used at home or a business, TEAMGROUP provides reliable upgrade solutions for those who seek the best performance and stability.

Today the company announced the TEAMGROUP MP34Q M.2 PCIe SSD, which utilizes QLC Flash and the PCIe Gen3x4 interface. It also supports NVMe 1.3 and the Dual Cache technologies: SLC Caching and DRAM Cache Buffer. The MP34Q M.2 PCIe SSD offers a massive capacity of up to 8 TB, excellent read/write speeds of up to 3,400/3,000 MB/s, and an official five-year warranty with purchase, so consumers can buy and upgrade with confidence.

LED Market Revenue for 2021 Projected to Reach US$16.53 Billion Mainly Due to Automotive/Mini LED Applications, Says TrendForce

Owing to the impact of the COVID-19 pandemic in 2020, not only did LED revenue experience a downward trajectory, but this decline also reached a magnitude rarely seen in recent years, according to TrendForce's latest investigations. However, as vaccinations begin taking place in 1H21, the LED market's long-stifled demand is expected to rebound from rock bottom. Hence, global LED market revenue will likely undergo a corresponding recovery this year as well, with a forecasted US$16.53 billion, an 8.1% increase YoY, in 2021. Most of this increase can be attributed to four major categories, including automotive LED, Mini/Micro LED, video wall LED, and UV/IR LED.

YouTube Updates Server Infrastructure With Custom ASICs for Video Transcoding

Video streaming is looking a bit like magic. The uploader sends a video to one platform in one resolution and encoding format, while the viewer requests a video in a specific resolution and encoding format used by the device the video is streamed on. YouTube knows this best, as it represents the world's largest video platform with over 2 billion users visiting the platform each month. That takes a massive load on the server infrastructure over at Google's data centers that host the service. There is about 500 hours worth of video content uploaded to the platform every minute, and regular hardware isn't being enough anymore to handle everything.

That is why YouTube has developed custom chips, ASICs, that are called VCUs or Video (trans)Coding Units. In Google data centers, there is a large problem with transcoding. Each video needs to adapt to the streaming platform and desired specifications, and doing that on regular hardware is a problem. By using ASIC devices, such as VCUs, Google can keep up with the demand and deliver the best possible quality. Codenamed Argos, the chip can deliver 20-33x improvement in efficiency compared to the regular server platform. In data centers, the VCU is implemented as a regular PCIe card, with two chips under the heatsinks.

Xilinx Revolutionizes the Modern Data Center with Software-Defined, Hardware Accelerated Alveo SmartNICs

Addressing the demands of the modern data center, Xilinx, Inc. (NASDAQ: XLNX) today announced a range of new data center products and solutions, including a new family of Alveo SmartNICs, smart world AI video analytics applications, an accelerated algorithmic trading reference design for sub-microsecond trading, and the Xilinx App Store.

Today's most demanding and complex applications, from networking and AI analytics to financial trading, require low-latency and real-time performance. Achieving this level of performance has been limited to expensive and lengthy hardware development. With these new products and solutions, Xilinx is eliminating the barriers for software developers to quickly create and deploy software-defined, hardware accelerated applications on Alveo accelerator cards.

Bug in HDMI 2.1 Chipset May Cause Black Screen on Your Xbox Series X Console or NVIDIA GPU

A German website, Heise.de, has discovered a bug in HDMI 2.1 chipset that causes black screen issues on specific hardware. On AV chipsets sourced by Panasonic, and used by Denon, Marantz, and Yamaha HDMI 2.1 AV receivers, the chipset experiences a specific issue of a black screen. More specifically, the bug happens once you connect Microsoft's newest console, Xbox Series X, or NVIDIA's Ampere graphics cards. When connecting these sources at resolutions like 4K/120 Hz HDR and 8K/60 Hz HDR to Panasonic HDMI 2.1 chipsets, the black screen happens. This represents a major problem for every manufacturer planning to use the Panasonic HDMI 2.1 chipset in its AV receivers, meaning that the issue has to be addressed. The Audioholics website has reached out to Sound United and Yamaha to see what their responses were, and you can check them out below.

NVIDIA Updates Video Encode and Decode Matrix with Reference to Ampere GPUs

NVIDIA has today updated its video encode and decode matrix with references to the latest Ampere GPU family. The video encode/decode matrix represents a table of supported video encoding and decoding standards on different NVIDIA GPUs. The matrix has a reference dating back to the Maxwell generation of NVIDIA graphics cards, showing what video codecs are supported by each generation. That is a useful tool for reference purposes, as customers can check if their existing or upcoming GPUs support a specific codec standard if they need any for video reproduction purposes. The update to the matrix comes in a form of Ampere GPUs, which are now present there.

For example, the table shows that, while supporting all of the previous generations of encoding standards, the Ampere based GPUs feature support for HEVC B Frame standard. For decoding purposes, the Ampere lineup now includes support for AV1 8-bit and 10-bit formats, while also supporting all of the previous generation formats. For a more detailed look at the table please go toNVIDIA's website here.
NVIDIA Encoding and Decoding Standards

Sony Shows Off PlayStation 5 Internals in the Latest Teardown Video

Sony has decided to post a teardown video of its latest, upcoming PlayStation 5 console. The video shows how to disassemble the console and what is inside it. The new console features a different design from the previous generation, and thus a different internal layout. What is perhaps the most exciting thing shown in the video is the new cooling solution Sony implements. The new design uses some pretty interesting solutions that combine good airflow generated by 120 mm wide, 45 mm thick blower fan cooling the vapor chamber heatsink. Under the heatsink, the silicon company has made is running at high clocks and is said to generate a lot of heat, so to manage it, the console uses liquid metal thermal interface material (TIM) instead of regular thermal paste for heat transfer. Combined with good airflow and good heatsink, heat management shouldn't be a problem on this console.

People Can Fly, Square Enix Release Gameplay Trailer for Next-Gen Videogame Outriders

People Can Fly and Square Enix today released a gameplay trailer for their upcoming, next-gen game Outriders. The game, which will be available in current-gen systems as well as Xbox Series X, PS5 and PC, is a 1-3 player, drop-in drop-out co-op RPG shooter which promises to be set in a futuristic, dark sci-fi universe. The premise is as such: humanity as we know it abandoned Earth in search of a new home, which they thought they had found in the form of Enoch. A worldwide, storm-like event dubbed The Anomaly (which may have been produced by more than weather phenomena, I wager) forced humanity back into cryo-suspension whilst they waited for the proverbial storm to pass. The eventually reawakened ones find burning powers within themselves that will force them to confront their humanity, evolve - and eventually, to become something different.

People Can Fly describe the game as "Players will create their own Outrider and embark on a journey across a hostile planet. With rich storytelling spanning a diverse world, they will leave behind the slums and shanty towns of the First City and traverse forests, mountains and deserts in pursuit of a mysterious signal." You can expect an arsenal of weapons and supernatural powers, though the exact nature of the game's world and systems (open-world, quasi-open world, or some such) still haven't been clarified. Expect the game to drop come holiday 2020, right alongside the next-generation console launch. A reveal stream will be available via Twitch in about two days - there's a countdown timer in the official Outriders page.

Valve to Remove all Non-game Videos from Steam

Steam is perhaps most known for their massive video-game library, but they have expanded their product portfolio in the recent years to include software and other video content, including movies that could be rented or even purchased. Valve perhaps wanted to go beyond just being a game storefront, and take in some of that hollywood money as well. Things did not turn out as they expected, however, with the vast majority of end users not using the Steam platform for this venture. It also did not help that movies tend to operate with in a market where Steam does not boast a large market share, and licensing rights meant that the available content was meager at best. Valve tried to work around this by providing a platform for free content as well, but that did not help either.

In a blog post, Valve confirmed that they are making changes to all non-gaming video content on Steam. Indeed, as of the time of this post, there is no more Video section on Steam. They mentioned, and I quote, "In reviewing what Steam users actually watch, it became clear we should focus our effort on offering content that is either directly related to gaming or, is accessory content for games or software sold on Steam". Accordingly, any existing content will be retired in the coming weeks, although owners of previously purchased video content will still find it accessible in their library. With pressure building from competing store fronts, perhaps this renewed focus on video games will be just what Valve, and Steam, want to have.

Kingston Digital Ships 256 GB Capacity Addition to Canvas React microSD Card Line

Kingston Digital, Inc., the Flash memory affiliate of Kingston Technology Company, Inc., a world leader in memory products and technology solutions, announced today a 256 GB capacity addition to its 'Canvas' React Flash memory microSD card line. With the new capacity consumers will now have a complete range from 32 GB to 256 GB to fit their storage and performance needs.

Kingston's Canvas React line of microSD cards are designed to be the solution shooters need when capturing photos continuously in burst mode or stunning 4K video where the action does not stop. It gives users the flexibility to experience more and worry less about running out of space on their device. The cards are designed to deliver the speed, capacity, and durability needed for life's memories, even in the most extreme conditions. With Class 10 UHS-I U3 speeds up to 100 MB/s read and 80 MB/s write, users have the freedom to capture adventures in full HD or record in 4K on their DSLR, mirrorless camera or premium smartphone.

QNAP Officially Releases Cinema28, a Multi-zone Multimedia Application

QNAP Systems Inc. today officially released Cinema28, a multi-zone multimedia application that allows for single-interface management of multimedia playback, streaming, and more. Cinema28 turns a QNAP NAS into a multimedia hub that provides greater convenience for users to stream media files to connected devices throughout every corner of their home.

In addition to continuous development in storage-related applications, QNAP also strives to provide home users with a greater home entertainment experience. The new Cinema28 app integrates the streaming functionalities of QNAP's existing applications (including Photo Station, Video Station and Music Station) into a single app, allowing users to centrally manage all of the media files on their NAS and linked storage devices. No matter where the playback devices (including PC, smart TV, and mobile devices) are located, users can simply drag-and-drop files or playlists onto them for direct playback.

Valve and Pixvana bring Quality VR Video Content to Steam

Pixvana, makers of the cloud-based 360 video creation studio SPIN, today announced a partnership with Valve to integrate their software services into the greater Steam platform. A beta version of the SPIN software will now let users directly publish 360 video content directly to the Steam Store, which will allow Steam VR enabled headset users to browse a new huge library of high quality (up to 12k according to Pixvana) 360-degree video content.

BIOSTAR Promotes Family of Gaming Hardware with Gaming Motherboard and VGA Combo

BIOSTAR is promoting the gaming motherboard, the Gaming Z97X along with the VGA cards that are powered by nVidia's GeForce GTX750Ti chipset as a compelling gaming hardware combo set. The motherboard comes with the new Gaming Commander Box accessory as well as cutting-edge features like USB 3.1 on-board and innovative durability enhancements. This gaming family of hardware from BIOSTAR gives you a gaming combination comprised of the best motherboard and value priced GPU for a superlative gaming experience.

BIOSTAR's GeForce GTX750Ti series of cards brings the visual horsepower needed for high-end gaming. With 2GB GDDR5, on a full size PCB with a unique dual fan cooling design, this card in combination with the Gaming Z97X motherboard is all you need. It has Dual DVI/miniHDMI output support and supports NVIDIA PuroVideo HD Technology as well as DirectX 11. It also supports NVIDIA PhyX and CUDA Technology. You will need a motherboard that has a PCI Express 3.0 x 16 bus interfaces to stick this card in. For that BIOSTAR has the Gaming Z97X.

VESA Publishes Embedded DisplayPort (eDP) Standard Version 1.4a

The Video Electronics Standards Association (VESA) today published the Embedded DisplayPort (eDP) Standard version 1.4a. Replacing eDP v1.4, published in February 2013, eDP 1.4a enables a higher video data transfer rate for increased panel resolution, greater color depth and higher refresh rates. It also incorporates the VESA Display Stream Compression (DSC) Standard v1.1, and includes a new segmented panel architecture that enables higher panel integration. These and other refinements were made to the eDP 1.4a standard to take advantage of higher GPU video performance and newer display technologies, while also enabling reduced system power and form factor.

The eDP v1.4a standard leverages the VESA DisplayPort (DP) Standard v1.3, published in September 2014, as a base specification. That standard's new higher HBR3 link rate, which operates at 8.1 Gbps per lane, is now also part of eDP v1.4a. With both HBR3 and the DSC v1.1 standard included, the latest eDP standard can support embedded panels with up to 8K resolution. For embedded display applications, DSC is most often used to decrease video interface data rate or wire count, as well as reduce display frame buffer size, thereby reducing system power usage to extend battery life. It also enables reductions in system complexity and form factor.

VESA Refreshes DisplayID Standard to Support Higher Resolutions, Tiled Displays

The Video Electronics Standards Association (VESA) today announced the publication of VESA's Display Identification Data Standard (DisplayID) version 1.3. Delivering on the Association's promise to create standards that address emerging trends in display technology--including higher resolutions and pixels per inch (PPI)--the latest version of DisplayID now includes support for resolutions at 4K and beyond, tiled display topologies, stereo 3D formats and additional timing standards.

"Every day, increasing transmission rates, video resolutions, PPI and processing capabilities are making new display capabilities available to consumers. Our vision for DisplayID was to define a standard that can easily keep pace with a rapidly expanding universe of display options," said Syed Athar Hussain, display domain architect for Advanced Micro Devices (AMD) and VESA vice-chairman. "With DisplayID, video sources-like computers, game consoles, cable boxes and video players-can easily discover the capabilities of the monitors they are connected to, enabling an automatic and seamless user experience between devices."

AMD and Industry Leaders Bring the Power of 4K to Video Production at IBC 2013

At this year's IBC (International Broadcasting Convention), AMD is collaborating with outstanding industry leaders -- Adobe, Autodesk, Blackmagic Design, Dell, Fusion-io, and Supermicro -- to showcase video production workflows with a variety of 4K sources using AMD FirePro professional graphics. These demonstrations feature compute- and graphics-intensive animation, display, and content creation supported by a host of creative hardware and software collaborations.

AMD is pleased to showcase ground breaking demonstrations at IBC 2013 powered by AMD FirePro graphics:
  • First public showing of real-time 4K color correction with Blackmagic DaVinci Resolve 10 and Supermicro with multiple GPU support;
  • First implementation of edge blending, image warping, and color correction with Scalable Display solution based on AMD FirePro DOPP (Display Output Post-Processing) feature;
  • New Direct Graphics-Memory Access features for low-latency SDI input or output directly from AMD FirePro W-series graphics;
  • New Dell mobile workstation lineup with AMD FirePro graphics;
  • 4K color calibration, 2D / 3D video effects and post production using OpenCL in Adobe Premiere Pro CC;
  • Integrated stereo camera within Autodesk 3ds Max with support for Active Stereo;
  • OpenCL-accelerated Bullet Physics extension for Autodesk Maya 2014.

AMD-Adobe Collaboration Unlocks Outstanding Creative Workflows for Video Pros

AMD today announced that its collaboration with Adobe has reached a new milestone in the drive to deliver faster and more sophisticated professional video workflows. The two companies' leadership in OpenCL acceleration means that video and film professionals, as well as enthusiasts, can take full advantage of the massively parallel compute power of AMD APUs, Radeon graphics, and AMD FirePro professional graphics in their everyday and more compute-intense workloads.

New breakthrough features and efficient workflows announced by Adobe for Adobe Premiere Pro CC, Adobe SpeedGrade CC, and Adobe Media Encoder CC exploit AMD App Acceleration via OpenCL and deliver streamlined, leading edge support for Blackmagic Design and Vision Research Phantom cameras.

NVIDIA GeForce GTX 760 Specifications Disclosed

The information was sourced and publicized by the VideoCardz.com crew on Tuesday, confirming some previous leaks and refuting others. The new GeForce GTX 760 employs the same reference design NVIDIA used for its previous generation cards (GTX 670, GTX 660 Ti, GTX 660 and GTX 650 Ti) and is designed to replace the GTX 660 Ti in NVIDIA's current lineup. The card employs a cut down version of the GK 104 GPU, with 1152 CUDA Cores, 96 TMUs and 32 ROPs. With a base clock of 980 Mhz and a boost value of 53 MHz, for a maximum out of the box frequency of 1033 MHz, the new card supports GPU Boost 2.0 which is a temperature controlled feature (the cooler the chip the higher the clocks). Stock memory size will be 2 GB and reference memory clocks were set at 1502 MHz, for a slightly over 6 Ghz effective speed. A 256-bit wide memory bus is employed to offer 192 GB/s of memory bandwidth at stock clocks. TDP is set at 170W for the new card, requiring two 6-pin PCIe connectors

Also relevant to the topic is another piece of information unveiled along with the above mentioned specifications, the fact that the GeForce GTX 760 will complete NVIDIA's portfolio for the coming months. NVIDIA presumably awaiting AMD's move before launching any more GeForce products of its own. AMD, in turn, being expected to bring out the Radeon HD 8000 Sea Islands cards in September.

Diamond Multimedia Announces USB Display Adapter Line

Diamond Multimedia is making their BVU product line faster and more affordable with the newest additions to a thriving line of USB external video display adapters, the BVU165 and BVU165LT. Consuming 80% less power than an internal graphics card and now compatible with both PC and Macintosh devices, the BVU165 line offers exceptional visuals starting at $39.99.

The BVU165 product line features a DisplayLink certified, high performance memory adapter that is supported on both PC and Macintosh devices.The BVU165 is USB powered and each BVU165 can be combined to create up to a six-monitor display system at 1600 x 1200 and 1920 x 1080 (wide). ("Note: each display requires and additional BVU165, sold separately" ) Video offers an interactive look at the BVU165 and BVU165LT.

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NextPowerUp is designed to keep you up to speed on the latest in over 20 markets (and growing), each with its own content channel, and editors hand-picked for them. These include Audio (personal, home, professional, concert), Business, Cinema (filming, production, exhibition), Desktops (pre-built desktop PCs), Displays (signage, projectors), Gadgets, Gaming (games, game development, gaming industry, consoles), Internet (the business of WWW), Networking (social networking), Notebooks (notebooks, Ultrabooks, netbooks), Phones (of all shapes and sizes), Photo & Video (cameras of all shapes and sizes), Politics (industry soap-opera), Robots (outside assembly lines), Science (popular science, space exploration), Software, Storage, Tablets, Televisions (TVs and technologies built around them), Transportation (wheels that don't run on fossil fuels), and Wireless (Cellular carriers, commercial WiFi).
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