Cyberpunk 2077 Benchmark Test & Performance Review 162

Cyberpunk 2077 Benchmark Test & Performance Review

Raytracing & DLSS Quality »

Graphics Settings

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  • Cyberpunk supports "windowed," "fullscreen," and "borderless."
  • Support for non-16:9 resolutions is poor. On my 16:10, for example, the game screen extended beyond the edges of the monitor, so many UI elements were out of reach.
  • There is no artificial FPS limits, V-Sync can be disabled completely. I noticed that when playing in borderless mode, my FPS would often end up capped at 120 FPS (on a 60 Hz monitor).
  • The game comes with the following configuration presets: Low, Medium, High, Ultra, Raytracing: Medium, and Raytracing: Ultra
  • Field of View can be set between and 70° and 100°. I found the default of 80° quite narrow and ended up playing at 100°. If you want a wider range, you can edit the json config file manually.
  • Post-processing effects like Motion Blur can be disabled. All our screenshot are taken with motion blur off.
  • The advanced section gives you a ton of options to fine-tune the graphics to your hardware capabilities.
  • In the Raytracing section, you may enable and disable the RT effects separately
  • Raytraced Lighting can be set to Off, Medium, Ultra, or Psycho
  • The DLSS options are: Off, Auto, Quality, Balanced, Performance, and Ultra Performance
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