Dying Light 2 recently got support for AMD's FidelityFX Super Resolution 2.0 through a community mod. The addon converts the officially supported DLSS render path into instructions the AMD FSR 2.0 algorithm understands, resulting in excellent results.
Cyberpunk 2077 recently got support for AMD's FidelityFX Super Resolution 2.0 through a community mod. The addon converts the officially-supported DLSS render path into instructions that the AMD FSR 2.0 algorithm understands, with excellent results.
Tiny Tina's Wonderlands has recently been updated with support for AMD FidelityFX Super Resolution 2.0 (FSR 2.0). In this mini-review, we take a look and compare the image quality and performance offered by FSR 2.0.
God of War has recently been updated with support for AMD FidelityFX Super Resolution 2.0 (FSR 2.0), making it the third game to fully support FSR 2.0. In this mini-review, we take a look and compare the image quality and performance offered by FSR 1.0, FSR 2.0, and DLSS.
Farming Simulator 22 has recently been updated to support AMD FidelityFX Super Resolution 2.0 (FSR 2.0), making it the second game to fully support FSR 2.0. In this mini-review, we take a look and compare the image quality and performance offered by FSR 1.0, FSR 2.0, and DLSS.
Ghostwire Tokyo recently released on PC with support for NVIDIA's Deep Learning Super Sampling (DLSS), Unreal Engine's Temporal Super Resolution (TSR) and AMD's FidelityFX Super Resolution (FSR). In this mini-review, we take a look at and compare the image quality and performance offered by these technologies in this game.
Elden Ring was released today. It's a long-awaited new entry in the Souls-like genre. The game's graphics have been upgraded, and the engine runs DirectX 12 exclusively. In our performance review, we're taking a closer look at image quality, differences between the setting presets, VRAM usage, and performance on a selection of modern graphics cards.
Total War: Warhammer III is the latest entry in the epic "Total War" series of strategy games. In our performance review, we're taking a closer look at image quality, differences between the setting presets, VRAM usage, and performance on a selection of modern graphics cards.
Cyberpunk 2077 recently received a big patch with game-quality improvements, and has been updated to support AMD FidelityFX Super Resolution (FSR). In this mini-review, we take a look and compare the image quality and performance offered by DLSS and FSR.
Dying Light 2 supports DirectX 11 and DirectX 12, in addition to ray tracing. In this performance review, we tested how well the various renderers work, and what they need in terms of VRAM. We also have comparisons for ray tracing and the different graphics settings available.
Dying Light 2 recently released on PC with support for NVIDIA's Deep Learning Super Sampling (DLSS) and AMD's FidelityFX Super Resolution (FSR). In this mini-review, we take a look at and compare the image quality and performance offered by these technologies in this game.
Sony finally brought God of War to the PC platform, with 21:9 ultrawide support, uncapped FPS, and additional graphics options. We took this GOTY contender for a spin on 28 contemporary graphics cards at three resolutions and took a look at VRAM requirements.
God of War recently released on PC with support for NVIDIA's Deep Learning Super Sampling (DLSS) and AMD's FidelityFX Super Resolution (FSR). In this mini-review, we take a look at and compare the image quality and performance offered by these technologies in this game.
Halo Infinite is built using a brand-new DirectX 12 engine optimized for the open-world environments of this sixth Halo title. We take a closer look at the visuals delivered and benchmark the game's performance on 27 graphics cards at 1080p Full HD, 1440p, and 4K Ultra HD.
Horizon Zero Dawn has been updated to support NVIDIA Deep Learning Super Sampling (DLSS) and AMD FidelityFX Super Resolution (FSR). In this mini-review, we take a look and compare the image quality and performance offered by both solutions.
ICARUS recently released with support for NVIDIA's Deep Learning Super Sampling (DLSS) and AMD's FidelityFX Super Resolution (FSR). In this mini-review, we take a look at and compare the image quality and performance offered by these technologies in this game.
Farming Simulator 22 has support for NVIDIA's Deep Learning Anti-Aliasing (DLAA), NVIDIA's Deep Learning Super Sampling (DLSS), and AMD's FidelityFX Super Resolution (FSR). In this mini-review, we take a look at and compare the image quality and performance offered by these technologies.
Hellblade Senua's Sacrifice Enhanced has finally released on PC. It supports ray tracing and both NVIDIA's Deep Learning Super Sampling (DLSS) and AMD's FidelityFX Super Resolution (FSR). In this mini-review, we take a look at and compare the image quality and performance offered by both upscaling solutions.
Call of Duty: Vanguard includes support for both upscaling technologies: NVIDIA's Deep Learning Super Sampling (DLSS) and AMD's FidelityFX Super Resolution (FSR). In this mini-review, we take a look and compare the image quality and performance offered by both solutions.
Originally, Deathloop on PC was only available with support for AMD FidelityFX FSR upscaling technology. Recently, it has been updated to also support NVIDIA's Deep Learning Super Sampling (DLSS) technology with the ability to run DLSS at native resolution (DLAA). In this mini-review, we take a look and compare the image quality and performance offered by these solutions.
Battlefield 2042 is one of the most anticipated titles this year. The open Beta started today, and the visuals look stunning. We took the game for a spin on a selection of the latest graphics cards to get a feel for what to expect in terms of performance and hardware requirements.
In this review, we're taking a closer look at Ubisoft's new Far Cry 6. We evaluate image quality, measure rendering performance on 25 graphics cards, and investigate how well the ray tracing implementation works. Of course, we're talking about game play, too, and test AMD's FSR implementation.
The Elder Scrolls Online is the first game to support NVIDIA DLAA (Deep Learning Anti-Aliasing). In this mini-review, we take a closer look to compare the image quality and performance offered by DLAA and TAA anti-aliasing, and also compare the results against what DLSS can achieve.
Deathloop by Arkane Studios is a first-person action-adventure that builds on time travel, rogue-lite elements, and a rich, non-linear story. In our Performance Analysis article we investigate performance with 27 graphics cards at three resolutions and also check out ray tracing, which really can't impress at all.
Originally, The Medium was an NVIDIA-sponsored game on PC, with support for DLSS only. Recently it has been updated to also support AMD's FidelityFX Super Resolution technology. In this mini-review we take a look and compare the image quality and performance offered by both solutions.