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NVIDIA GeForce RTX 5090 Laptops Launched on Very Last Day of Q1'25, Reports Suggest Limited Availability

NVIDIA and its laptop/notebook manufacturing partners have just about managed a very last minute launch of GeForce RTX 5090 Mobile, RTX 5080 Mobile, RTX 5070 Ti Mobile GPU-powered devices at retail. According to the latest reports, yesterday's—March 31—small trickle out of high-end portable "Blackwell" hardware qualified as a launch within the first quarter of 2025. Due to Team Green's GeForce RTX 50 series being affected by ROPs anomalies—across desktop and mobile platforms—involved firms anticipated deliveries being delayed into April. As stated early last month, unnamed industry sources divulged details about official instructions: "manufacturers (must) inspect already-produced notebooks with new mobile GeForce RTX 5000 graphics chips." Going further back in time, supply chain moles predicted that the entire product stack—starting at the top with GeForce RTX 5090 M, going down to RTX 5070 M—would be subject to postponements.

PC gaming hardware watchdogs noticed a very limited supply of GeForce RTX 5090 Mobile-based laptops on "day one," at least in North America. VideoCardz spent some time combing through Newegg listings, after hearing about the Q1 launch via official social media announcements. The likes of ASUS, GIGABYTE, HP, Lenovo, MSI and Razer opened up direct pre-orders on February 25, but yesterday's embargo lift seemed to extend to general retails outlets. VideoCardz noted that the cheapest—at $4299—GeForce RTX 5090 Laptop options were already sold out. MSI's North American store lists an "out of stock" Titan 18 HX Dragon Edition Norse Myth 18-inch model with an eye-watering price tag of $6199.99. Additionally, the publication pointed out the best GeForce RTX 5080 Laptop starting price: $2499.99. GeForce RTX 5070 Ti Laptops start at $1899.99 on Newegg, but RTX 5070 Mobile-based options seemed to be absent. The online retailer's stock notification system predicts late April or early May replenishments of higher-end stock.

Intel's New CEO Commits to Launching "Panther Lake" in 2H 2025, "Nova Lake" Release On Track for 2026

In a letter addressed to stockholders, Intel's new CEO—Lip-Bu Tan—roadmapped the importance of a couple of major upcoming product launches. Starting off, Team Blue's new chief detailed a fresh approach, with the casting off of old strategies: "achieving the results I know Intel is capable of starts by refocusing on our customers. This has been priority number one since my first day on the job. I am listening carefully to their feedback so that we continue driving the changes needed to delight our customers and strengthen our competitive position. Plain and simple, the time for talk is over. We must turn our words into action and deliver on our commitments. I have been pleased to see the leadership team has already started driving the culture change needed to make this happen. As CEO, I will continue to drive this transformation so that we move faster, work smarter and make it easier for customers to win with Intel."

Tan's mentioning of Core Ultra "Panther Lake" processors arriving within the second half of this year aligns with prior official statements. Insiders posited that Panther Lake-H (PTL-H) mobile CPUs were delayed into 2026 due to issues with the Foundry's 18A process node, but an Intel executive dismissed these claims a few weeks ago. Interestingly, the firm's Chinese office outlined an "early 2026 volume launch" of "Panther Lake (18A)" chips during a mid-March AI PC press event. A presentation slide indicated that an Early Enablement Program (EEP) is expected to start in October; Team Blue's loose terminology likely classes the sending off of samples—to OEMs, for approval—as a "real" product launch.

Descenders Next Early Access Launch Delayed; Live Session Demo Provided Lots of Feedback

Thank you for all your amazing feedback! It's incredible that 60,000 of you played our demo and helped us test Descenders Next. It's been incredible watching everyone play, and reading through your feedback has blown us away, so a massive thank you from all of us at RageSquid and No More Robots! We're driven to make Descenders Next the best it can be, and reading through your feedback you made some great calls. We understand you feel the game needs some tweaks to make it feel like the ultimate Descenders experience, and we agree!

You hit on a few bits in your feedback that we want to iron out before we launch into early access. The team are already on it, adding in some highly requested features like key bindings, the first-person camera and the return of Enemy, Kinetic and Arboreal, but others will be a bigger undertaking. This means getting Descenders Next ready for early access launch will take a little bit longer than we were anticipating, so we're going to give the game a little bit more time in the oven, and push the launch date back. We don't have a date for you just yet, as we're making sure that we've taken all your feedback on board and got our changes just right, but we're not going to keep you waiting too long.

Vampire: The Masquerade - Bloodlines 2 Delayed Again; Paradox Announces Revised October 2025 Launch

Hello Kindred, we would like to share an update on the development and release window of Vampire: the Masquerade - Bloodlines 2. As Marco explained in the video (view it below), Bloodlines 2 will not be ready for release in the first half of 2025. Paradox Interactive and The Chinese Room are committed to delivering this game, and we believe that ensuring great technical quality is more important than sticking to a specific date.

The game is currently in a late development stage, and feedback from the community has been taken into account during this time. TCR is working hard on quality assurance to ensure it is stable and free of bugs that could disrupt the player experience. Bloodlines 2 will launch in October 2025 when the game meets the technical quality standards that you, our fans, rightfully expect and deserve. Please stay tuned for the game's exact launch date. We want to ensure that the content we share with you is high-quality and showcases exciting game features. With this updated release timeline, we will pause our development diaries so that the team can concentrate on refining the game.

Analogue 3D Launch Window Pushed into July, FPGA-powered Console Previously Delayed into Q1

Analogue's modern reimagining of Nintendo's N64 home console has hit another pre-release obstacle. Their Analogue 3D model was first revealed in 2023, with a projected 2024 launch on the cards. The system has experienced a series of setbacks—prior to the latest official announcement, customers were expecting to receive finalized hardware by now (first quarter of 2025). Once again, the company has revised release timeframes for its $249.99 FPGA-powered console—according to an official "3D Preorder FAQ": "Analogue 3D was originally available for pre-order at the end of 2024, (and) scheduled to ship Q1 2025. Shipping is delayed (as of March 18th, 2025) and is now shipping by July 2025. We are working hard to get your 3D order in hands ASAP, and appreciate your patience. If you have an open pre-order no action is needed. As always, if you'd like to cancel your pre-order at any time, Analogue has always had a no questions asked, 100% refund policy for pre-orders."

Analogue's promotional materials showcase a very slick-looking premium reinterpretation (in black or white) of the classic N64 system. The R&D team spent: "nearly four years engineering it in FPGA. No more incompatibilities found in software emulation like input lag, graphic/audio inaccuracies, timing/frame rate issues and more. For the first time, you can re-experience the N64 exactly as it was meant to be, without compromise." According to product pages, a controller is not bundled in with the Analogue 3D package. Authentic front panel connectors indicate customers having to reuse original "trident-shaped" N64 (NUS-005) controllers, or third-party equivalents. Certain promo shots show off 8BitDo's recently introduced 64 Bluetooth Controller. Given Analogue's revised schedule, this wireless gamepad is expected to arrive weeks ahead of its natural partner piece.

Insiders Cast Doubt on Finalization of Apple M4 Ultra Chip, Cite Production & Cost Challenges

Apple's recent unveiling of refreshed Mac Studio models—in "mismatched" M3 Ultra and M4 Max forms—was greeted with a lukewarm reception from press and public. The absence of an M4 Ultra option has disappointed many folks within the high-end Mac buying populace—rumors of a delayed development of Apple's "Mac Studio M4 Ultra model" emerged online last October. The M3 Ultra processor serves as a somewhat dissatisfying stopgap—prior to last week's official announcement, insiders were still actively questioning the existence of said chip. Last week, Apple representatives reportedly informed Ars Technica and Numerama about their "Ultra" tier not reaching "every chip generation." Follow-up articles have suggested that the M4 Max chip design does not feature an UltraFusion connector; thus cutting off a main path to potential M4 Ultra routes.

Based on previous-gen history, Mac-specialist news sites propose the upcoming M3 Ultra chipset being—in effect—the result of two M3 Max chips joined together via Apple's UltraFusion connection system. Further speculation points to the company's engineering department having to start with a blank canvas; involving a speculative monolithic die design. Noted Apple leaker—Mark Gurman—has disclosed additional theories via his paywalled Bloomberg "Power On" newsletter. As interpreted by MacRumors: "Apple is reluctant to develop an M4 Ultra chip from scratch due to production challenges, costs, and the relatively small sales volume of its desktop computers, like the Mac Studio. So, that seems to rule out the only other way in which Apple could have released an M4 Ultra chip." Several media outlets posit that Apple will skip a generation, and instead focus on getting UltraFusion connections working with next-gen "M5" processors. A refreshed Mac Pro lineup is reportedly on the cards; mid-January reports linked the next-gen workstation series to a very powerful "Hidra" chip design.

Tripwire Interactive Postpones Killing Floor 3 Release Date to Later in 2025

Developer and publisher Tripwire Interactive today announced that the highly anticipated next chapter in the studio's legendary Killing Floor franchise, Killing Floor 3, will be delayed and will not launch on the previously announced release date of March 25. Revealed in a message directly to its community, Tripwire, with support from its parent company The Embracer Group, announced the delay and discussed initial details on what the team is evaluating as priority issues to address. The delay will move the game's launch to a date to be determined later in 2025. Fans who have pre-ordered the game will be offered refunds and can refer to the online FAQ for additional details.

Killing Floor 3 is the next installment in the legendary co-op action/horror FPS series. The year is 2091, 70 years after the events in Killing Floor 2, and megacorp Horzine has produced the ultimate army: an obedient horde of bioengineered monstrosities called Zeds. Now, the only thing standing between these infernal creations and the future of humanity is the rebel rogue group known as Nightfall. This intense first-person shooter puts players in the role of a Nightfall specialist, joining forces with up to five teammates as they battle through a war-ravaged, dystopian future, surviving unrelenting waves of Zeds, unlocking new skills, and building the ultimate arsenal.

Insiders Predict Delay of NVIDIA GeForce RTX 50-series Laptops

Retailers are set to open up pre-order floodgates for upcoming GeForce RTX 50-series laptops on February 25, as we learned earlier this week. According to a new DigiTimes report, the launch of mobile devices—sporting Team Green "Blackwell" GPUs—is expected to be "significantly delayed." A loose March launch window was teased during Jensen Huang's keynote presentation at CES 2025, but supply chain insiders have claimed that high-end RTX 50 laptops were "originally planned to be launched in January 2025." Additionally, they surmise that mid-range and low-end offerings are postponed to April. DigiTimes believes that the rumored postponements have surprised supply chain moles; Team Green is not known to delay product launches. Extenuating circumstances are cited as the reason behind alleged deferred release windows, but insiders have not yet determined the extent of lengthened launch parameters.

An anonymous source stated: "NVIDIA, which has never been late in the past, also encountered this situation. It is probably related to NVIDIA's full sprint to AI servers. Even though there are differences in server and PC chip design and manufacturing processes, the company's resource allocation may still affect the debugging efficiency of new products." Other insiders have murmured about GeForce RTX 50-series mobile GPU performance not meeting expectations. Rumors have swirled about problems with early sample units; most notably the encountering of major screen issues when the "hardware is turned on." Laptop/notebook supply chain insiders reckon that manufacturers have anticipated a healthy level of growth in 2025—thanks to the emergence of new NVIDIA graphics cards—but targets have been reduced, due to anticipated delays. Optimistic industry chatter predicts higher education students and esport enthusiasts driving unit sales upward, following a stagnant 2024 market.

Samsung Electronics Announces Fourth Quarter and FY 2024 Results

Samsung Electronics today reported financial results for the fourth quarter and the fiscal year 2024. The Company posted KRW 75.8 trillion in consolidated revenue and KRW 6.5 trillion in operating profit in the quarter ended December 31, 2024. For the full year, it reported KRW 300.9 trillion in annual revenue and KRW 32.7 trillion in operating profit.

Although fourth quarter revenue and operating profit decreased on a quarter-on-quarter (QoQ) basis, annual revenue reached the second-highest on record, surpassed only in 2022. Meanwhile, operating profit was down KRW 2.7 trillion QoQ, due to soft market conditions especially for IT products, and an increase in expenditures including R&D. In the first quarter of 2025, while overall earnings improvement may be limited due to weakness in the semiconductors business, the Company aims to pursue growth through increased sales of smartphones with differentiated AI experiences, as well as premium products in the Device eXperience (DX) Division.

MSI's US Store Postpones GeForce RTX 5090 GPU Shipments, Delayed Until February 6

Earlier this week, MSI's China office admitted that it had only a limited supply of GeForce RTX 50 series graphics cards available for launch day. A VideoCardz report from last night points out similar problems affecting retail channels in North America. MSI's official US store has delayed shipments of GeForce RTX 5090 and RTX 5080 cards. This announcement was extracted from a conversation conducted via Discord—between a company representative (MSI Spence) and a VideoCardz staffer (WhyCry). In full, MSI stated: "we are going to allow GeForce RTX 5090 pre-orders on January 30, at 6 AM PST—with a ship date of February 6. The GeForce RTX 5080 will be available for purchase on January 30 at 6 AM PST, with an immediate ship date of (same day) January 30. GeForce RTX 5090 pre-orders will open on January 30 at 6 AM PST, with a ship date of February 6."

Additionally, StinceBuilt has corroborated reports of newly adjusted timeframes—the custom PC builder publicly disclosed its own dealings with the NVIDIA board partner: "we're being told by the MSI Team that the MSI RTX 5090 Variants are now being pushed back until February 6th for launch. RTX 5090 Day of Launch is going to be very rough, both on the consumer retail/ecommerce side, and to all system integrators. Stock is minimal at best. Please be patient. We've confirmed this with other shops like ourselves."

OLED MacBook Air Delayed to 2029 According to a Recent Report

MacBook Air aficionados, at least most of them, have been longing for an OLED-equipped variant for quite a while now. OLED displays, especially the tandem-style units that Apple ships with its iPad Pros, have undeniable advantages over tradition LCDs, such as a near-infinite contrast ratio, near-instant response times, and excellent color reproduction. The fear of panel burn-in does exist, although as OLED technology progresses, such fears continue to subside. That said, for those who are holding out for it, the grapevine indicates they will have to hold their horses for a while longer.

A recent report by The Elec has stated that the MacBook Air, which was previously expected to get the OLED treatment sometime in 2027, has now been delayed by another two years. As such, the MacBook Air is now not expected to boast an OLED display before 2029 at the earliest. The Elec claims that the primary cause behind the delay is the lackluster sales boost brought by the OLED upgrade to the iPad Pro lineup, which fell short of what Apple anticipated. That said, the MacBook Air will utilize "Oxide TFT" technology for its LCDs starting 2027, allowing for improved color accuracy, energy efficiency, and contrast. MacBook Pros have already utilized the technology since 2022, and are still expected to boast OLED panels by 2026.

Assassin's Creed Shadows Combat Deep Dive Shows Off Versatile Melee Mechanics and Plentiful Weapons

After the fiasco surrounding the cancelled press previews and delayed upcoming launch of Assassin's Creed Shadows, it appears that Ubisoft is doing something of a redemption tour in order to garner hype for the latest installment in the Assassin's Creed franchise. Previously, news about AC Shadows's simultaneous console and Steam launch was quite positively received. Now, Ubisoft has given us a full overview of what's to come regarding the combat mechanics in Assassin's Creed Shadows. While the weapons and unit types in Shadows are certainly interesting, perhaps the most important take-away is that timing will be an important aspect to combat.

One of the most important mechanics behind Assassin's Creed Shadows's combat seems to be the character and weapon choices. The samurai, Yasuke, and the shinobi, Naoe, will supposedly come with their own versions of stealth, defensive, and offensive attacks, and each will have their own weapons, to bring some diversity to the gameplay of each character. It looks like each of the different weapon classes will be locked to either character and play style. At launch, Naoe will have three weapons to choose from, and Yasuke will have a broader selection of five weapons to choose from.

Ubisoft Shakes Up Assassin's Creed Shadows Launch With Day 1 Steam Release and No Season Pass

There have been a slew of changes for the upcoming Assassin's Creed Shadows launch, and the latest announcement out of Ubisoft promises some serious changes to the game's launch strategy. Not only will the game be delayed by almost four months, but it will now launch on PC via Steam at the same time as PS5 and Xbox consoles, and Ubisoft is apparently ditching the season pass model that it previously resorted to for major game launches.

In a previous article, we detailed the delays to Assassin's Creed Shadows, but further information was revealed in a Ubisoft trading update (PDF):
We are departing from the traditional Season Pass model. All players will be able to enjoy the game at the same time on February 14 and those who preorder the game will be granted the first expansion for free.

Ubisoft Delays Assassin's Creed Shadows to February 2025 After Cancelling Tokyo Game Show Appearance and Press Previews

Ubisoft and the Assassin's Creed game franchise have had a bit of a rough time of late, with recent installments to the franchise largely having received a lukewarm or even negative reception. Now, just two months ahead of the official launch of Assassin's Creed Shadows—which is slated to revive much of the allure of some of the older Assassin's Creed games—Ubisoft is reportedly pulling out of the Tokyo Game Show and cancelling early media previews of the game.

Ubisoft Japan broke the news via a post to the company's official X account, although it doesn't reveal why it cancelled the September 26 broadcast, citing only "various circumstances" for the cancelled appearance. Alongside the cancelled Tokyo Game Show showcase, Ubisoft has also reportedly cancelled the subsequent Assassin's Creed press previews, which were scheduled for next week. The cancellation of both of these events has led fans to speculate about potential launch delays for the next Assassin's Creed game.

US Government Could Delay $8.5 Billion CHIPS Act Funding for Intel

The $8.5 billion in CHIPS Act assistance intended for Intel from the US government is expected to be delayed due to the company's ongoing financial struggles. According to a Bloomberg report, the Department of Commerce rejected the initial allocation request, requiring Intel to meet specific objectives and complete a comprehensive due diligence process before the funds are released.

Intel has committed to remaining engaged in discussions despite the additional requirements, though it encountered regulatory and timing challenges. The terms of the funding include $8.5 billion in direct assistance to Intel, along with $11 billion in low-cost credit, and a 25 percent tax credit worth up to $100 billion for Intel's investments in Arizona, New Mexico, Ohio, and Oregon.

Intel Extends Warranty by Two Years for 13th and 14th Generation Processors Amid Crashing Concerns

In a statement for Tom's Hardware, Intel has announced a two-year warranty extension for its 13th and 14th Generation Core processors. This decision comes in response to widespread reports of crashes and instability affecting a broad range of models, from high-end flagship chips to mid-range offerings. The extension effectively increases the standard warranty period from three to five years for most boxed processors, with even the limited-edition models seeing an increase from one to three years. This move aims to reassure customers and mitigate concerns about potential long-term damage to affected chips. Intel has identified excessive voltage as the root cause of the problem, which has led to unexpected system crashes and blue screens of death (BSODs), particularly during gaming and other demanding tasks.

The company plans to release a microcode update by mid-August to prevent further degradation in unaffected processors. However, this update will not resolve issues in chips that have already experienced problems, and users with malfunctioning processors will need to seek replacements. The tech giant has faced criticism for its delayed response to the issue, which has plagued users for months. In its statement, Intel also addressed concerns about Via Oxidation, clarifying that while this separate issue was discovered in 2022, it is not the cause of the current instability problems. The company claims to have implemented fixes and enhanced screening procedures for Via Oxidation by early 2023, with affected chips reportedly removed from the supply chain by early 2024.

Samsung Delays Texas Chip Fab to Consider 2nm Process Upgrade

Samsung Electronics is delaying construction at its planned new chip factory in Taylor, Texas. The company is considering upgrading the factory to produce more advanced 2 nm chips instead of the originally planned 4 nm chips. Samsung will make a final decision on this in Q3 2024. In April, the US government provided $6.4 billion to support Samsung's $40 billion investment in Texas chip facilities, including the Taylor factory. However, reports now suggest Samsung may skip 4 nm production at Taylor altogether.

The Taylor factory was expected to open by 2026, but equipment orders have been delayed while Samsung re-evaluates the plans. This upgrade consideration comes after Samsung recently appointed a new CEO for its semiconductor business (Device Solutions Division) to focus on new growth opportunities. While Samsung's memory chip profits surged in 2024, its previous 3 nm chip was not very successful. By going straight to 2 nm in Taylor, Samsung likely aims to leapfrog competitors in advanced chip manufacturing (TSMC, and Intel plan to produce 2 nm-class chips in the US by the end of this decade).

Intel Postpones Magdeburg Fab Construction to 2025 Due to Soil Concerns

According to the report from Volksstimme.de, Intel has delayed its Magdeburg fab construction until 2025 due to difficulties in acquiring suitable land. The company had initially planned to begin construction in 2024, but the process has been slowed significantly due to the availability of suitable land. The Magdeburg plant is a significant investment for Intel, with the company planning to invest around €30 billion in the facility. The plant is expected to create thousands of jobs and play a crucial role in the company's European expansion plans. However, the delay in construction is likely to impact these plans and may result in a longer timeline for the plant's completion.

The delay is attributed to the difficulty in finding suitable land for the plant. Intel's original plan of producing a factory on the land concluded that there was humus-rich black soil up to 40 cm in the ground, which would get removed for usage by agricultural fields in Germany. However, now the top layer of black soil, which needs to be excavated, is measured up to 90 cm in depth, which doesn't allow fab construction to start and requires the removal of the soil in order to satisfy the safety regulations. This useful soil has to be extracted first before being "contaminated" with concrete and other types of foundation soils like gravel. The state of Saxony-Anhalt postponed the construction until the required soil was removed and regulations were met. This will supposedly happen by the end of 2024, and construction will start in 2025.

Breachway's Early Access Launch Delayed into Summer

Hooded Horse has announced that the early access launch of upcoming turn-based strategy game Breachway is delayed until July. The development team at Edgeflow Studio wants to take some extra time to add additional features, polish existing ones, and ensure the initial launch offering is as strong as it can be. Breachway recently had a successful run during the February 2024 edition of Steam Next Fest, becoming one of the top 50 most-played demos in an event that featured over 1,000 games and breaking the 100,000 wishlists threshold.

Hooded Horse is committed to ensuring its development partners get all the time they need to fully realize their creative visions and is proud to support its games through every twist and turn. Further information on Breachway's new release timetable will be shared at a later date. Breachway will release into early access for PC via Steam, GOG, and the Epic Games Store in 2024.

Intel Ohio Fab Opening Delayed to 2027/2028

Construction of Intel's New Albany, Ohio fabrication site started back in late 2022—since then, a series of setbacks have caused anticipated timelines to slip. Team Blue's original plans included a 2025 opening ceremony—last month, this was amended to late 2026 or early 2027. New equipment deliveries have been affected by extreme weather conditions—Intel appears to be shoring up its flood prevention systems at their Licking County location. Ohio's Department of Development received a progress report at the start of this month, authored by Team Blue staffers—revised figures indicate that Fabrication sites 1 and 2 are expected to reach operational status somewhere within "2027-2028."

Jim Evers (Intel's Ohio Site Manager) stated: "we are making great progress growing the Silicon Heartland. In addition to the approximately $1.5 billion investment in completed spends through 12/31/23 referenced in the report, Intel has an additional $3 billion in contractually committed spends underway, totaling $4.5 billion committed toward our Ohio One projects." Intel committed a hefty $20 billion greenfield investment into the two Ohio wafer fab sites, but the latest progress report indicates that just under a quarter of that budget has trickled out of company coffers (so far). Evers's statement continued: "this investment is growing every day as we work to establish a new manufacturing campus to build leading-edge semiconductor chips right here in Ohio." A Tom's Hardware report reminds us about Team Blue's New Albany project receiving "over $2 billion in incentives." Industry rumors posit that the US government is readying a multi-billion dollar grant for Intel's Arizona facility.

Nintendo Switch 2 Launch Window Reportedly Shifts to Early 2025

Murmurings of a delayed Nintendo "Switch 2" release schedule appeared online earlier this week—Brazilian games journalist, Pedro Henrique Lutti Lippe, made claims during an "OX do Controle" videocast—based on insider information. Additionally, he broke the bad news on social media: "Nobody wants to hear this, but this one is pretty intense. After consulting five sources from three different continents, all echoing basically the same thing, we can reveal (that) the launch of the Switch's successor should only happen in 2025." Several global news outlets have performed their own investigations, following up on OX do Controle's declaration.

Eurogamer reached out to its network of "trusty" insiders—their Friday evening update stated that: "(we) can now corroborate the earlier reports/whispers that the Switch 2, once destined for release later in 2024, is now set for Q1 2025...The console's launch moving into early next year—but still within the coming financial year—is designed to ensure Switch 2's launch line-up features as many titles as possible, Eurogamer understands." Video Games Chronicle's Andy Robinson has similarly checked in with his pool of industry spies: "VGC has heard from multiple sources who said Nintendo has told publishers its next console will now launch in Q1 2025. According to the sources, third-party game companies were recently briefed on an internal delay in Nintendo's next-gen launch timing, from late 2024 to early the following year. One publishing source suggested the delay was so that Nintendo could prepare stronger first-party software for the console. It's possible the next-gen Nintendo console will now follow a similar timeline to the Switch, which was released in March but announced the previous year."

Intel Ohio Fab Equipment Deliveries Delayed by Extreme Weather

Intel is aiming to get its $20 billion fabrication location—in New Albany, Ohio—up and running by 2025, but the advanced manufacturing facility is facing another round of setbacks. According to a WCMH NBC4 local news report (covering the Colombus, Ohio area), a planned "oversized equipment" reshuffle has been delayed—the shifting of heavy machinery was supposed to start last weekend. Extreme weather conditions (flooding) have been cited as major factor, as well as the complicated nature of transporting "overweight and oversized" loads to Team Blue's 1000-acre site. Workers are set to resume efforts this weekend—starting no later than February 17. Tom's Hardware has kept tabs on the Ohio fab's progress: "The project to move the equipment is expected to last over nine months, meaning this phase of Intel's construction could be done near the end of 2024. There isn't a firm indication of how much work remains to be done at the site after the equipment is delivered." TPU previously covered the leading-edge location's indefinitely postponed groundbreaking ceremony—CHIPS Act subsidies were not delivered in an expected timely manner back in 2022.

A couple of media outlets (Tom's Hardware, Network World, etc.) have received an official statement regarding the slippage of events in New Albany: "While we will not meet the aggressive 2025 production goal that we anticipated when we first announced the selection of Ohio in January, 2022, construction has been underway since breaking ground in late 2022 and our construction has been proceeding on schedule. Typical construction timelines for semiconductor manufacturing facilities are 3-5 years from groundbreaking, depending on a range of factors...We remain fully committed to the project and are continuing to make progress on the construction of the factory and supporting facilities this year. As we said in our January 2022 site-selection announcement, the scope and pace of Intel's expansion in Ohio may depend on various conditions." Industry insiders believe that an "opening ceremony" could occur around late 2026, or even early 2027.

The Thaumaturge's Launch Date Moved to March 4

We—Fool's Theory—are happy to share that the game is now complete, and numerous reviewers have it already in their hands. At the same time, taking February's busy launch period into account and the opening for a better release window, we've decided to take this opportunity to give The Thaumaturge more breathing room so it receives the attention we believe it deserves.

We want you to have enough time to enjoy the game in full, and we feel that the current release window is not the perfect moment for it. With that in mind, we are moving the launch date to March 4th, 2024. The additional time we're getting will be used to polish the game further so that your journey through the streets of 1905 Warsaw is even more enjoyable. We truly can't wait for you to play it, and thank you for your patience!

Blackbird Interactive Delays Homeworld 3, Pushed Back to May 13

Hello, Commanders—we hope you all have been enjoying your first-time going hands-on with Homeworld 3 during our public demo of War Games. Watching you share your experiences, exchange and debate strategies, and give us constant feedback has been incredible. This was our first time seeing the game played at scale, which is always an equally thrilling and nerve-wracking moment. We also recently gathered a dedicated group of players from outside our organizations to play through the full game. This resulted in additional insights and perspectives that will be incorporated to make Homeworld 3 the best experience possible.

After careful analysis of feedback, we made the decision to delay the global launch of Homeworld 3 until May 13, with advanced access set for May 10, to ensure that we're making the final tweaks needed to deliver at the level of quality that we strive for and you deserve. To say that you as a community of players have been waiting patiently for this next installment would be an understatement, and we are deeply appreciative of that. We will continue to keep you updated on our progress. As always, you're welcome to send your feedback via social channels, the Homeworld Universe Discord, and through our support page.

NVIDIA GeForce RTX 4080 SUPER Reviews Delayed to January 31

According to a VideoCardz report, NVIDIA is implementing a very last minute time shift with its GeForce RTX 4080 SUPER review program—embargo conditions have been delayed by a day to January 31, which coincides with the official retail launch day. We already know about non-specific sample units reaching reviewers a week (or more) in advance of Team Green's embargo date—thanks to various graphical benchmarks appearing prematurely on the Geekbench Browser database. VideoCardz states the Founders Edition GeForce RTX 4080 SUPER model was not received in a timely manner by a number of media outlets, thus dismissing rumors about driver issues being a main factor behind the sudden rescheduling. Hardware evaluators have been busy this month with trade event coverage, and spending analytical time with Team Green's previous batches of RTX 40 SUPER cards.
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