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Square Enix Explores the Legacy & Modernizations of their Dragon Quest Franchise

Dragon Quest is the beloved series that's widely credited for founding the entire JPRG (Japanese role-playing game) genre. Every year, fans around the world (usually) celebrate Dragon Quest Day on May 27-the release date of the very first game in 1986. And so: Happy (belated) Dragon Quest Day! Whether this is your first time hearing about the series or you're a longtime fan, it's the perfect day to step into the world of these amazing games! So, celebrate with us as we tell you all about the wonders of Dragon Quest.

Introducing Legendary Creators
The Dragon Quest franchise was brought to life by a trio of legendary creators. Yuji Horii is the visionary game designer and creator of the series and has shaped its direction since the original title's release in 1986. The distinctive character designs were crafted by the late Akira Toriyama, the world-renowned manga artist. Complementing visuals and storytelling is the iconic music composed by the late Koichi Sugiyama. Together, these three pioneers established a legacy that continues to inspire RPGs today, and each of their specific elements have become the defining traits of the Dragon Quest experience.

Owlcat Games Announces Warhammer 40,000: Dark Heresy

Lord Captains! We are proud to announce that our new Warhammer 40,000 game is on its way! Warhammer 40,000: Dark Heresy is already in development, and we urge you not to miss it. Prepare for a completely new story unfolding in the Calixis Sector. By the decree of the Holy Inquisition, you have been chosen for a perilous mission that will dictate the future of the Calixis Sector. Become an agent of the Holy Golden Throne and hunt down all those who would dare stray from the Emperor's light. Hold fast to your duty, eradicate the enemies of the Imperium and battle the horrors of the void in the long-anticipated Warhammer 40,000: Dark Heresy!

Explore the Warhammer 40,000 universe like you've never seen it before! Warhammer 40,000: Dark Heresy is an upcoming turn-based CRPG with a unique and thrilling narrative that follows the shadowy agents of the Inquisition. Take on the mantle of an Inquisitor, and use every tool at your disposal to root out corruption, sedition and heresy, bringing the Emperor's wrath to those who would see the Imperium fall. Hunt down clues, investigate mysteries, and uncover vile conspiracies.

GeForce NOW Welcomes 2K's Acclaimed Mafia Series to Cloud Gaming

Calling all wiseguys—2K's acclaimed Mafia franchise is available to stream from the cloud. Step into the gritty underworld of organized crime and experience the cinematic storytelling and action-packed gameplay that made the Mafia franchise a classic, captivating both newcomers and longtime fans of the saga. It's all part of nine games joining the cloud family this week, including Towerborne from Stoic and Xbox Game Studios. Plus, the family is waiting—the Mafia saga's highly anticipated prequel, Mafia: The Old Country, will join the cloud at launch.

The Cloud Is Made
Step into the world of organized crime with Mafia, Mafia: Definitive Edition, Mafia II and Mafia III now streaming on GeForce NOW for those new and returning to the family. Experience the gritty underworld drama and cinematic storytelling that made Mafia a legend—no need to wait for a sit-down with the don. Start with the first game in the series, Mafia. An inadvertent brush with the mob thrusts cab driver Tommy Angelo into the world of organized crime. He's initially uneasy about falling in with the Salieri family, but the rewards become too big to ignore. Plus, check out Mafia: Definitive Edition, a remake from the ground up of the classic first title, with an expanded story, gameplay and original score.

GeForce NOW Welcomes Bethesda's The Elder Scrolls IV: Oblivion Remastered

Get the controllers ready and clear the calendar—it's a jam-packed GFN Thursday. Time to revisit a timeless classic for a dose of remastered nostalgia. GeForce NOW is bringing members a surprise from Bethesda—The Elder Scrolls IV: Oblivion Remastered is now available in the cloud. Clair Obscur: Expedition 33, the spellbinding turn-based role-playing game, is ready to paint its adventure across GeForce NOW for members to stream in style. Sunderfolk, from Dreamhaven's Secret Door studio, launches on GeForce NOW, following an exclusive First Look Demo for members. And get ready to crack the case with the sharpest minds in the business—Capcom's Ace Attorney Investigations Collection heads to the cloud this week, offering members the thrilling adventures of prosecutor Miles Edgeworth. Stream it all across devices, along with eight other games added to the cloud this week, including Zenless Zone Zero's latest update.

A Legendary Quest
Step back into the world of Cyrodiil in style with the award-winning The Elder Scrolls IV: Oblivion Remastered in the cloud. The revitalization of the iconic 2006 role-playing game offers updated visuals, gameplay and plenty of more content. Explore a meticulously recreated world, navigate story paths as diverse character archetypes and engage in an epic quest to save Tamriel from a Daedric invasion. The remaster includes all previously released expansions—Shivering Isles, Knights of the Nine and additional downloadable content—providing a comprehensive experience for new and returning fans. Rediscover the vast landscape of Cyrodiil like never before with a GeForce NOW membership and stop the forces of Oblivion from overtaking the land. Ultimate and Performance members enjoy higher resolutions and longer gaming sessions for immersive gaming anytime, anywhere.

DELTARUNE Chapters 1-4 Arriving on June 5 - Coming to PC, Mac & Consoles

DELTARUNE Chapters 1-4 will release on June 5, 2025. It will be available on PC (Steam), Mac, Nintendo Switch and PlayStation 4, like before—and now also on Nintendo Switch 2 and PlayStation 5. DELTARUNE will cost $24.99. You only have to buy the game once—upcoming Chapters will be added as free updates. That's not factored into the cost, though. I only feel right charging for what there currently is, not what I say there will be. Therefore, this $24.99 to me represents the exact price of four chapters! But, it's my hope that as we complete more Chapters, you'll feel like this game was a super super super super good deal. Just wait, I'll prove it to you...!

Also, the Soundtrack on Steam will cost $14.99. With the release of Chapter 3 and 4, it'll contain over 150 songs! And, if you buy the soundtrack on Steam, every time a Chapter is added, you'll get those tracks, too. Isn't the value actually a little too good?! (hyperventilating and drools on it)...If you've already been buying the individual Chapter soundtracks on Bandcamp, Chapters 3&4 will be released as a separate release there as well.

GeForce NOW Library Grows Again - with KRAFTON's inZOI, Atomfall & More...

A new resident is moving into the cloud—KRAFTON's inZOI joins the 2,000+ games in the GeForce NOW cloud gaming library. Plus, members can get ready for an exclusive sneak peek as the Sunderfolk First Look Demo comes to the cloud. The demo is exclusively available for players on GeForce NOW until April 7, including Performance and Ultimate members as well as free users. And explore the world of Atomfall—part of 12 games joining the cloud this week.

Cloud of Possibilities
In inZOI—a groundbreaking life simulation game by Krafton that pushes the genre's boundaries—take on the role of an intern at AR COMPANY, managing virtual beings called "Zois" in a simulated city. The game features over 400 mental elements influencing Zois' behaviors. Experience the game's dynamic weather system, open-world environments inspired by real locations and cinematic cut scenes for key life events—and even create in-game objects. inZOI lets players craft unique stories and live out their dreams in a meticulously designed virtual world. Dive into the world of Zois without the need for high-end hardware. Members can manage their virtual homes, customize characters and explore the game's dynamic environments from various devices, streaming its detailed graphics and complex simulations with ease.

Nightdive Studios Announces June 26 Launch of System Shock 2: 25th Anniversary Remaster

Developers at Nightdive Studios will be the first to tell you no two projects are alike. Nowhere is this more true than the soon-to-be-released remaster of System Shock 2. Announced six years ago as System Shock 2: Enhanced Edition, Nightdive reannounced the project under a new name—System Shock 2: 25th Anniversary Remaster. This name change offered eagle-eyed fans a clue as to the remaster's release window, which is only accurate preceding August 11 when System Shock 2 celebrates its 26th birthday. Sure enough, during today's MIX Spring Showcase, Nightdive shared the exciting news that System Shock 2: 25th Anniversary Remaster will release on June 26. As exciting as it's been for System Shock fans to hear they'll soon be able to play Nightdive's long-awaited System Shock 2 remaster, one key question remains: why did it take six years?

Good things take time
Nightdive has been chipping away at its remaster of System Shock 2 in the years following its announcement, working on it in conjunction with other projects. While many of these harbored their fair share of challenges, System Shock 2 was unique in regards to the number and type of complexities the team encountered. One of the biggest according to Nightdive developer Alex Lima was a lack of access to the game's complete source code. To piece everything together, "extensive reverse engineering" was required. "The codebase is a complex amalgamation of various legacy libraries developed by Looking Glass, along with some more recent contributions from both Irrational Games and Looking Glass," Lima explains. "There's virtually no consistent coding standard. As a result, we had to depend extensively on debugging and breakpoints to understand its functionality."

GeForce Now Announces New Additions: Assassin's Creed Shadows, Fable Anniversary, & more...

Time to sharpen the blade. GeForce NOW brings a legendary addition to the cloud: Ubisoft's highly anticipated Assassin's Creed Shadows is now available for members to stream. Plus, dive into the updated version of the iconic Fable Anniversary—part of 11 games joining the cloud this week.

Silent as a Shadow
Explore 16th-century Japan, uncover conspiracies and shape the destiny of a nation—all from the cloud. Assassin's Creed Shadows unfolds in 1579, during the turbulent Azuchi-Momoyama period of feudal Japan, a time of civil war and cultural exchange. Step into the roles of Naoe, a fictional shinobi assassin and daughter of Fujibayashi Nagato, and Yasuke, a character based on the historical African samurai. Their stories intertwine as they find themselves on opposite sides of a conflict.

MicroProse Announces Knights of Frontier Valley, a Hardcore Roguelike RPG

MicroProse is thrilled to announce its publishing partnership with Adamant Studios for Knights of Frontier Valley, a challenging, old-school-inspired roguelike RPG that brings the depth, danger, and discovery of classic fantasy adventures to a living, breathing digital world.

In a major development for the RPG community, tabletop gaming legend Rob Kuntz—one of the founding pioneers of Dungeons & Dragons—joins the project to bring his unparalleled experience and creative vision to the game.

NVIDIA GeForce NOW Adds Obsidian Entertainment's Avowed to the Cloud

Wield magic and steel as GeForce NOW's fifth-anniversary celebration summons Obsidian Entertainment's highly anticipated Avowed to the cloud. This first-person fantasy role-playing game is ready to enchant cloud gamers, leading the charge of six titles joining the over 2,000 games in the cloud gaming library. GeForce NOW day passes are available to purchase again, in limited quantities each day. Members can currently purchase one day at a time, based on available capacity. Day pass users get 24-hour access to powerful cloud gaming with all the benefits of a GeForce NOW Ultimate or Performance membership. Stay tuned for updates as more membership options become available.

Choose Your Own Adventure
Embark on a thrilling adventure in Avowed, set in the captivating world of Eora. As an envoy of Aedyr, explore the mysterious Living Lands, an island teeming with ancient magic and shifting secrets, as a dire threat looms over the realm: a mysterious plague that defies nature and reason, spreading chaos across the sprawling wilderness. The Living Lands offer a diverse array of environments to explore, each with a unique ecosystem. Engage in visceral combat by mixing and matching swords, spells, guns and shields. Companions of various species, each with their own abilities and quests, will join the adventure, their fates intertwined with the players' choices. As the story unfolds, every decision will ripple across the Living Lands, shaping the future of its inhabitants and testing the players' resolve in the face of intrigue, power and danger.

This Week in Gaming (Week 8)

Welcome to another week of new game releases and this week's AAA title takes place in the same world as Pillars of Eternity, for those that were a fan of that game from a decade ago. If RPG games aren't your cup of tea, how about a face full of Norwegian snow, or maybe the summer of 1995? How about some equestrian challenges, some pirate ninjas or maybe something a bit more dystopian? If so, we got the games for you this week.

Avowed / This week's AAA title / Tuesday 18 February
Avowed is a first-person fantasy RPG set in the world of Eora, where your choices carve a path through war, intrigue, and ancient mysteries. Navigate a land in turmoil, forge powerful alliances or deadly rivalries, and wield magic and steel to shape the fate of the Living Lands—and your own destiny. Steam link

Avowed Devs Explain Game's Connection to "Pillars of Eternity" Universe

The more I learn about the Living Lands of Avowed, an island ripe with riches, mystery, and magic, the more it feels like it's the Wild West of Eora. A frontier full of adventurers, mercenaries, and thieves, all looking to stake a claim—as a player, that's exactly where I want to be. It projects this unique, early-modern period look and feel where it's not quite medieval, but sophisticated enough that society is utilizing things like gunpowder and blast furnaces, with cultures developing their own distinct means of survival - much like moments in the history of our world. In talking with the team at Obsidian, I learned that all of this is intentional in its design, giving us a look at what a new frontier would look like if it were a first-person fantasy role-playing game. Borrowing elements from our world also helps to inform the "rules" Obsidian follows for crafting a player experience within the Living Lands, turning the dials just enough to give us something wholly unique, where souls are real and gods exist - but not necessarily in a way that we think of them.

"When you're informed by those two basic facts, it guides a lot about both the kind of content you develop and the tone and flavor you give it," explains Game Director Carrie Patel. "The flow of souls, the presence and existence of that energy, is key and core to life continuing in Eora in a way that will resonate with players who have been through Pillars of Eternity II: Deadfire. We have a traditional pantheon in the world of Pillars, and you will get glimpses of some of these gods in Avowed." This all feeds into the various cultures you will encounter along the way—what's important to them (like their gods) is what gives life to the game. The Aedyrans, for example, are a nation that heavily values the ideas of rightful rule, leadership, and order—and now they're plopped into the greatest frontier of Eora. What would it look like as they start to try and blend in with the locals? It may be a small change in their outfit or adapting to how they choose to live. This "Wild West" attracts all sorts, and rigidity may not blend very well with what's required to survive the Living Lands.

GeForce NOW Announces Addition of Kingdom Come: Deliverance II

GeForce NOW celebrates its fifth anniversary this February with a lineup of five major releases. The month kicks off with Kingdom Come: Deliverance II. Prepare for a journey back in time—Warhorse Studios' newest medieval role-playing game (RPG) comes to GeForce NOW on its launch day, bringing 15th-century Bohemia to devices everywhere. Experience the highly anticipated sequel's stunning open world at GeForce RTX quality in the cloud, available to stream across devices at launch. It leads seven games joining the GeForce NOW library of over 2,000 titles, along with MARVEL vs. CAPCOM Fighting Collection: Arcade Classics.

Chainmail Meets the Cloud
Kingdom Come: Deliverance II continues the epic, open-world RPG saga set in the brutal and realistic medieval world of Bohemia. Continue the story of Henry, a blacksmith's son turned warrior, as he navigates political intrigue and warfare. Explore a world twice the size of the original, whether in the bustling streets of Kuttenberg or the picturesque Bohemian Paradise. The game builds on its predecessor's realistic combat system by introducing crossbows, early firearms and a host of new weapons, while refining its already sophisticated melee combat mechanics. Navigate a complex narrative full of difficult decisions, forge alliances with powerful figures, engage in tactical large-scale battles and face moral dilemmas that impact both the journey and fate of the kingdom—all while experiencing a historically rich environment faithful to the period.

Obsidian Devs Discuss Avowed's Sense of Freedom

"Your worlds, your way" is not just a motto for Obsidian—it's truly how they think about their players. Freedom lives within everything they do, informing how they design quests, regions, combat, and more—it's these elements that help make an "Obsidian RPG" great (and why "Obsidian RPG" is a term you can immediately recognize in the first place). Ahead of the Avowed launch on February 18, 2025, I spoke with the team behind the upcoming fantasy role-playing game to learn more about the process that offers players such a huge level of agency—and how this philosophy is being pushed in this game more than ever.

"There are choices you can make and consequences of actions you can take or not take, whether they are forecasted to you or not, that will impact the future of entire settlements, individual people, groups of people—the whole spectrum basically," says Region Director Berto Ritger. This felt evident as soon as I got off the boat in the game's first region, Dawnshore, as the entire zone is essentially laid out in front of you, waiting to be explored. Everywhere I looked was an opportunity to engage with this world, either through circumnavigating old houses to find loot, or talking to locals that would yield side quests—and this was all before I even stepped foot outside of the port city of Paradis.

Owlcat Games Celebrates Warhammer 40,000: Rogue Trader 1 Million Sales Milestone

Abelard, announce that over 1 million Lord Captains have claimed their Warrant of Trade and ventured boldly into the Koronus Expanse! To be the paragon of Humanity, unbroken by adversity, to walk bravely first into darkness, to unite and reclaim what was lost, to triumph over nightmares untold, to hold boldly the reins of fate, to walk steadily the road of thorns, through pain to greatness. This was no easy task, but you have succeeded, Lord Captains. The Emperor protects!

Made in a close partnership with Games Workshop, Warhammer 40,000: Rogue Trader is a story-rich classical RPG from Owlcat Games, developers of the critically acclaimed game, Pathfinder: Wrath of the Righteous. Begin your adventure aboard your personal, giant voidship, traveling between the multitude of systems within the Koronus Expanse, a barely charted and incredibly perilous region of space. Despite being considered a backwater of the Imperium, this region encompasses an enormous stretch of the void, filled with dangerous creatures and prodigious opportunities for profit and exploration.

Airborne Empire Takes Flight through Steam Early Access

Today Airborne Empire finally takes flight and is live on Steam! We—at the Wandering Band—are super excited for players to get their hands on the game, to celebrate there will be a 10% discount on the game for a limited time. While we celebrate this milestone today we know there is much more to come. We plan on working on the game for at least a year (most likely a little longer) and we've posted a very early + rough roadmap below.

Right now it's just a list of things we plan on doing. The idea is to expand on this roadmap with your input. We have a big game with a lot of cool features, we're happy with what we have, but our goal is to make something great. We need your help; we need to know what you like, what you don't like and what types of additional content you want to see. If you would like to provide feedback, or discuss the game with the team directly, please join us on our Discord. If you find a bug while playing the game please report it with the in-game bug reporting tool (in the pause screen).

NVIDIA ACE Brings AI-Powered Interactions To Mecha BREAK

NVIDIA ACE is a revolutionary suite of digital human technologies that brings digital humans to life with generative AI. Since its debut at Computex 2023 in the Ramen Shop tech demo, ACE's capabilities have evolved rapidly.

At Gamescom 2024, we announced our first digital human technology on-device small language model improving the conversation abilities of game characters. We also announced that the first game to showcase these ACE and digital human technologies is Amazing Seasun Game's Mecha BREAK, bringing its characters to life and providing a more dynamic and immersive gameplay experience on GeForce RTX AI PCs.

Digital Eclipse's "Wizardry: Proving Grounds of the Mad Overlord" 3D Remaster Now Available on Consoles & PC

When it debuted on the Apple II in 1981, SirTech's Wizardry: Proving Grounds of the Mad Overlord was the first game to recreate a pen-and-paper, Dungeons & Dragons-style role-playing game for home computers. As the first party-based RPG, it directly inspired enduring series such as Final Fantasy, Dragon Quest, and Demon's Souls.

SirTech published seven Wizardry sequels over the next two decades. In the years since, the series' popularity has persisted in Japan, with a number of additional sequels and spin-off games released only in that market. As of 2024, the Wizardry franchise encompasses more than forty titles.

"Stolen Realm" Devs Discuss Influences - Larian's "Divinity: Original Sin" series is a Big Inspiration

Stolen Realm is a game that's been partly inspired by the work of Larian Studios, via the fantastic Divinity: Original Sin games, so while we've been finishing up Stolen Realm over the last few months, it's been fantastic to see Baldur's Gate 3 explode and show there is a huge appetite for games like ours. If you're one of those Xbox fans looking for a new game to scratch that Baldur's Gate 3 itch, we hope Stolen Realm will do that for you. However, we also want to tell you about the unique twists our game has that helps speed up combat, keeps you making fun choices and makes it perfect for co-op.

Stolen Realm has a synchronous turn system. This means that all the players on your team can all take their turns at the same time, the enemies likewise. With this system, our game offers the same kind of tactical combat you'd expect from the likes of Baldur's Gate 3 and Divinity: Original Sun, but with combat encounters that move at a far quicker pace. This means that when you're playing co-op with your friends, there's no waiting around for your turn while your buddy ponders his next move. You'll be onto the next step of your adventure in no time, so you can spend less time waiting and more time having friendly argument about whether you should go for another combat encounter, a special event, or some treasure as you move through our games diverse fantasy environments.

"Arranger: A Role-Puzzling Adventure" Launches Summer 2024

Hello! Nick Suttner here. You may have seen my name on PlayStation Blog before in various guises (most recently, as the writer behind Carto), but I'm super excited to be coming to you today as co-founder of the small studio Furniture & Mattress, to reveal our debut game Arranger: A Role-Puzzling Adventure. What the heck is role-puzzling, you may ask? Well, we've spent the past few years building the kind of world that you'd expect to find in a role-playing game: curious towns and moody wilderness areas to explore, quirky characters to meet, and weirdo monsters to battle in dungeons. But in Arranger, everything is expressed through the language of a puzzle game. Hence: role-puzzling!

The entire game world exists on a sprawling, interconnected gameplay grid, and as our protagonist Jemma moves around, everything on the same row or column moves with her. She can also loop herself - or other objects - from one edge of the grid to the other. Over the course of our 8-10 hour, single-player adventure, we regularly twist and subvert these simple mechanics in a host of interesting ways, trying to keep things breezy while still providing some satisfying head-scratchers. (And several assist options to skip past them if you're not in the mood.)

Bethesda Announces Fallout S.P.E.C.I.A.L. Anthology

Just in time for the highly anticipated new Amazon Prime Fallout series, we're dropping the Fallout S.P.E.C.I.A.L. Anthology. The Fallout S.P.E.C.I.A.L. Anthology contains seven incredible Fallout games and will launch on April 11. Pre-order yours today! Whether you're new to Bethesda Game Studios' Fallout, or this isn't your first time stepping out of the vault, get a crash course in wasteland survival from the very beginning of the award-winning role-playing game series that blasted onto the scene in 1997. Just in time for the highly anticipated new Amazon Prime Fallout series, we're dropping the Fallout S.P.E.C.I.A.L. Anthology. The Fallout S.P.E.C.I.A.L. Anthology contains seven incredible Fallout games and will launch on April 11.

Whether you're new to Bethesda Game Studios' Fallout, or this isn't your first time stepping out of the vault, get a crash course in wasteland survival from the very beginning of the award-winning role-playing game series that blasted onto the scene in 1997. Inspired by Fallout 76's in-game perk cards, the Fallout S.P.E.C.I.A.L. Anthology contains seven collectible cards, stored in the core of a miniature bomb (though disarmed, the painted mini-nuke features an explosive sound effect!). On these S.P.E.C.I.A.L. cards, Vault-Tec's fan-favorite Vault Boy makes the best use of his Charisma points to depict the core skills of any exceptional vault-dweller, from brute Strength to sheer Luck.

This Week in Gaming (Week 6)

Welcome to February proper, a week that brings one fairly big AAA release, followed by a few lesser titles. We have sparky tales, a remake by MicroProse, dungeons, inquisitors and a space based RPG game for you, none of which can be considered major releases, but might still be fun to play.

Helldivers 2 / This week's AAA release / Thursday 8 February
Helldivers 2 is a 3rd person squad-based shooter that sees the elite forces of the Helldivers battling to win an intergalactic struggle to rid the galaxy of the rising alien threats. From a 3rd person perspective, players use a variety of weapons (pistols, machine guns, flamethrowers) and stratagems (turrets, airstrikes, etc.) to shoot and kill the alien threats. Players can also aim down the sights for a more accurate 1st person camera view. Combat is accompanied by frequent sprays of blood and dismemberment as players exterminate the alien forces or players and squad mates are hit by environmental explosions or friendly fire. Enemy encampments and battlefield environments depict bloodstains and dismembered corpses.

"Visions of Mana" Linked to a Day One Launch on Xbox Game Pass

Late last year, Square Enix unveiled Visions of Mana—the Japanese publisher stated that they had set a general 2024 launch window for their colorful action role-playing sequel, with a planned release across PC, plus current and past generation console platforms. Microsoft's recent Xbox Developer_Direct presentation included a prominent slot for Visions of Mana and its development team—many news outlets started to speculate about the ongoing relationship between Square Enix and Xbox Game Studios. The game appears to be scheduled for a "Summer 2024" launch, although some leaked material alludes to a "Day One" release on the Xbox and PC Game Pass subscription service.

Square Enix is perceived—by the wider gaming community—to have close ties to the Sony PlayStation ecosystem, due to a regular rollout of exclusive titles. For example, the Final Fantasy franchise back catalog is not well represented on Xbox systems—this could change in 2024 and beyond; a port of Final Fantasy XIV Online was announced by Phil Spencer last year at a Fan Fest event. The embracing of Xbox platforms is certainly a novel concept at this point in time, but Microsoft's gaming division has been fighting hard to form new allegiances. Eurogamer has reported that references that tie Visions of Mana to a "Day One Game Pass launch" have been scrubbed from the internet: "There's no longer any mention of Game Pass when searching for the game and its entry on the Xbox website simply states "coming summer 2024" on both console and PC. As such, this could be a mistake. But many fans are hopeful of its Game Pass arrival."

Xbox & ESA Partner on Starfield Space Suit Design Competition

Starfield is the first new universe in over 25 years from the award-winning creators behind Skyrim and Fallout 4, Bethesda Game Studios. Gamers from around the world were excited to jump into this interstellar universe rich with adventure, peril, and excitement. But before anyone hops into space, they need something critical: a spacesuit. So, Xbox has partnered up with the European Space Agency (ESA) to give Starfield fans around the world a chance to win the spacesuit of their dreams, in real life, in addition to other incredible Xbox prizes. This is a physical, wearable, one-of-a-kind garment, fabricated for the most intrepid explorers.

Whether using a provided template as a base, or pushing their imagination to the limit with any creative format of their choice, fans will be asked to provide both a visual illustration of the suit from all sides—hand-drawn, 3D-rendered, or however their vision sees fit—as well as a description of the inspiration of the suit. More specifically, Xbox, Bethesda and the ESA want to know what you would wear in outer space - how would your spacesuit reflect your personal style, individuality and vision for space travel?

This Week in Gaming (Week 46)

As it's getting darker in the northern hemisphere, we're seeing a continuing stream of new game releases and this week's AAA title appears to involve hammers and ruins of some kind. The rest of this week's releases includes tiny civilizations, rhythms, faith, flashbacks and a Japanese game. Take a gander below to see if there's something for you or maybe you're suffering from new game release overload already?

Warhammer Age of Sigmar: Realms of Ruin / This week's AAA title / Friday 17 November
Wage a campaign of brutal conquest in this realm-shattering real-time strategy game set in the Warhammer Age of Sigmar universe. Explore the nature of war from the perspectives of righteous champions and villainous warlords. Battle for survival and dominance across a campaign featuring four major factions, including Stormcast Eternals, Orruk Kruleboyz, Nighthaunt and the Disciples of Tzeentch! Experience a cinematic plot, penned in conjunction with acclaimed Black Library author, Gavin Thorpe.
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