Forspoken Benchmark Test & Performance Analysis Review 67

Forspoken Benchmark Test & Performance Analysis Review

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Graphics Settings

  • The first settings screen deals with the usual monitor settings
  • The game supports borderless windowed, windowed and fullscreen
  • Maximum framerate is 120, 60 or 30. There's no "unlimited" option. The config file is encrypted, so manually removing the limit through editing the config doesn't work either.
  • While all resolutions are listed, it seems that only 16:9 is properly supported. On our 16:10 test system, we had black bars on top and bottom. All the time during gameplay, too, not only in cutscenes.
  • On the "Graphics" page you'll find a lot of advanced options for fine-tuning
  • There's four presets: "low", "standard", "high", "ultra-high", and "custom". For some reason, probably because this is an AMD-sponsored title, all profiles except for ultra will enable AMD's FSR 2 upscaling technology by default.
  • Variable-rate-shading promises to improve FPS by rendering certain parts of the image at slightly lower resolution, while the important areas are rendered at max res for best quality.
  • Forspoken supports DLSS, FSR and classic upscaling. There's no support for DLSS 3 frame generation or DLAA
  • There's a sharpening filter control for DLSS and FSR
  • Anti-aliasing options are: "Off", "FXAA", "SMAA" and "Temporal AA"
  • Motion Blur can be disabled, Depth of Field, too
  • Ray tracing options available are RT shadows, and RT Ambient Occlusion
  • Forspoken comes with an integrated benchmark, which is a bit unrealistic, so we used our own test scene.
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Jan 4th, 2025 18:47 EST change timezone

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