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Rebellion Showcases Atomfall: Wicked Isle Gameplay - First Story Expansion Out Now

Wicked Isle, the first story expansion for Atomfall, is available now. This new pack adds the Midsummer Island location to the game together with a host of new leads, characters, enemies, weapons, items and more for you to discover. You may even uncover new potential endings for the main story. Included as part of the Deluxe Edition, and available for separate purchase on all platforms, Wicked Isle digs deeper into the folk horror elements of Atomfall as you take a boat ride across the dark and lonely waters of the lake in Wyndham Village to reach Midsummer Island.

To access Wicked Isle you need to head to docks on the shore in Wyndham and find Bill Anderson, a boatman who's an expert at navigating the treacherous waters of Lake Wyndhamere. As you approach, Bill will call you over, asking for help locating something he's lost. This is where your journey to Midsummer Isle begins. Once you agree to help Bill, he will take you over to the island and give you your first lead. From hereon in it is up to you to explore as you like.

Razer & Amazon Web Services Team Up - Revolutionary AI Game Developer Tools Coming Soon

Razer, the leading global lifestyle brand for gamers, today announced the upcoming launch of its innovative AI Game Developer Tools on Amazon Web Services (AWS). This milestone marks a significant leap forward for the company, bringing its powerful development solutions to the cloud to enhance scalability, accessibility, and innovation for millions of game creators worldwide.

With 3.32 billion gamers globally and a market projected to reach $424 billion within the next decade, the gaming industry is evolving at an unprecedented pace. Mobile and cloud gaming are lowering barriers to entry, while AI is transforming virtual worlds into more immersive, intelligent experiences. Razer's AI Game Developer Tools are purpose-built to meet the demands of this dynamic landscape, offering seamless AI integration tailored specifically for game developers and gamers alike. The new tools—Razer Game Assistant, and Razer QA Companion—are part of WYVRN, Razer's next-generation AI-powered gaming ecosystem designed to accelerate and revolutionize game development.

Microsoft's "Copilot for Gaming" Beta Trial Available Now on Mobile Platforms

At Xbox, we want to help you spend more time playing the games you love, to be there when you need some help—and out of the way when you don't. Copilot for Gaming (Beta) is designed to do just that, and starting today, you can begin testing this new feature as it starts rolling out to the beta version of the Xbox app for mobile devices.

Copilot for Gaming is the ultimate gaming sidekick, making gaming with Xbox more seamless and personalized. In this early version of the feature for mobile, you'll be able to access Copilot for Gaming on a second screen, without distracting you from your core gameplay experience. The companion knows what game you're playing and understands your Xbox activity, so it can answer any questions about the games you're interested in, provide links to more information when its response includes web sources, or answer questions based on your account, play history and achievements.

Xbox Honors Global Accessibility Awareness Day - Highlights DOOM: The Dark Ages Feature Set

Global Accessibility Awareness Day, celebrated annually on the third Thursday of May, is dedicated to recognizing and raising awareness about the importance of accessibility. With billions of people playing video games in the world, including nearly 450 million players with some form of disability, our mission at Xbox is to create welcoming and accessible experiences so as many people as possible can enjoy the community and fun of gaming.

We recognize that every player can have different accessibility needs or preferences to support their play. This is why it's critical we partner with members of the disability community to help inform the hardware, platform experiences, and games we create.

"The Precinct" Dev Team Teases Future Content Update - Prioritizes Bug & Balance Fixes

"This just in, over one thousand officers have pledged to assist the ACPD in the BIGGEST city clean-up Averno has ever seen"—Bree Bookman, ACTV. We wanted to take a moment to say a huge thank you to all of the players who have helped support us during what has been, dare we say it, a criminally good launch for us! We've been blown away by all of the positive comments we've received, and all of the useful bug reports and feedback that you have sent our way. We want to assure you that, even though we may not respond to every single review or report, we are looking at all of them and incorporating them into our future strategy. What strategy is that? Read on to find out more about what the future holds for The Precinct.

Together with Kwalee, we've been tracking your most urgent and requested fixes. Our programming team is already hard at work tackling the biggest issues. This is what we're focusing on in the short-term, but in the mid-to-long-term we're also compiling suggestions from your feedback to decide what extra features and content we can add to The Precinct in the future. We are committed to adding more content to the game, but we haven't decided yet exactly what that will be.

Xbox & Industry Leaders Announce Formation of "Accessible Games Initiative"

At Xbox, our goal is to empower as many people as possible to play the games they want, with the people they want, anywhere they want, in a way that works for them. This includes the more than 429 million players with some form of disability, who may rely on a variety of accessibility hardware - such as the recently launched Xbox Adaptive Joystick—and features to get the most from their gaming. For many players, it can be a challenge not having a common and consistent language to describe the accessibility features within different video games. To help solve this, Xbox introduced its Game Accessibility Feature Tags back in November 2021.

But we want to do more; at Game Developers Conference (GDC), Xbox proudly joined forces with Electronic Arts, Google, Nintendo of America, Ubisoft and other gaming companies to announce that it is a member of the new Accessible Games Initiative. This initiative, helmed by the Entertainment Software Association (ESA), strives to provide players with clear information about the accessibility features in video games through a set of "tags" that players can use to identify the features available in a specific game, before they make a purchase.

EA Shutting Down Origin on April 17, Recommends Upgrade to EA App

On April 17, 2025, Origin will shut down, as Microsoft has stopped supporting 32-bit software. If you use Origin, you need to upgrade to the EA app, which requires a 64-bit version of Windows. Find out how to update your Windows operating system to get the most out of the EA app.

What is the EA app?
The EA app is our enhanced platform for PC games. Optimized for the best user experience, it lets you easily find what you need and get into the game quicker than ever. Don't have it yet? Download the EA app here. The EA app doesn't support 32-bit versions of Windows. You'll need to upgrade to a 64-bit operating system on your device to play your games. See if the version of Windows you're running is 32 or 64-bit.

ASUS Announces AI Advisor

ASUS today announced that ASUS AI Advisor will now be available in select ASUS motherboard series. AI Advisor is a software tool that uses artificial intelligence to understand user needs and provide answers using natural language. Users can ask questions related to motherboard software, BIOS, and hardware, and receive clear and straightforward responses. This tool debuted with the ASUS Z890 motherboard series and is going mainstream with the value-oriented B860 motherboards. It's now also available to owners of the ASUS X870, B850, and B840 motherboards.

Enhancing customer interaction
ASUS AI Advisor is an AI tool designed to revolutionize how customers interact with ASUS products. It offers users an easy and intuitive way to learn about products, get technical support, and receive instant assistance.

Xbox Debuting New Voice Reporting Feature

Players come to Xbox to build friendships, be competitive, and to experience incredible games - and they expect to be treated fairly, for interactions to be free of hate or harassment. Our investments in safety have helped players feel safer across text, video, and image - and our new voice reporting experience is the latest addition to our robust suite of family and online safety features.

Starting this week, we are releasing a new platform-wide voice reporting feature to Alpha and Alpha Skip-Ahead Xbox Insiders, that gives players the option to capture and report inappropriate in-game voice chats. More specifically, this feature equips Xbox Series X|S and Xbox One players with the ability to capture a 60-second video clip of an in-game voice incident that they believe violates our Community Standards and submit it as evidence to our Xbox Safety Team for review. This feature is purpose-built to support the broadest arena of in-game interactions between players and works across thousands of games that offer in-game multiplayer voice chat, including Xbox 360 backward-compatible titles.

Google Bard AI Chatbot Smart Enough to Assist in Software Coding

Alphabet Incorporated's Google AI division has today revealed a planned update for its Bard conversational artificial intelligence chatbot. The experimental generative artificial intelligence software application will become capable of assisting people in the writing of computer code - the American multinational technology company hopes that Bard will be of great to help in the area of software development. Paige Bailey, a group product manager at Google Research has introduced the upcoming changes: "Since we launched Bard, our experiment that lets you collaborate with generative AI, coding has been one of the top requests we've received from our users. As a product lead in Google Research - and a passionate engineer who still programs every day - I'm excited that today we're updating Bard to include that capability."

The Bard chatbot was made available, on a trial basis, to users in the USA and UK last month. Google's AI team is reported to be under great pressure to advance the Bard chatbot into a suitably powerful state in order to compete with its closest rival - Microsoft Corporation. The Seattle-based giant has invested heavily into Open AI's industry leading ChatGPT application. Google's latest volley against its rivals shows that Bard's has become very sophisticated - so much so that the app is able to chew through a variety of programming languages. Bailey outlines these features in the company's latest blog: "Starting now, Bard can help with programming and software development tasks, including code generation, debugging and code explanation. We're launching these capabilities in more than 20 programming languages including C++, Go, Java, Javascript, Python and Typescript. And you can easily export Python code to Google Colab - no copy and paste required." Critics of AI-driven large language models have posited that the technology could potentially eliminate humans from the job market - it will be interesting to observe the coder community's reaction to Google marketing of Bard as a helpful tool in software development.
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