Tuesday, September 29th 2009

Batman: Arkham Asylum Enables AA Only on NVIDIA Hardware on PCs

Anti-Aliasing has been one of the most basic image-quality enhancements available in today's games. PC graphics hardware manufacturers regard it as more of an industry standard, and game developers echo with them, by integrating anti-aliasing (AA) features in the game, as part of its engine. This allows the game to selectively implement AA in parts of the 3D scene, so even as the overall image quality of the scene is improved, so is performance, by making sure that not every object in the scene is given AA. It seems that in one of the most well marketed games of the year, Batman: Arkham Asylum, doesn't like to work with ATI Radeon graphics cards when it comes to its in-game AA implementation.

Developed under NVIDIA's The Way it's Meant to be Played program, and featuring NVIDIA's PhysX technology, the game's launcher disables in-game AA when it detects AMD's ATI Radeon graphics hardware. AMD's Ian McNaughton in his recent blog thread said that they had confirmed this by an experiment where they ran ATI Radeon hardware under changed device IDs. Says McNaughton: "Additionally, the in-game AA option was removed when ATI cards are detected. We were able to confirm this by changing the ids of ATI graphics cards in the Batman demo. By tricking the application, we were able to get in-game AA option where our performance was significantly enhanced." He further adds that the option is not available for the retail game as there is a secure-rom.

With no in-game AA available to ATI Radeon users, although the features do technically work on ATI Radeon hardware, the only way AA can be used is by forcing it in Catalyst Control Center. This causes the driver to use AA on every 3D object in the scene, reducing performance, compared to if the game's in-game AA engine is used. "To fairly benchmark this application, please turn off all AA to assess the performance of the respective graphics cards. Also, we should point out that even at 2560×1600 with 4x AA and 8x AF we are still in the highly playable territory," McNaughton adds. Choose with your wallets.
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353 Comments on Batman: Arkham Asylum Enables AA Only on NVIDIA Hardware on PCs

#201
BelligerentBill
Take this competitive marketing Batman AA rumor with a grain of salt. Any jab by the competitor who's stuck in a corner should be looked at with extreme skepticism. This may simply be another marketing ploy (reverse psychology). As an Nvidia user I know for a fact there are many games where Nvidia's own default forced AA modes are not compatible and the only option Nvidia provides is to 'enhance application settings' which even those do not always work properly. Depending on how a developer implements AA it may or may not work properly on specific hardware and specific drivers. When a demo and a finished product are released nearly simultaneously it's pretty safe to assume that a code branch took place before the product was finalized. This could easily lead to discrepancies such as is taking place here. Optimizations may have occurred after the demo split that changed how certain features might be implemented, financially motivated or otherwise.

That being said, I'd wait to hear more information before nay saying Nvidia. Let it be known that I was an ATI owner for YEARS before becoming fed up with certain quality issues never being resolved and finally switched to Nvidia about two years ago. As it stands now Nvidia has far more to offer the consumer in terms of overall features and upgraded paths than ATI does. Who stands to benefit the most from a sucker punch?

Just my opinion but I trust no company and am always skeptical when I see something like this...
Posted on Reply
#204
Marineborn
i dont feel like reading all 8 pages, and i can be accused of being a ati fanboy, but honestly whens the last time you seen a game with a opening screne Saying ATI!!!!! THE WAY ITS MEANT TO BE PLAYED!! OR!! PHYSX GET IN THE GAME......*blinks*......and if this is true and not a bug, im gonna be very sad for nvidia. seeing there already living on old technology, the 300 series...really....

well see what comes about this, all i know is when i tried to play batman on my system..has a ati card..it would blue screen it....NO game blue screens my computer...i dont even understand it myself, ive reinstalled and everything. but whatever.
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#205
troyrae360
DaedalusHeliosYou must have something to say other than a batman picture from before you were born.
Ive added somthing ;)
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#206
El Fiendo
Marineborni dont feel like reading all 8 pages, and i can be accused of being a ati fanboy, but honestly whens the last time you seen a game with a opening screne Saying ATI!!!!! THE WAY ITS MEANT TO BE PLAYED!! OR!! PHYSX GET IN THE GAME......*blinks*......and if this is true and not a bug, im gonna be very sad for nvidia. seeing there already living on old technology, the 300 series...really....

well see what comes about this, all i know is when i tried to play batman on my system..has a ati card..it would blue screen it....NO game blue screens my computer...i dont even understand it myself, ive reinstalled and everything. but whatever.


en.wikipedia.org/wiki/Get_in_the_game
Posted on Reply
#207
DaedalusHelios
Marineborni dont feel like reading all 8 pages, and i can be accused of being a ati fanboy, but honestly whens the last time you seen a game with a opening screne Saying ATI!!!!! THE WAY ITS MEANT TO BE PLAYED!! OR!! PHYSX GET IN THE GAME......*blinks*......and if this is true and not a bug, im gonna be very sad for nvidia. seeing there already living on old technology, the 300 series...really....

well see what comes about this, all i know is when i tried to play batman on my system..has a ati card..it would blue screen it....NO game blue screens my computer...i dont even understand it myself, ive reinstalled and everything. but whatever.
If all else fails try a legit copy. :laugh:
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#208
pr0n Inspector
Sad fact of life: Intelligent and un-sensational posts are bad for attracting 13-year-olds. They should be ignored and buried.
Posted on Reply
#209
erocker
*
...the only way AA can be used is by forcing it in Catalyst Control Center. This causes the driver to use AA on every 3D object in the scene, reducing performance, compared to if the game's in-game AA engine is used.
Wait.. So I get to use superior AA in the game? Sounds good to me. :toast:
Posted on Reply
#210
DaedalusHelios
troyrae360Ive added somthing ;)
Until Christian Bale signed on to the batman franchise the live action series/movies were so fruity/kiddie.

I mean no offense to any Batman enthusiasts here BTW.
Posted on Reply
#212
troyrae360
I might hire the game tonight, load it up and see what happens.
Anyone know what might happen if i try to run this program?
Posted on Reply
#213
cauby
Wow,almost 200 posts!(Ok,I contributed a little...)

So,the conclusions i can draw after reading those 9 pages is that either Nvidia is a big bad company who doesn't like to play fair or ATI is full of incopetent people.There's another thing which I think is more reasonable:if Nvidia put their money helping in the development of better features for the game(in-game AA and Phsyx),then why would it share it with ATI?Is there a rule anywhere saying that it should?
Posted on Reply
#214
Marineborn
DaedalusHeliosIf all else fails try a legit copy.

i was talking about the demo, yes its unfinished but still it shouldnt blue screen a system so i just bought it for 360 and its been playing just fine....
Posted on Reply
#215
Kitkat
this really blows hate this stuff they just saying what has been going on for years lol
Posted on Reply
#216
kid41212003
Bad moves, ruin their own reputations, there is no need to go this far :/.
Posted on Reply
#217
EastCoasthandle
This is a great opportunity to put up a poll to see if people will continue to buy their products after reading about news like this.
Posted on Reply
#218
kid41212003
I wouldn't stop buying their products because of this, I buy who ever offer better performance for my games.
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#219
pr0n Inspector
This is hilarious. Almost everyone is ignoring the fact that (DX9)UE3 did not have proper AA until now. And this game happens to be a TWIMTBP one. Isn't it obvious that nVidia payed or worked with Rocksteady to make this happen?
Posted on Reply
#220
WarEagleAU
Bird of Prey
And we began to rock....Steady!....Steady rockin all night long ::Sings:: Sorry, that brought a flash back!
Posted on Reply
#221
Robert-The-Rambler
To Put An End To This Argument

Just get a 30" monitor with 2560 * 1600 resolution and sit back several feet and FSAA just won't matter much at all.

Anyhow I think doing just about anything proprietary on an open platform is a bad way of doing business. What ever happened to Glide and 3Dfx? Let Nvidia and their Cuda simply fall off a cliff since the future will bring a better way of doing things anyhow. I've supported ATI for a long time now and have not bought a Nvidia video card since my 8800 GTX. I remember the first AMD Athlon and what it stood for. It meant that some other people existed out there that could do the same thing as the current king of the hill and do it at a better value and do it with creative thinking and a better product. I think ATI/AMD is doing that again right now especially on the graphics front and the way games like Crysis and the likes seem to want to sleep only with Nvidia hardware makes me angry. I'll probably still buy Arkham Asylum but there is no way in hell I'm gonna buy an Nvidia GPU to see FSAA done the "right" way. :toast:
Posted on Reply
#222
pr0n Inspector
Robert-The-RamblerJust get a 30" monitor with 2560 * 1600 resolution and sit back several feet and FSAA just won't matter much at all.

Anyhow I think doing just about anything proprietary on an open platform is a bad way of doing business. What ever happened to Glide and 3Dfx? Let Nvidia and their Cuda simply fall off a cliff since the future will bring a better way of doing things anyhow. I've supported ATI for a long time now and have not bought a Nvidia video card since my 8800 GTX. I remember the first AMD Athlon and what it stood for. It meant that some other people existed out there that could do the same thing as the current king of the hill and do it at a better value and do it with creative thinking and a better product. I think ATI/AMD is doing that again right now especially on the graphics front and the way games like Crysis and the likes seem to want to sleep only with Nvidia hardware makes me angry. I'll probably still buy Arkham Asylum but there is no way in hell I'm gonna buy an Nvidia GPU to see FSAA done the "right" way. :toast:
And nVidia still churns out the best drivers for *nix systems. How evil.
Posted on Reply
#223
tkpenalty
Robert-The-RamblerJust get a 30" monitor with 2560 * 1600 resolution and sit back several feet and FSAA just won't matter much at all.

Anyhow I think doing just about anything proprietary on an open platform is a bad way of doing business. What ever happened to Glide and 3Dfx? Let Nvidia and their Cuda simply fall off a cliff since the future will bring a better way of doing things anyhow. I've supported ATI for a long time now and have not bought a Nvidia video card since my 8800 GTX. I remember the first AMD Athlon and what it stood for. It meant that some other people existed out there that could do the same thing as the current king of the hill and do it at a better value and do it with creative thinking and a better product. I think ATI/AMD is doing that again right now especially on the graphics front and the way games like Crysis and the likes seem to want to sleep only with Nvidia hardware makes me angry. I'll probably still buy Arkham Asylum but there is no way in hell I'm gonna buy an Nvidia GPU to see FSAA done the "right" way. :toast:
Actually not the right way for AA, the corner cutting way :p.
Posted on Reply
#224
Mussels
Freshwater Moderator
newtekie1If you need AA to play, I pitty you, and you are not a gamer. But beyond that, you should have learned how to enable it in CCC a long time ago, because there are a lot of games that don't even give the option of AA unless you force it. So one would assume you did the same with Batman, and enjoyed it.
unlike nvidia, ATI do not have profiles. if you enable AA in there, you're taking a large performance hit (due to using an un-optimised AA, at least until driver updates emerge) AND You have to go into the CCC and turn it on and off everytime you change between batman and another game
newtekie1No, stop trying to tell people what to say.

No true gamer would require AA. And no true gamer would say a game has to have AA to be enjoyable. It is that simple.
stop trying to tell gamers how they play their games?

i hate gaming without AA, its the whole reason i have overkill graphics cards.
El FiendoRight, and through all my searching I can't find where it says AA is natively supported in 3 or 3.5. If its added in by the developers and its co-developed by NVIDIA then there is no problem. Does anyone have the spec sheet that says UE3.5 has native AA in the engine?
the engine supports it, its just that on nvidia card DX10 rendering is normally required to use it.
ATI could always run it, with a few odd glitches when HDR was used at the same time.

www.pcbuyersguide.co.za/showthread.php?t=6757



all thats happened here, is that nvidia took tweaking to get it to work and ATI didnt, but instead of just letting ATI run they "hid" the option to make their sponsors look better.
Posted on Reply
#225
BlackOmega
caubyWow,almost 200 posts!(Ok,I contributed a little...)

So,the conclusions i can draw after reading those 9 pages is that either Nvidia is a big bad company who doesn't like to play fair or ATI is full of incopetent people.There's another thing which I think is more reasonable:if Nvidia put their money helping in the development of better features for the game(in-game AA and Phsyx),then why would it share it with ATI?Is there a rule anywhere saying that it should?
I think the more accurate assumption would be that the game had AA already implemented and Nvidia paid the game devs to disable it with ATi hardware.

I definitely wont be buying this game due to this bullshit. I was planning on upgrading my folding rigs (2 of them) to 260/216's but thats not going to happen either. I hope Stanford gets the ATi clients right and us ATi guys will finally be able to see some decent PPD associated with our hardware.
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